;SDL
{registry
;	{language "eng"}
	{languageswitcher
		{"00000409"		"interface.langswitcheng"}
		{"00000419"		"interface.langswitchrus"}
	}
	(include "registry/resource_syncer.reg")
	(include "registry/multiplayer.reg")
	(include "registry/games.reg")
	(include "registry/unit.reg")
	(include "registry/camera.reg")
	(include "registry/editor.reg")
	(include "registry/obstacles.reg")
	(include "registry/command.reg")
	(include "registry/lod.reg")
	(include "registry/equipment.reg")
	(include "registry/humanbar.reg")

	{interfaceskin
		(include "registry/default_skin.reg")
		(include "registry/main_menu_skin.reg")
	}

	{inventory
		{cell
			{size {x 31} {y 35}}
			{default "/interface/scene/boxview/cell.ebm"}
			{accept "/interface/scene/boxview/cell-accept.ebm"}
			{cancel "/interface/scene/boxview/cell-cancel.ebm"}
			{busy "/interface/scene/boxview/cell-busy.ebm"}
		}
		{aim_sight "/fx/_bmp/flash/star.ebm"}
		{aim_sight_ground "/fx/_bmp/flash/flashSS5.ebm"}
		{aim_weapon_busy "/fx/_bmp/flash/flashSS.ebm"}
	}
	{structure_colors
		{unoperatable	0xffffffff}
		{work			0xff00ff00}
		{broken			0xffff0000}
		{unrepairable	0xff0000ff}
	}
}

