{Car
	(include "/properties/tank_unarmed.ext")
	(include "/properties/shadow/tank.inc"  scale(0.9))
	(include "/properties/selection/vehicle.inc"  scale(1.0))
	{props "light" "turret" "zenite" "light_turret"}
	{extension "crew.ext"}
	{TexMods
		{"ambush1" "1"}
	}
	{volume "body1"
		{tags "body"}
		{component "body"}
		{thickness 10
		    {front  15}
		}   
	}
	{volume "body2"
		{tags "body"}
		{component "body"}
		{thickness 10
		    {front  15}
		}   
	}
	{volume "turret"
		{thickness 6
			{front  8}
		}
	}
	{volume "gun"
		{thickness 5
		}
	}
	{Volume "Fuel"
		{thickness 1}
	}
	{volume "shield_left"	
		{thickness 6}
	}
	{volume "shield_right"	
		{thickness 6}
	}
	{volume "engine"	
		{thickness 10}
	}
	{component "engine"	
		{RepairTime 10}
		{Able {repair} {break_by_pierce}}
	}
	{component "shield_left"	
		{RepairTime 20}
		{Able {repair} {break_by_pierce}}
	}
	{component "shield_right"	
		{RepairTime 20}
		{Able {repair} {break_by_pierce}}
	}
	{component "turret"
		{RepairTime 20}
		{Able {repair} {break_by_pierce}}
	}
	{component "gun"
		{RepairTime 15}
		{Able {repair} {break_by_pierce}}
	}

	{Weaponry
		{place "gun"
			{DefaultWeapon "20mm_flak38"}
			{Rotate}
;			{RestoreIKAfterAim}
			{Mounted}
			{weapon {ammo "ammo bullet20 zenite" 48}}
		}
	}
	{extender "inventory"
		{weapon "gun" {fixed}}
		{box
			{item "bullet20 zenite" 180}
			{item "grenade pwm1" 2}
			{item "bandage" 5}
			{item "ammo pistol" 200}
			{item "ammo rifle" 50}
		}
	}

	("tracks")

	{mass 15000}
	{Chassis
		{Locomotion ("locomotion")
				{MaxSpeed 	    20}
		}
	}
	{Extension "Panzerflak_v1.mdl"}
}
