------------------------------------------------------------------------------ Sleepless Final Version Smash Designs #1 at Mekka/Symposium 2k -[Credits]-------------------------------------------------------------------- Code: Alexander Gress aka Idefix Tobias Schlegel aka Tobi Kai Schroeder aka Soney 3d-modeling: Joerg Tobergte aka Coke 2d-gfx: Christoph Muetze aka Gizmo Music: Tammo Hinrichs aka Kb -[Notes to the Final Version]------------------------------------------------- We have included a windows executable and made many many fixes. If you have downloaded the stereo addon for sleepless - copy the files in this directory and delete the file sound.paq. -[The Mission]---------------------------------------------------------------- We wanted to create a demo that is more than a music-clip. In our opinion a demo still should show what can be done with a certain hardware, supported by nice design. By making another software-rendering engine demo, we wanted to push this to a limit that has not been reached so far. It gave us more space for creativity. Most of our coders haven't got a 3d-card anyway :). Seems like we have to buy one soon... -[Engine Features]------------------------------------------------------------ The following features are implemented in the Smash Designs 3d-Engine: Realtime bone animations, object morphing, displacement mapping, keyframing, a particle system, soft shadows, lightrays, mirrors, diffuse and specular lighting, fd-voxel... Features of the Texturemappers: Perspective Correction, Subpixel-, Subtexelaccuracy, RGB-Gouraud Shading, Phong-Shading, Alphamapping, Bumpmapping, Shadowmapping, trilinear filtering on minimization... -[Greetings]------------------------------------------------------------------ The Scala Family, Elitegroup, Oxyron, Witchcraft, Teklords, Tum, Matrix, Haujobb. -[Contact]-------------------------------------------------------------------- If you want to get in contact with us, write to soney@smash-designs.de