Main Page Class Hierarchy Compound List File List Compound Members File Members
Razor Compound List
Here are the classes, structs, unions and interfaces with brief descriptions:
- ActionEngine (ActionEngine defines the interface for the application-specific behavior)
- Canvas (Canvas manages a canvas into which a user can paint)
- DemoActionEngine (DemoActionEngine demonstrates the implementation of a customized ActionEngine)
- Device (Low level device operations)
- DoubleBufferCanvas (DoubleBufferCanvas manages a double-buffered canvas into which a user can paint)
- FxEngine (FxEngine can play sound fx)
- HardKeyManager (HardKeyManager manages the hard keys (Up/Down, Calendar, Address Book, etc.) of the device)
- MusicEngine (MusicEngine can playback music)
- Presentation (Presentation controls the flow of a presentation)
- SoundEngine (SoundEngine is a facade for sound output from two different sources (music, FX))
- Sprite (Sprite describes a single sprite, i.e)
- SpriteGroup (SpriteGroup assists in the management of a collection of sprites)
Razor! Engine Developer's Guide. Copyright © by Tilo Christ. All Rights Reserved. Last updated: 4 Nov 2000