{mission
	{Camera
		{Position 1376.402588 -294.999268}
		{Distance 799.464050}
		{ViewAngle 0.530370}
		{YawAngle 0.229484}
	}
	{Environment "dayend"}
	{User 2}
	{GameProgress 0 0}
	{Entity "pz-6e" 0x83d5
		{Position 1288.717407 -405.144958 8.993143}
		{Turn 141.339996}
		{TexMod "ambush"}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 2000
					{cell 0 0}
				}
				{item "repair_kit" 2
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				}
				{item "bullet88 ap" 50
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				}
				{item "bullet88 fg" 27
					{cell 0 3}
				}
			}
		}
		{Player 2}
		{MID 1}
		{Chassis
			{FuelBag
				{Remain 50}
			}
		}
	}
	{Entity "_infantry2_rus" 0x808f
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		{Turn 0.000000}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 200
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				}
				{item "grenade f1" 2
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				{item "dp" 1
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				}
			}
		}
		{MID 142}
		{Player 1}
		{Breed "rus.infantry_mgun"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
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		}
		{FsmState "board"}
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		{Position -804.657959 -5754.796875 0.000000}
		{Turn 0.000000}
		{Extender "inventory"
			{box
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				{item "ppsh" 1
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				{item "pistol" 142
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				{item "grenade f1" 1
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			}
		}
		{MID 141}
		{Player 1}
		{Breed "rus.infantry_smg"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
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		}
		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x808d
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		{Turn 0.000000}
		{Extender "inventory"
			{box
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				{item "mosin" 1
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				}
				{item "ammo rifle" 12
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				{item "grenade f1" 2
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			}
		}
		{MID 140}
		{Player 1}
		{Breed "rus.infantry_rifle"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x808c
		{Position -823.425354 -5780.428711 0.000000}
		{Turn 0.000000}
		{Extender "inventory"
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				{item "mosin" 1
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				}
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				{item "grenade f1" 2
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			}
		}
		{MID 139}
		{Player 1}
		{Breed "rus.infantry_rifle"}
		{Extender "vitality"
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				{Max 100}
				{Current 100}
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		{FsmState "board"}
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		{Position -1084.444824 -4978.656250 0.000000}
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		}
		{MID 138}
		{Player 1}
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		{Extender "vitality"
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				{Current 100}
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		{FsmState "board"}
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		{MID 137}
		{Player 1}
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		{Extender "vitality"
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				{Current 100}
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		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x8089
		{Position -944.714172 -4499.140625 0.000000}
		{Turn 0.000000}
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				{item "grenade f1" 1
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			}
		}
		{MID 136}
		{Player 1}
		{Breed "rus.infantry_smg"}
		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x8088
		{Position -929.024902 -4470.198730 0.000000}
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				{item "mosin" 1
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				{item "grenade f1" 2
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		{MID 135}
		{Player 1}
		{Breed "rus.infantry_rifle"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
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		}
		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x8087
		{Position -1094.234741 -5012.659180 0.000000}
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			{box
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				{item "grenade f1" 2
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		{MID 134}
		{Player 1}
		{Breed "rus.infantry_rifle"}
		{Extender "vitality"
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				{Current 100}
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		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x8086
		{Position -1015.872009 -4719.383789 0.000000}
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				{item "mosin" 1
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				{item "grenade f1" 2
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		}
		{MID 133}
		{Player 1}
		{Breed "rus.infantry_rifle"}
		{Extender "vitality"
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				{Current 100}
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		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x8085
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		{MID 132}
		{Player 1}
		{Breed "rus.infantry_rifle"}
		{Extender "vitality"
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				{Current 100}
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		{FsmState "board"}
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	{Entity "sdkfz7" 0x8084
		{Position 1732.497437 -974.330750 25.414843}
		{Turn -72.646004}
		{Player 2}
		{MID 131}
		{Chassis
			{FuelBag
				{Remain 40}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "weapon panzerfaust" filling "ammo panzerfaust" 1
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				{item "weapon panzerfaust" filling "ammo panzerfaust" 1
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				}
				{item "grenade rpg43" 5
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				{item "ammo mgun" 1000
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				{item "ammo pistol" 200
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	{Entity "_infantry2_rus" 0x8083
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			{box
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				{item "pistol" 18
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				{item "tt" 1
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		{MID 130}
		{Player 1}
		{Breed "rus.tankman"}
		{Extender "vitality"
			{Health
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		{FsmState "board"}
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	{Entity "_infantry2_rus" 0x8082
		{Position -898.759094 -5767.939453 0.000000}
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		{MID 129}
		{Player 1}
		{Breed "rus.tankman"}
		{Extender "vitality"
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	{Entity "_infantry2_rus" 0x8072
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				{item "ammo mgun" 200
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				{item "grenade m24" 1
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				{item "mg42" filling "ammo mgun" 50
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		{MID 99}
		{Player 2}
		{FsmState "stand"}
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		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x8070
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		{MID 96}
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				{Current 100}
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	{Entity "_infantry2_rus" 0x8081
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				{item "mauzer" 1
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		{MID 128}
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		{FsmState "stand"}
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		{Extender "vitality"
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	{Entity "mg34_stan" 0x8080
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		{Player 2}
		{MID 127}
		{Extender "inventory"
			{box
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				{item "ammo mgun" 2000
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		{MID 126}
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		{FsmState "stand"}
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	{Entity "_infantry2_rus" 0x807e
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					{cell 4 0}
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		{MID 125}
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		{Breed "ger.infantry_rifle"}
		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x807d
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				{item "mauzer" 1
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		{MID 124}
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		{FsmState "stand"}
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	{Entity "_infantry2_rus" 0x807c
		{Position 1817.999512 -1315.702393 23.812891}
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				{item "ammo rifle" 6
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		{MID 123}
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		{FsmState "stand"}
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		{Extender "vitality"
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				{Current 100}
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	{Entity "flak41" 0x807b
		{Position 1815.136108 -1392.483398 16.020212}
		{Turn -138.813995}
		{Player 2}
		{MID 102}
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	{Entity "_infantry2_rus" 0x807a
		{Position 1413.854126 -611.992065 5.000000}
		{Turn -138.813995}
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				{item "mauzer" 1
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				{item "ammo rifle" 6
					{cell 4 0}
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		{MID 101}
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		{Extender "vitality"
			{Health
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				{Current 100}
			}
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	{Entity "_infantry2_rus" 0x8079
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		{Turn -138.813995}
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			{box
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				{item "mauzer" 1
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				{item "ammo rifle" 6
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		}
		{MID 100}
		{Player 2}
		{FsmState "stand"}
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		{Extender "vitality"
			{Health
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				{Current 100}
			}
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	{Entity "_infantry2_rus" 0x8078
		{Position 1547.599121 -1292.919556 33.801022}
		{Turn -138.813995}
		{Extender "inventory"
			{box
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				{item "mp40" 1
					{cell 0 0}
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				{item "ammo pistol" 70
					{cell 4 0}
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				{item "grenade m24" 2
					{cell 6 0}
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				{item "bandage" 3
					{cell 4 1}
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		{MID 97}
		{Player 2}
		{FsmState "stand"}
		{Breed "ger.infantry_ss"}
		{Extender "vitality"
			{Health
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				{Current 100}
			}
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	}
	{Entity "_infantry2_rus" 0x8077
		{Position 1697.418213 -818.243835 15.260673}
		{Turn 71.565002}
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				{item "mp40" 1
					{cell 0 0}
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				{item "ammo pistol" 70
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				{item "grenade m24" 2
					{cell 6 0}
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				{item "bandage" 3
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		{MID 70}
		{Player 2}
		{FsmState "stand"}
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		{Extender "vitality"
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				{Current 100}
			}
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	{Entity "_infantry2_rus" 0x8076
		{Position 1718.476685 -803.383362 11.669051}
		{Turn -138.813995}
		{Extender "inventory"
			{box
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				{item "mp40" 1
					{cell 0 0}
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				{item "ammo pistol" 70
					{cell 4 0}
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				{item "grenade m24" 2
					{cell 6 0}
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				{item "bandage" 3
					{cell 4 1}
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		{MID 58}
		{Player 2}
		{FsmState "stand"}
		{Breed "ger.infantry_ss"}
		{Extender "vitality"
			{Health
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				{Current 100}
			}
		}
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	{Entity "_infantry2_rus" 0x8075
		{Position 1526.904053 -597.560303 1.162192}
		{Turn 51.340199}
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			{box
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				{item "mauzer" 1
					{cell 0 0}
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				{item "ammo rifle" 6
					{cell 4 0}
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		{MID 6}
		{Player 2}
		{FsmState "stand"}
		{Breed "ger.infantry_rifle"}
		{Extender "vitality"
			{Health
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				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x803b
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		{Turn -138.813995}
		{Extender "inventory"
			{box
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				{item "mauzer" 1
					{cell 0 0}
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				{item "ammo rifle" 6
					{cell 4 0}
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		}
		{MID 5}
		{Player 2}
		{FsmState "stand"}
		{Breed "ger.infantry_rifle"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "flak41" 0x802f
		{Position 1184.615479 -1020.113281 50.624725}
		{Turn -138.814072}
		{Player 2}
		{MID 4}
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	{Entity "pz-6e" 0x83d6
		{Position 127.723000 2343.860107 70.612602}
		{Turn -66.846397}
		{TexMod "ambush"}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 1950
					{cell 0 0}
				}
				{item "bullet88 ap" 40
					{cell 0 1}
				}
				{item "bullet88 fg" 20
					{cell 0 2}
				}
			}
		}
		{Player 2}
		{MID 3}
		{Weaponry
			{Number 1}
			{State "gun"
				{Weapon
					{Ammo "bullet75 ap" 1}
				}
			}
			{State "mgun"
				{Weapon
					{Ammo "ammo mgun" 100}
				}
			}
		}
		{Chassis
			{FuelBag
				{Remain 90}
			}
		}
	}
	{Entity "is-2" 0x8002
		{Position -888.043579 -5834.328125 0.000000}
		{Turn 169.2}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 2000
					{cell 0 0}
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				{item "bullet76 ap" 43
					{cell 0 1}
				}
				{item "bullet76 fg" 25
					{cell 0 2}
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			}
		}
		{Player 1}
		{MID 13}
		{Weaponry
			{Number 1}
			{State "gun"
				{Weapon
					{Ammo "bullet76 ap" 1}
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			}
			{State "mgun"
				{Weapon
					{Ammo "ammo mgun" 200}
				}
			}
		}
	}
	{Entity "is-2" 0x8005
		{Position -1209.272339 -5810.583496 0.000000}
		{Turn 77.9601}
		{Player 1}
		{MID 16}
		{Weaponry
			{State
				{Weapon
					{Ammo "ammo mgun" 30}
				}
			}
		}
	}
	{Entity "is-2" 0x8014
		{Position -1087.661255 -5318.628906 0.000000}
		{Turn 81.1023}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 2000
					{cell 0 0}
				}
				{item "bullet75 ap" 44
					{cell 0 1}
				}
				{item "bullet75 fg" 24
					{cell 0 2}
				}
			}
		}
		{Player 1}
		{MID 31}
		{Weaponry
			{State "gun"
				{Weapon
					{Ammo "bullet75 ap" 1}
				}
			}
			{State "mgun"
				{Weapon
					{Ammo "ammo mgun" 30}
				}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8015
		{Position -1003.425171 -5333.379395 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 32}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8016
		{Position -1009.837830 -5283.344727 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 33}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8017
		{Position -1010.144470 -5364.677734 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 34}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8018
		{Position -999.229919 -5304.285156 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 35}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8019
		{Position -1122.323608 -5799.353516 25.636999}
		{Turn 87.957497}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 36}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x801a
		{Position -1109.907593 -5779.076660 15.580100}
		{Orientation 0.196015 0.919029 0.342000 -0.978003 0.208593 0.000000 -0.071339 -0.334477 0.939700}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 37}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x801b
		{Position -1209.670044 -5868.899902 16.834801}
		{Orientation -0.919029 0.196015 0.342000 -0.208593 -0.978003 0.000000 0.334477 -0.071339 0.939700}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 38}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x801c
		{Position -1099.237305 -5756.912109 16.204800}
		{Orientation 0.886364 -0.189048 0.422600 0.208593 0.978003 0.000000 -0.413304 0.088151 0.906300}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 39}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x801d
		{Position -1224.380005 -5865.799805 16.204800}
		{Orientation 0.886364 -0.189048 0.422600 0.208593 0.978003 0.000000 -0.413304 0.088151 0.906300}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 40}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x801e
		{Position -1216.101196 -5844.544922 16.834801}
		{Orientation -0.919029 0.196015 0.342000 -0.208593 -0.978003 0.000000 0.334477 -0.071339 0.939700}
		{Extender "inventory"
			{box
				{clear}
				{item "mosin" 1
					{cell 0 0}
				}
				{item "ammo rifle" 12
					{cell 4 0}
				}
				{item "grenade f1" 2
					{cell 5 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 41}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x801f
		{Position -1105.106812 -5806.682129 16.834801}
		{Orientation -0.919029 0.196015 0.342000 -0.208593 -0.978003 0.000000 0.334477 -0.071339 0.939700}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 42}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8020
		{Position -1206.869995 -5855.750000 16.834801}
		{Orientation -0.919029 0.196015 0.342000 -0.208593 -0.978003 0.000000 0.334477 -0.071339 0.939700}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 43}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8021
		{Position -831.714783 -5735.458984 25.731199}
		{Turn 119.202003}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 44}
		{Breed "rus.tankman"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x8022
		{Position -904.087830 -5732.510254 13.028300}
		{Turn 169.199997}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 18
					{cell 0 0}
				}
				{item "tt" 1
					{cell 2 0}
				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 45}
		{Breed "rus.tankman"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x8024
		{Position -1110.619995 -5356.970215 25.668501}
		{Turn 166.100006}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 47}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8027
		{Position -1107.819946 -5340.910156 26.833401}
		{Turn 146.102997}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 200
					{cell 0 0}
				}
				{item "grenade f1" 2
					{cell 2 0}
				}
				{item "dp" 1
					{cell 3 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 50}
		{Breed "rus.infantry_mgun"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8028
		{Position -1060.420044 -5348.330078 27.995199}
		{Orientation 0.977458 0.037467 0.207600 -0.068438 0.987165 0.144600 -0.199554 -0.155506 0.967500}
		{Extender "inventory"
			{box
				{clear}
				{item "grenade f1" 2
					{cell 5 0}
				}
				{item "ammo ptr" 10
					{cell 1 0}
				}
				{item "ptrs" filling "ammo ptr" 5
					{cell 0 2}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 51}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8029
		{Position -1062.939941 -5365.129883 26.713499}
		{Turn -8.897690}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 52}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x802b
		{Position 127.723000 2343.860107 70.612602}
		{Orientation 0.388675 -0.908880 0.151228 -0.919550 -0.392971 0.001607 -0.057968 0.139686 0.988498}
		{Extender "vitality"
			{Health
				{Max 200}
				{Current 200}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "mp41"
					{cell 0 0}
				}
				{item "ammo pistol" 60
					{cell 4 0}
				}
			}
		}
		{Player 2}
		{MID 54}
		{Breed "ger.tankman"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x802c
		{Position 127.723000 2343.860107 70.612602}
		{Orientation 0.388675 -0.908880 0.151228 -0.919550 -0.392971 0.001607 -0.057968 0.139686 0.988498}
		{Extender "vitality"
			{Health
				{Max 200}
				{Current 200}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "mp41"
					{cell 0 0}
				}
				{item "ammo pistol" 60
					{cell 4 0}
				}
			}
		}
		{Player 2}
		{MID 55}
		{Breed "ger.tankman"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x802d
		{Position 127.723000 2343.860107 70.612602}
		{Orientation 0.388675 -0.908880 0.151228 -0.919550 -0.392971 0.001607 -0.057968 0.139686 0.988498}
		{Extender "vitality"
			{Health
				{Max 200}
				{Current 200}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "mp41"
					{cell 0 0}
				}
				{item "ammo pistol" 60
					{cell 4 0}
				}
			}
		}
		{Player 2}
		{MID 56}
		{Breed "ger.tankman"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x802e
		{Position 127.723000 2343.860107 70.612602}
		{Orientation 0.388675 -0.908880 0.151228 -0.919550 -0.392971 0.001607 -0.057968 0.139686 0.988498}
		{Extender "vitality"
			{Health
				{Max 200}
				{Current 200}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "mp41"
					{cell 0 0}
				}
				{item "ammo pistol" 60
					{cell 4 0}
				}
			}
		}
		{Player 2}
		{MID 57}
		{Breed "ger.tankman"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x8033
		{Position -1202.739990 -4979.290039 12.939900}
		{Orientation -0.926948 0.329719 0.179000 -0.338113 -0.940908 -0.017400 0.162711 -0.076744 0.983700}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 62}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8038
		{Position -1212.270020 -5000.729980 12.537100}
		{Orientation -0.873816 0.482044 0.064300 -0.484262 -0.874546 -0.025700 0.043849 -0.053582 0.997600}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 200
					{cell 0 0}
				}
				{item "grenade f1" 2
					{cell 2 0}
				}
				{item "dp" 1
					{cell 3 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 67}
		{Breed "rus.infantry_mgun"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8034
		{Position -1198.800049 -4957.250000 10.923600}
		{Orientation 0.396295 0.749964 0.529600 -0.884155 0.467227 0.000000 -0.247408 -0.468194 0.848300}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 63}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8036
		{Position -1210.760010 -4951.660156 10.923600}
		{Orientation 0.358885 0.768644 0.529600 -0.906100 0.423064 0.000000 -0.224055 -0.479870 0.848300}
		{Extender "inventory"
			{box
				{clear}
				{item "mosin" 1
					{cell 0 0}
				}
				{item "ammo rifle" 12
					{cell 4 0}
				}
				{item "grenade f1" 2
					{cell 5 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 65}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8039
		{Position -1043.040039 -4672.509766 10.923600}
		{Orientation 0.308253 0.790237 0.529600 -0.931638 0.363432 0.000000 -0.192445 -0.493337 0.848300}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 68}
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				{item "grenade f1" 2
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		{DisableObstacles}
		{Player 1}
		{MID 69}
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	{Entity "is-2" 0x8006
		{Position -1328.312012 -5514.243164 0.000000}
		{Turn 69.8222}
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			{box
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				{item "ammo mgun" 2000
					{cell 0 0}
				}
				{item "bullet75 ap" 44
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				}
				{item "bullet75 fg" 20
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				}
			}
		}
		{Player 1}
		{MID 17}
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	{Entity "is-2" 0x8035
		{Position -887.348816 -5483.632324 0.000000}
		{Turn 64.0772}
		{Extender "inventory"
			{box
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				{item "ammo mgun" 2000
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		{Player 1}
		{MID 64}
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	{Entity "is-2" 0x8037
		{Position -422.372162 -5800.091797 0.000000}
		{Turn 84.7907}
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				{item "ammo mgun" 2000
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				{item "bullet75 ap" 48
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				{item "bullet75 fg" 25
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		{Player 1}
		{MID 66}
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	{Entity "is-2" 0x803c
		{Position 472.151703 -5214.861816 0.000000}
		{Turn 90.4844}
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				{item "ammo mgun" 2000
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				{item "bullet75 fg" 24
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				{item "bullet75 ap" 48
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		{Player 1}
		{MID 71}
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	{Entity "_infantry2_rus" 0x803d
		{Position -1291.461060 -5551.153809 0.000000}
		{Orientation 0.344934 0.938627 0.000000 0.938627 -0.344934 0.000000 0.000000 0.000000 1.000000}
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		{Player 1}
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	{Entity "_infantry2_rus" 0x803e
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		{Player 1}
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	{Entity "_infantry2_rus" 0x803f
		{Position -1276.931396 -5526.172363 0.000000}
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		{Player 1}
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	{Entity "_infantry2_rus" 0x8040
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		{Player 1}
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		{Player 1}
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		{Player 1}
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		{Player 1}
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		{Player 1}
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	{Entity "_infantry2_rus" 0x8050
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				{item "grenade molotov_coctail" 2
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		{DisableObstacles}
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	{Entity "_infantry2_rus" 0x8051
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				{item "ammo ptr" 10
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				{item "ptrs" filling "ammo ptr" 5
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		{DisableObstacles}
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	{Entity "_infantry2_rus" 0x8052
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		{DisableObstacles}
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	{Entity "_infantry2_rus" 0x8053
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		{DisableObstacles}
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	{Entity "_infantry2_rus" 0x804f
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				{item "dp" 1
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		{DisableObstacles}
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	{Entity "_infantry2_rus" 0x8054
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		{DisableObstacles}
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		{MID 95}
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	{Entity "_infantry2_rus" 0x8000
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				{item "dp" 1
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		{DisableObstacles}
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		{MID 7}
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	{Entity "_infantry2_rus" 0x8055
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		{DisableObstacles}
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		{MID 8}
		{Breed "rus.infantry_mgun"}
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		{Turn 0.000000}
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				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8056
		{Position 1336.705688 -906.924011 42.607063}
		{Turn -125.667000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "g41" 1
					{cell 0 0}
				}
				{item "ammo rifle" 10
					{cell 4 0}
				}
				{item "ammo rifle" 10
					{cell 5 0}
				}
				{item "ammo rifle" 10
					{cell 6 0}
				}
				{item "bandage" 5
					{cell 4 1}
				}
			}
		}
		{Player 2}
		{MID 9}
		{Breed "mp44_ger_soldier"}
		{LastItem "mp40"}
		{FsmState "stand"}
	}
	{Entity "_infantry2_rus" 0x8058
		{Position 1439.565796 -933.343689 31.274780}
		{Turn -52.137699}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{Extender "inventory"
			{box
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				{item "grenade m24" 1
					{cell 4 0}
				}
			}
		}
		{Player 2}
		{MID 11}
		{Weaponry
			{State
				{Mounted "mp40"}
				{Weapon
					{Ammo "ammo pistol" 20}
				}
			}
		}
		{Breed "ger.infantry_smg"}
		{FsmState "stand"}
	}
	{Entity "is-2" 0x8023
		{Position -1152.091187 -5540.942383 0.000000}
		{Turn 81.1023}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 2000
					{cell 0 0}
				}
				{item "bullet75 ap" 43
					{cell 0 1}
				}
				{item "bullet75 fg" 24
					{cell 0 2}
				}
			}
		}
		{Player 1}
		{MID 103}
		{Weaponry
			{State "gun"
				{Weapon
					{Ammo "bullet75 ap" 1}
				}
			}
			{State "mgun"
				{Weapon
					{Ammo "ammo mgun" 30}
				}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8025
		{Position -1053.935059 -5600.054688 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
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				{item "ammo pistol" 18
					{cell 0 0}
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				{item "tt" 1
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				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 104}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
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				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8026
		{Position -1044.396729 -5568.395508 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
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				{item "ammo pistol" 18
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				{item "tt" 1
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				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 105}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
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				{Current 100}
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		}
	}
	{Entity "_infantry2_rus" 0x8057
		{Position -1041.129395 -5532.428223 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
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				{item "ammo pistol" 18
					{cell 0 0}
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				{item "tt" 1
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				}
				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 106}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
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		}
	}
	{Entity "_infantry2_rus" 0x8059
		{Position -1053.981689 -5521.728027 0.000000}
		{Orientation 0.154671 0.987966 0.000000 0.987966 -0.154671 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
			{box
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				{item "ammo pistol" 18
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				{item "tt" 1
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				{item "grenade rpg40" 1
					{cell 4 0}
				}
			}
		}
		{Player 1}
		{MID 107}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x805e
		{Position -1177.130005 -5579.080078 25.668501}
		{Turn 166.100006}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo mgun" 200
					{cell 0 0}
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				{item "grenade f1" 2
					{cell 2 0}
				}
				{item "dp" 1
					{cell 3 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 108}
		{Breed "rus.infantry_mgun"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x805f
		{Position -1174.329956 -5563.020020 26.833401}
		{Turn 146.102997}
		{Extender "inventory"
			{box
				{clear}
				{item "mosin" 1
					{cell 0 0}
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				{item "ammo rifle" 12
					{cell 4 0}
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				{item "grenade f1" 2
					{cell 5 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 109}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8060
		{Position -1129.449951 -5587.240234 26.713499}
		{Turn -8.897690}
		{Extender "inventory"
			{box
				{clear}
				{item "ppsh" 1
					{cell 0 0}
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				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 110}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
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		}
	}
	{Entity "_infantry2_rus" 0x8061
		{Position -1126.930054 -5570.439941 27.995199}
		{Orientation 0.977458 0.037467 0.207600 -0.068438 0.987165 0.144600 -0.199554 -0.155506 0.967500}
		{Extender "inventory"
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				{item "mosin" 1
					{cell 0 0}
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				{item "ammo rifle" 12
					{cell 4 0}
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				{item "grenade f1" 2
					{cell 5 0}
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			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 111}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x8062
		{Position -867.007019 -4519.100098 19.575500}
		{Orientation 0.965241 0.224993 0.133000 -0.210963 0.971051 -0.111600 -0.154247 0.079654 0.984800}
		{Extender "inventory"
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				{item "ppsh" 1
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				{item "ammo pistol" 142
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				{item "grenade f1" 1
					{cell 6 0}
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			}
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		{DisableObstacles}
		{Player 1}
		{MID 22}
		{Breed "rus.infantry_smg"}
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		{Turn 0.000000}
		{Extender "vitality"
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				{Max 100}
				{Current 100}
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	{Entity "_infantry2_rus" 0x8063
		{Position -920.689026 -4498.939941 19.005199}
		{Orientation -0.375358 0.917288 0.133000 -0.913903 -0.390161 0.111600 0.154247 -0.079654 0.984800}
		{Extender "inventory"
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				{item "ammo mgun" 200
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				{item "grenade f1" 2
					{cell 2 0}
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				{item "dp" 1
					{cell 3 0}
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		}
		{DisableObstacles}
		{Player 1}
		{MID 23}
		{Breed "rus.infantry_mgun"}
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		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x8066
		{Position -1017.599976 -5062.589844 19.575500}
		{Orientation 0.884639 0.446907 0.133000 -0.434649 0.893602 -0.111600 -0.168710 0.040912 0.984800}
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				{item "grenade f1" 2
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		{DisableObstacles}
		{Player 1}
		{MID 46}
		{Breed "rus.infantry_rifle"}
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	{Entity "kv-85" 0x8068
		{Position -883.293091 -4482.941406 0.000000}
		{Turn 62.6878}
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		{MID 49}
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	{Entity "_infantry2_rus" 0x8003
		{Position -815.553772 -4546.522949 0.000000}
		{Orientation 0.458839 0.888520 0.000000 0.888520 -0.458839 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
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				{item "tt" 1
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				{item "grenade rpg40" 1
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		{Player 1}
		{MID 14}
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	{Entity "_infantry2_rus" 0x8007
		{Position -828.876160 -4566.829590 0.000000}
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				{item "grenade rpg40" 1
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		{Player 1}
		{MID 112}
		{Breed "rus.tankman"}
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		{Turn 0.000000}
		{Extender "vitality"
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	{Entity "_infantry2_rus" 0x8008
		{Position -798.226868 -4512.766113 0.000000}
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				{item "tt" 1
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				{item "grenade rpg40" 1
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		{Player 1}
		{MID 113}
		{Breed "rus.tankman"}
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		{Turn 0.000000}
		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x8009
		{Position -781.657532 -4476.513672 0.000000}
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		{Extender "inventory"
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				{item "tt" 1
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				{item "grenade rpg40" 1
					{cell 4 0}
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		}
		{Player 1}
		{MID 114}
		{Breed "rus.tankman"}
		{FsmState "stand"}
		{Turn 0.000000}
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				{Current 100}
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	{Entity "kv-85" 0x800a
		{Position -975.576294 -4742.895020 0.000000}
		{Turn 70.6981}
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		{MID 26}
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	{Entity "_infantry2_rus" 0x8069
		{Position -883.436340 -4748.004395 0.000000}
		{Orientation 0.330546 0.943790 0.000000 0.943790 -0.330546 0.000000 0.000000 0.000000 1.000000}
		{Extender "inventory"
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		{Player 1}
		{MID 116}
		{Breed "rus.tankman"}
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		{Turn 0.000000}
		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x806a
		{Position -888.107544 -4780.474121 0.000000}
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				{item "grenade rpg40" 1
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		{Player 1}
		{MID 117}
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	{Entity "_infantry2_rus" 0x806b
		{Position -903.962708 -4806.505859 0.000000}
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		{Extender "inventory"
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				{item "grenade rpg40" 1
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		{Player 1}
		{MID 118}
		{Breed "rus.tankman"}
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		{Extender "vitality"
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				{Current 100}
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	{Entity "_infantry2_rus" 0x806c
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		{Player 1}
		{MID 119}
		{Breed "rus.tankman"}
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				{Current 100}
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	{Entity "kv-85" 0x8004
		{Position -1043.298584 -5011.917969 0.000000}
		{Turn 76.369}
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				{item "ammo mgun" 2000
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				{item "bullet75 ap" 43
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				{item "bullet75 fg" 23
					{cell 0 2}
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		{Player 1}
		{MID 10}
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	{Entity "_infantry2_rus" 0x800b
		{Position -969.746399 -5050.729004 0.000000}
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		{Player 1}
		{MID 115}
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	{Entity "_infantry2_rus" 0x800c
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		{Player 1}
		{MID 120}
		{Breed "rus.tankman"}
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		{Turn 0.000000}
		{Extender "vitality"
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	{Entity "_infantry2_rus" 0x800d
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		{Player 1}
		{MID 121}
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	{Entity "_infantry2_rus" 0x800e
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		{Player 1}
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	{Entity "_infantry2_rus" 0x800f
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				{item "grenade f1" 2
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		{DisableObstacles}
		{Player 1}
		{MID 15}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "zis-5" 0x8012
		{Position -1206.162231 -4947.553711 -0.105484}
		{Turn 64.9718}
		{Player 1}
		{MID 53}
	}
	{Entity "zis-5" 0x8013
		{Position -1048.015381 -4657.260254 -0.166637}
		{Turn 71.515}
		{Player 1}
		{MID 12}
	}
	{Entity "_infantry2_rus" 0x8001
		{Position -1233.219971 -4991.979980 12.575100}
		{Orientation 0.996707 -0.051728 0.062100 0.051318 0.998664 0.009300 -0.062425 -0.006059 0.998000}
		{Extender "inventory"
			{box
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				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 18}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8010
		{Position -1207.790039 -4990.080078 13.749500}
		{Orientation -0.900577 0.395654 0.180200 -0.405087 -0.914162 -0.017500 0.157846 -0.088819 0.983500}
		{Extender "inventory"
			{box
				{clear}
				{item "grenade f1" 2
					{cell 5 0}
				}
				{item "ammo ptr" 10
					{cell 0 0}
				}
				{item "ptrs" filling "ammo ptr" 5
					{cell 0 2}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 19}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8011
		{Position -1044.449951 -4694.850098 12.939900}
		{Orientation -0.958483 0.221944 0.179000 -0.228692 -0.973308 -0.017400 0.170396 -0.057702 0.983700}
		{Extender "inventory"
			{box
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				{item "grenade f1" 2
					{cell 5 0}
				}
				{item "ammo ptr" 10
					{cell 0 0}
				}
				{item "ptrs" filling "ammo ptr" 5
					{cell 0 2}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 20}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x802a
		{Position -1048.229980 -4706.149902 13.749500}
		{Orientation -0.939797 0.290454 0.180200 -0.298278 -0.954368 -0.017500 0.166939 -0.070254 0.983500}
		{Extender "inventory"
			{box
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				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 21}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x804d
		{Position 493.705994 -5278.270020 26.713499}
		{Turn 0.484406}
		{Extender "inventory"
			{box
				{clear}
				{item "mosin" 1
					{cell 0 0}
				}
				{item "ammo rifle" 12
					{cell 4 0}
				}
				{item "grenade f1" 2
					{cell 5 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 24}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x804e
		{Position -1074.520020 -5055.700195 19.005199}
		{Orientation -0.581664 0.802482 0.133000 -0.795692 -0.595247 0.111600 0.168710 -0.040912 0.984800}
		{Extender "inventory"
			{box
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				{item "ppsh" 1
					{cell 0 0}
				}
				{item "ammo pistol" 142
					{cell 4 0}
				}
				{item "grenade f1" 1
					{cell 6 0}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 25}
		{Breed "rus.infantry_smg"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x805b
		{Position -965.700989 -4780.939941 19.575500}
		{Orientation 0.924470 0.357305 0.133000 -0.344221 0.932178 -0.111600 -0.163842 0.057383 0.984800}
		{Extender "inventory"
			{box
				{clear}
				{item "grenade f1" 2
					{cell 5 0}
				}
				{item "ammo ptr" 10
					{cell 0 0}
				}
				{item "ptrs" filling "ammo ptr" 5
					{cell 0 1}
				}
			}
		}
		{DisableObstacles}
		{Player 1}
		{MID 27}
		{Breed "rus.infantry_rifle"}
		{FsmState "stand"}
		{Turn 0.000000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
	}
	{Entity "_infantry2_rus" 0x8030
		{Position 1263.653076 -310.280182 7.959013}
		{Turn -90.000000}
		{Extender "vitality"
			{Health
				{Max 250}
				{Current 250}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "valter"
					{cell 0 0}
				}
				{item "ammo pistol" 50
					{cell 2 0}
				}
				{item "knife_ger hand"
					{cell 6 0}
				}
			}
		}
		{Player 2}
		{MID 2}
		{Breed "hero.dittman"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x8031
		{Position 1237.990112 -323.018890 7.622101}
		{Turn -64.798874}
		{Extender "vitality"
			{Health
				{Max 250}
				{Current 250}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 40
					{cell 0 0}
				}
				{item "grenade m24"
					{cell 2 0}
				}
				{item "grenade m24"
					{cell 4 0}
				}
				{item "mp40"
					{cell 0 1}
				}
			}
		}
		{Player 2}
		{MID 28}
		{Breed "ger.tank_crew"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x8032
		{Position 1299.585571 -332.507507 8.072177}
		{Turn -51.7097}
		{Extender "vitality"
			{Health
				{Max 250}
				{Current 250}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 40
					{cell 0 0}
				}
				{item "grenade m24"
					{cell 2 0}
				}
				{item "grenade m24"
					{cell 4 0}
				}
				{item "mp40"
					{cell 0 1}
				}
			}
		}
		{Player 2}
		{MID 29}
		{Breed "ger.tank_crew"}
		{FsmState "board"}
	}
	{Entity "_infantry2_rus" 0x805c
		{Position 1318.241211 -345.878204 9.423910}
		{Turn -57.4319}
		{Extender "vitality"
			{Health
				{Max 250}
				{Current 250}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 40
					{cell 0 0}
				}
				{item "grenade m24"
					{cell 2 0}
				}
				{item "grenade m24"
					{cell 4 0}
				}
				{item "mp40"
					{cell 0 1}
				}
			}
		}
		{Player 2}
		{MID 30}
		{Breed "ger.tank_crew"}
		{FsmState "board"}
	}
	{Entity "chicken" 0x8064
		{Position 1435.890015 -1230.579956 47.000000}
		{Turn 46.1187}
		{Player 0}
		{MID 48}
	}
	{Entity "chicken" 0x8065
		{Position 1547.180054 -1000.440002 30.012300}
		{Turn 135}
		{Player 0}
		{MID 59}
	}
	{Entity "chicken" 0x8067
		{Position 1635.569946 -1183.540039 32.646198}
		{Turn 129.847}
		{Player 0}
		{MID 60}
	}
	{Entity "chicken" 0x806d
		{Position 1307.459961 -737.940002 23.147400}
		{Turn -108.53}
		{Player 0}
		{MID 61}
	}
	{Entity "chicken" 0x806e
		{Position 1407.670044 -820.981995 16.330700}
		{Turn -34.1554}
		{Player 0}
		{MID 88}
	}
	{Entity "_infantry2_rus" 0x806f
		{Position 1406.962646 -963.869629 37.804058}
		{Turn 0.483572}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 24
					{cell 2 0}
				}
				{item "knife hand" 1
					{cell 4 0}
				}
				{item "valter" filling "ammo pistol" 8
					{cell 0 0}
				}
			}
		}
		{Player 2}
		{MID 89}
		{Breed "ger.oficer"}
		{FsmState "stand"}
	}
	{Entity "_infantry2_rus" 0x8071
		{Position 1375.649780 -1009.269348 42.285744}
		{Turn -125.667000}
		{Extender "vitality"
			{Health
				{Max 100}
				{Current 100}
			}
		}
		{Extender "inventory"
			{box
				{clear}
				{item "ammo pistol" 70
					{cell 4 0}
				}
				{item "ammo pistol" 20
					{cell 6 0}
				}
				{item "grenade m24" 1
					{cell 4 1}
				}
				{item "grenade m24" 1
					{cell 6 1}
				}
			}
		}
		{Player 2}
		{MID 98}
		{Weaponry
			{State
				{Mounted "sg44"}
				{Weapon
					{Ammo "ammo pistol" 30}
				}
			}
		}
		{Breed "mp44_ger_soldier"}
		{FsmState "stand"}
	}
	{Entity "birds" 0x805a
		{Position 887.205017 1074.510010 17.451300}
		{Extender "speaker"
			{SoundName "world.birds03"}
		}
	}
	{Entity "birds" 0x805d
		{Position 1701.390015 -588.461975 -20.021500}
		{Extender "speaker"
			{SoundName "world.fountain"}
		}
	}
	{Entity "birds" 0x8073
		{Position -764.992004 -3679.459961 0.000000}
		{Extender "speaker"
			{SoundName "world.birds01"}
		}
	}
	{Entity "birds" 0x8074
		{Position 625.702026 -2833.899902 0.000000}
		{Extender "speaker"
			{SoundName "world.birds03"}
		}
	}
	{Link 0x808f To 0x8002 "seat4"}
	{Link 0x808e To 0x8002 "seat3"}
	{Link 0x808d To 0x8002 "seat2"}
	{Link 0x808c To 0x8002 "seat1"}
	{Link 0x808b To 0x8004 "seat4"}
	{Link 0x808a To 0x800a "seat4"}
	{Link 0x8089 To 0x8068 "seat4"}
	{Link 0x8087 To 0x8004 "seat3"}
	{Link 0x8086 To 0x800a "seat3"}
	{Link 0x8085 To 0x800a "seat2"}
	{Link 0x8088 To 0x8068 "seat3"}
	{Link 0x8083 To 0x8002 "gunner"}
	{Link 0x8082 To 0x8002 "commander"}
	{Link 0x805c To 0x83d5 "charger"}
	{Link 0x8032 To 0x83d5 "gunner"}
	{Link 0x8030 To 0x83d5 "commander"}
	{Link 0x8031 To 0x83d5 "driver"}
	{Link 0x8015 To 0x8014 "gunner"}
	{Link 0x8016 To 0x8014 "charger"}
	{Link 0x8017 To 0x8014 "driver"}
	{Link 0x8018 To 0x8014 "commander"}
	{Link 0x8019 To 0x8005 "driver"}
	{Link 0x801a To 0x8005 "commander"}
	{Link 0x801b To 0x8005 "seat3"}
	{Link 0x801c To 0x8005 "charger"}
	{Link 0x801d To 0x8005 "seat4"}
	{Link 0x801e To 0x8005 "seat1"}
	{Link 0x801f To 0x8005 "gunner"}
	{Link 0x8020 To 0x8005 "seat2"}
	{Link 0x8021 To 0x8002 "charger"}
	{Link 0x8022 To 0x8002 "driver"}
	{Link 0x8024 To 0x8014 "seat3"}
	{Link 0x8027 To 0x8014 "seat4"}
	{Link 0x8028 To 0x8014 "seat1"}
	{Link 0x8029 To 0x8014 "seat2"}
	{Link 0x802b To 0x83d6 "charger"}
	{Link 0x802c To 0x83d6 "gunner"}
	{Link 0x802d To 0x83d6 "commander"}
	{Link 0x802e To 0x83d6 "driver"}
	{Link 0x8033 To 0x8012 "seat1"}
	{Link 0x8038 To 0x8012 "seat3"}
	{Link 0x8034 To 0x8012 "driver"}
	{Link 0x8036 To 0x8012 "commander"}
	{Link 0x8039 To 0x8013 "driver"}
	{Link 0x803a To 0x8013 "commander"}
	{Link 0x803d To 0x8006 "gunner"}
	{Link 0x803e To 0x8006 "driver"}
	{Link 0x803f To 0x8006 "charger"}
	{Link 0x8040 To 0x8006 "commander"}
	{Link 0x8041 To 0x8035 "commander"}
	{Link 0x8042 To 0x8035 "charger"}
	{Link 0x8043 To 0x8035 "gunner"}
	{Link 0x8044 To 0x8035 "driver"}
	{Link 0x8045 To 0x8037 "charger"}
	{Link 0x8046 To 0x8037 "commander"}
	{Link 0x8047 To 0x8037 "driver"}
	{Link 0x8048 To 0x8037 "gunner"}
	{Link 0x8049 To 0x803c "charger"}
	{Link 0x804a To 0x803c "gunner"}
	{Link 0x804b To 0x803c "commander"}
	{Link 0x804c To 0x803c "driver"}
	{Link 0x8050 To 0x8035 "seat2"}
	{Link 0x8051 To 0x8006 "seat2"}
	{Link 0x8052 To 0x8006 "seat1"}
	{Link 0x8053 To 0x8035 "seat1"}
	{Link 0x804f To 0x803c "seat3"}
	{Link 0x8054 To 0x803c "seat1"}
	{Link 0x8000 To 0x8013 "seat4"}
	{Link 0x8055 To 0x8013 "seat3"}
	{Link 0x8025 To 0x8023 "gunner"}
	{Link 0x8026 To 0x8023 "commander"}
	{Link 0x8057 To 0x8023 "driver"}
	{Link 0x8059 To 0x8023 "charger"}
	{Link 0x805e To 0x8023 "seat3"}
	{Link 0x805f To 0x8023 "seat4"}
	{Link 0x8060 To 0x8023 "seat2"}
	{Link 0x8061 To 0x8023 "seat1"}
	{Link 0x8062 To 0x8068 "seat1"}
	{Link 0x8063 To 0x8068 "seat2"}
	{Link 0x8066 To 0x8004 "seat1"}
	{Link 0x8003 To 0x8068 "driver"}
	{Link 0x8007 To 0x8068 "gunner"}
	{Link 0x8008 To 0x8068 "charger"}
	{Link 0x8009 To 0x8068 "commander"}
	{Link 0x8069 To 0x800a "driver"}
	{Link 0x806a To 0x800a "gunner"}
	{Link 0x806b To 0x800a "commander"}
	{Link 0x806c To 0x800a "charger"}
	{Link 0x800b To 0x8004 "gunner"}
	{Link 0x800c To 0x8004 "driver"}
	{Link 0x800d To 0x8004 "charger"}
	{Link 0x800e To 0x8004 "commander"}
	{Link 0x800f To 0x8037 "seat1"}
	{Link 0x8001 To 0x8012 "seat4"}
	{Link 0x8010 To 0x8012 "seat2"}
	{Link 0x8011 To 0x8013 "seat1"}
	{Link 0x802a To 0x8013 "seat2"}
	{Link 0x804d To 0x803c "seat2"}
	{Link 0x804e To 0x8004 "seat2"}
	{Link 0x805b To 0x800a "seat1"}
	{Brain 0x8084
		{Control 1}
	}
	{Brain 0x804e
		{ReturnFire}
	}
	{Brain 0x8072
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x8070
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x8081
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x8080
		{Control 1}
	}
	{Brain 0x807d
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x807c
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x807f
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x807e
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x807a
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x8079
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x803b
		{Control 1}
		{HoldPosition}
	}
	{Brain 0x8075
		{Control 1}
		{HoldPosition}
	}
	{Brain 0x8076
		{Control 1}
		{HoldPosition}
	}
	{Brain 0x8077
		{Control 1}
		{HoldPosition}
	}
	{Brain 0x8078
		{Control 1}
		{ReturnFire}
		{HoldPosition}
	}
	{Brain 0x807b
		{Control 1}
	}
	{Brain 0x83d5
		{ReturnFire}
		{HoldPosition}
		{Control 1}
	}
	{Brain 0x8030
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x83d6
		{ReturnFire}
		{HoldPosition}
		{Control 1}
	}
	{Brain 0x8056
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x8058
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x8013
		{HoldFire}
	}
	{Brain 0x8031
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x8032
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x805c
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x8064
		{HoldFire}
		{OwnZone "chiken"}
	}
	{Brain 0x8012
		{HoldFire}
	}
	{Brain 0x802b
		{ReturnFire}
		{HoldPosition}
		{Control 1}
	}
	{Brain 0x802c
		{ReturnFire}
		{HoldPosition}
		{Control 1}
	}
	{Brain 0x802d
		{ReturnFire}
		{HoldPosition}
		{Control 1}
	}
	{Brain 0x802e
		{ReturnFire}
		{HoldPosition}
		{Control 1}
	}
	{Brain 0x8065
		{HoldFire}
		{OwnZone "chiken"}
	}
	{Brain 0x8067
		{HoldFire}
		{OwnZone "chiken"}
	}
	{Brain 0x806d
		{HoldFire}
		{OwnZone "chiken"}
	}
	{Brain 0x806e
		{HoldFire}
		{OwnZone "chiken"}
	}
	{Brain 0x806f
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Brain 0x8071
		{ReturnFire}
		{HoldPosition}
		{Control 1}
		{FixInventory}
	}
	{Tags 0x8021 "kol"}
	{Tags 0x8022 "kol"}
	{Tags 0x801a "kol"}
	{Tags 0x8019 "kol"}
	{Tags 0x801b "kol"}
	{Tags 0x8020 "kol"}
	{Tags 0x801d "kol"}
	{Tags 0x801c "kol"}
	{Tags 0x801f "kol"}
	{Tags 0x801e "kol"}
	{Tags 0x8017 "kol"}
	{Tags 0x8015 "kol"}
	{Tags 0x8016 "kol"}
	{Tags 0x8018 "kol"}
	{Tags 0x8028 "kol"}
	{Tags 0x8029 "kol"}
	{Tags 0x8024 "kol"}
	{Tags 0x8027 "kol"}
	{Tags 0x803e "sher"}
	{Tags 0x803f "sher"}
	{Tags 0x803d "sher"}
	{Tags 0x8040 "sher"}
	{Tags 0x8052 "sher"}
	{Tags 0x8051 "sher"}
	{Tags 0x8043 "sher"}
	{Tags 0x8042 "sher"}
	{Tags 0x8044 "sher"}
	{Tags 0x8041 "sher"}
	{Tags 0x8053 "sher"}
	{Tags 0x8050 "sher"}
	{Tags 0x8046 "sher"}
	{Tags 0x8047 "sher"}
	{Tags 0x8045 "sher"}
	{Tags 0x8048 "sher"}
	{Tags 0x800f "sher"}
	{Tags 0x804c "sher"}
	{Tags 0x804b "sher"}
	{Tags 0x804a "sher"}
	{Tags 0x8049 "sher"}
	{Tags 0x8054 "sher"}
	{Tags 0x804d "sher"}
	{Tags 0x804f "sher"}
	{Tags 0x8026 "kol"}
	{Tags 0x8025 "kol"}
	{Tags 0x8059 "kol"}
	{Tags 0x8057 "kol"}
	{Tags 0x8061 "kol"}
	{Tags 0x8060 "kol"}
	{Tags 0x805e "kol"}
	{Tags 0x805f "kol"}
	{Tags 0x8062 "kol"}
	{Tags 0x8063 "kol"}
	{Tags 0x8066 "kol"}
	{Tags 0x8007 "kol"}
	{Tags 0x8003 "kol"}
	{Tags 0x8009 "kol"}
	{Tags 0x8008 "kol"}
	{Tags 0x8069 "kol"}
	{Tags 0x806a "kol"}
	{Tags 0x806c "kol"}
	{Tags 0x806b "kol"}
	{Tags 0x800d "kol"}
	{Tags 0x800b "kol"}
	{Tags 0x800c "kol"}
	{Tags 0x800e "kol"}
	{Tags 0x804e "kol"}
	{Tags 0x83d5 "tank pl"}
	{Tags 0x805b "kol"}
	{Tags 0x8030 "pl dit pl_hero pl_carryover pl_replace"}
	{Tags 0x8031 "pl pl_hero pl_carryover pl_replace"}
	{Tags 0x8032 "pl pl_carryover pl_replace"}
	{Tags 0x805c "pl pl_carryover pl_replace"}
	{Tags 0x8039 "patr"}
	{Tags 0x803a "patr"}
	{Tags 0x8000 "patr"}
	{Tags 0x8055 "patr"}
	{Tags 0x8011 "patr"}
	{Tags 0x802a "patr"}
	{Tags 0x8033 "patr"}
	{Tags 0x8038 "patr"}
	{Tags 0x8034 "patr"}
	{Tags 0x8036 "patr"}
	{Tags 0x8001 "patr"}
	{Tags 0x8010 "patr"}
	{Tags 0x8012 "hidden"}
	{Tags 0x8013 "hidden"}
	{Tags 0x8006 "hidden"}
	{Tags 0x8035 "hidden"}
	{Tags 0x8037 "hidden"}
	{Tags 0x803c "hidden"}
	{Tags 0x8056 "pl extra pl_hero pl_carryover pl_assign pl_replace"}
	{Tags 0x8058 "pl extra pl_hero pl_carryover pl_assign pl_replace"}
	{Tags 0x806f "pl extra pl_hero pl_carryover pl_assign pl_replace"}
	{Tags 0x8070 "pl extra pl_carryover pl_assign"}
	{Tags 0x8071 "pl extra pl_carryover pl_assign"}
	{Tags 0x8072 "pl extra pl_carryover pl_assign"}
	{Tags 0x802c "pl"}
	{Tags 0x802d "pl"}
	{Tags 0x802b "pl"}
	{Tags 0x802e "pl"}
	{Tags 0x83d6 "tank pl"}
	{Tags 0x83d7 "pl"}
	{Helpers
		{event "tanks_kolonna" id 0 state 0}
		{event "patrol_kol" id 1 state 0}
		{event "nachalo" id 2 state 0}
		{event "renforce" id 3 state 0}
		{event "unboard" id 4 state 0}
		{event "c1_cancel" id 5 state 0}
		{event "c2_cancel" id 6 state 0}
		{event "kol_fake" id 7 state 0}
		{event "broken_tiger" id 8 state 0}
		{event "fake_after_battle" id 9 state 0}
		{event "c3_cancel" id 10 state 0}
		{event "c4_cancel" id 11 state 0}
		{event "move" id 12 state 0}
		{event "angl" id 13 state 0}
		{event "first_kolonna" id 14 state 0}
		{event "kolonna_after" id 15 state 0}
		{event "c_move" id 16 state 0}
		{event "c2_cam" id 17 state 0}
		{event "first_end" id 18 state 0}
		{event "primary2" id 19 state 0}
		{event "prim1_complete" id 20 state 0}
		{event "sec1" id 21 state 0}
		{event "primary3" id 22 state 0}
		{event "game_over" id 23 state 0}
		{event "sec1_failed" id 24 state 0}
		{event "fail" id 25 state 0}
		{event "musik_start" id 26 state 0}
		{event "musik_danger" id 27 state 0}
		{event "loop_musik" id 28 state 0}
		{event "can_select_tank" id 29 state 0}
		{event "start_true" id 30 state 0}
		{event "sec_compl" id 31 state 0}
		{event "last_wave" id 32 state 0}
		{trigger "complete"
			{condition
				{term 1 "task"
					{"name" "primary2"}
				}
				{term 2 "task"
					{"name" "primary3"}
				}
				{term 3 "task"
					{"name" "witman_survive"}
				}
			}
			{actions
				{"event"
					{"event" 23}
					{"mode" "set"}
					{"delay" "10"}
				}
				{"gamestatus"
					{"status" "1"}
				}
				{"mission_music"
					{"action" "WON"}
				}
			}
		}
		{trigger "complete2"
			{condition
				{type 2}
				{expression "1 & 2 & !3"}
				{term 1 "task"
					{"name" "primary2"}
				}
				{term 2 "task"
					{"name" "primary3"}
				}
				{term 3 "actors"
					{"selector"
						{"actors/tag" "dit"}
						{"actors/state" "dead"}
					}
				}
			}
			{actions
				{"event"
					{"event" 23}
					{"mode" "set"}
					{"delay" "10"}
				}
				{"gamestatus"
					{"status" "5"}
				}
				{"mission_music"
					{"action" "WON"}
				}
			}
		}
		{trigger "events/broken_car2"
			{condition
				{term 1 "actors"
					{"selector"
						{"actors/mids" "12"}
						{"actors/state" "not moveable"}
					}
				}
			}
			{actions
				{"emit"
					{"selector"
						{"actors/mids" "12"}
					}
					{"waypoint/uid" "39"}
				}
				{"actor_state"
					{"selector"
						{"actors/mids" "8 7 68 69 21"}
					}
					{"speed" "fast"}
					{"weapon_prepare" "on"}
					{"waypoint_only" "on"}
				}
			}
		}
		{trigger "events/broken_cars"
			{condition
				{term 1 "actors"
					{"selector"
						{"actors/mids" "53"}
						{"actors/state" "not moveable"}
					}
				}
			}
			{actions
				{"emit"
					{"selector"
						{"actors/mids" "53"}
					}
					{"waypoint/uid" "116"}
				}
				{"actor_state"
					{"selector"
						{"actors/mids" "65 63 62 67 18"}
					}
					{"speed" "fast"}
					{"weapon_prepare" "on"}
					{"waypoint_only" "on"}
				}
			}
		}
		{trigger "events/broken_tiger"
			{condition
				{term 1 "event"
					{"id" 8}
				}
			}
			{actions
				{"camera"
					{"camera" "c4"}
					{"action" "activate"}
				}
				{"message"
					{"text" "mission/4_2/engine_broken"}
				}
				{"event" off
					{"event" 4}
					{"mode" "set"}
					{"delay" "0"}
				}
				{"actor_component"
					{"selector"
						{"actors/mids" "4"}
					}
					{"component" "engine"}
					{"operation" "break"}
				}
				{"event"
					{"event" 17}
					{"mode" "set"}
					{"delay" "9"}
				}
			}
		}
		{trigger "events/game-over-event"
			{condition
				{term 1 "event"
					{"id" 23}
				}
			}
			{actions
				{"gameover"
					{"result" "win"}
				}
			}
		}
		{trigger "events/kolonna_shuher"
			{condition
				{type 1}
				{term 1 "actors"
					{"selector"
						{"actors/tag" "shuh"}
						{"actors/zone" "failed"}
					}
				}
			}
			{actions
				{"event"
					{"event" 3}
					{"mode" "set"}
					{"delay" "40"}
				}
				{"event"
					{"event" 24}
					{"mode" "set"}
					{"delay" "2"}
				}
			}
		}
		{trigger "events/see_soldiers"
			{condition
				{term 1 "see_actors"
					{"selector"
						{"actors/mids" "63 65 62 67 18 19 53 68 69 8 7 20 21 12"}
					}
					{"enemy"
						{"actors/tag" "pl"}
						{"actors/type" "human"}
						{"actors/state" "not dead"}
					}
				}
			}
			{actions
				{"actor_state"
					{"selector"
						{"actors/mids" "63 65 62 67 18 19 53 68 69 8 7 20 21 12"}
					}
					{"waypoint_only" "off"}
				}
			}
		}
		{trigger "events/shuher"
			{condition
				{type 1}
				{term 1 "see_actors"
					{"selector"
						{"actors/mids" "63 65 62 67 18 19 53 68 69 8 7 20 21 12"}
					}
					{"enemy"
						{"actors/tag" "tank"}
					}
				}
				{term 2 "actors"
					{"selector"
						{"actors/mids" "12 53"}
						{"actors/zone" "zone"}
					}
				}
			}
			{actions
				{"actor_state"
					{"selector"
						{"actors/mids" "53 12 62"}
					}
					{"speed" "fast"}
					{"waypoint_only" "on"}
				}
				{"emit" off
					{"selector"
						{"actors/mids" "12"}
					}
					{"waypoint/uid" "39"}
					{"emit/mode" "passengers"}
				}
				{"emit" off
					{"selector"
						{"actors/mids" "53"}
					}
					{"waypoint/uid" "39"}
					{"emit/mode" "passengers"}
				}
				{"entity_state"
					{"selector"
						{"actors/mids" "63 65 62 67 18 19 53 68 69 8 7 20 21 12"}
					}
					{"tag_add" "shuh"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "12 63 65 62 67 53 68"}
					}
					{"waypoint/uid" "39"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "53 69 8 7 12"}
					}
					{"waypoint/uid" "111"}
				}
				{"actor_to_waypoint" off
					{"selector"
						{"actors/mids" "63 65 62 67 53 68 69 8 7 12"}
					}
				}
			}
		}
		{trigger "events/unboard"
			{condition
				{term 1 "event"
					{"id" 4}
				}
			}
			{actions
				{"emit"
					{"selector"
						{"actors/mids" "1"}
					}
					{"waypoint/uid" "107"}
				}
				{"emit"
					{"selector"
						{"actors/mids" "4"}
					}
					{"waypoint/uid" "108"}
				}
				{"actor_state"
					{"selector"
						{"actors/mids" "58"}
					}
					{"speed" "normal"}
				}
			}
		}
		{trigger "failed"
			{condition
				{type 2}
				{expression "!1"}
				{term 1 "actors"
					{"selector"
						{"actors/tag" "pl"}
						{"actors/type" "human"}
						{"actors/state" "not dead"}
					}
				}
			}
			{actions
				{"gameover"
					{"result" "loose"}
				}
				{"mission_music"
					{"action" "LOST"}
				}
			}
		}
		{trigger "failed2"
			{condition
				{type 2}
				{expression "!1"}
				{term 1 "actors"
					{"selector"
						{"actors/tag" "dit"}
						{"actors/type" "human"}
						{"actors/state" "not dead"}
					}
				}
			}
			{actions
				{"gameover"
					{"result" "loose"}
				}
				{"mission_music"
					{"action" "LOST"}
				}
			}
		}
		{trigger "kolona_tanks/can_selekt_tank"
			{condition
				{term 1 "event"
					{"id" 29}
				}
			}
			{actions
				{"ables"
					{"selector"
						{"actors/mids" "3"}
					}
					{"add" "select"}
				}
			}
		}
		{trigger "kolona_tanks/k1"
			{condition
				{type 2}
				{expression "1 & !2 & !3"}
				{term 1 "event"
					{"id" 0}
				}
				{term 2 "event"
					{"id" 3}
				}
				{term 3 "actors"
					{"selector"
						{"actors/mids" "63 65 62 67 18 19 68 69 8 7 20 21"}
						{"actors/type" "human"}
						{"actors/state" "not dead"}
					}
				}
			}
			{actions
				{"actor_state"
					{"selector"
						{source "defined"}
						{name "kolonna"}
					}
					{"speed_kph" 10}
				}
				{"entity_state"
					{"selector"
						{source "defined"}
						{name "kolonna"}
					}
					{"inactive" "off"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "16"}
					}
					{"waypoint/uid" "0"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "103"}
					}
					{"waypoint/uid" "1"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "31"}
					}
					{"waypoint/uid" "2"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "10"}
					}
					{"waypoint/uid" "3"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "26"}
					}
					{"waypoint/uid" "4"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "49"}
					}
					{"waypoint/uid" "5"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "13"}
					}
					{"waypoint/uid" "105"}
				}
				{"event"
					{"event" 32}
					{"mode" "set"}
					{"delay" "60"}
				}
			}
		}
		{trigger "kolona_tanks/kolonna_after"
			{condition
				{term 1 "event"
					{"id" 15}
				}
			}
			{actions
				{"actor_state"
					{"selector"
						{source "defined"}
						{name "kolonna"}
					}
					{"speed_kph" 10}
				}
				{"entity_state"
					{"selector"
						{source "defined"}
						{name "kolonna"}
					}
					{"inactive" "off"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "49"}
					}
					{"waypoint/uid" "5"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "26"}
					}
					{"waypoint/uid" "4"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "10"}
					}
					{"waypoint/uid" "3"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "31"}
					}
					{"waypoint/uid" "2"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "103"}
					}
					{"waypoint/uid" "1"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "16"}
					}
					{"waypoint/uid" "0"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "13"}
					}
					{"waypoint/uid" "105"}
				}
			}
		}
		{trigger "kolona_tanks/kolonna_after_battle"
			{condition
				{type 2}
				{expression "!1 & 2"}
				{term 1 "actors"
					{"selector"
						{"actors/tag" "sher"}
						{"actors/type" "human"}
						{"actors/state" "not dead"}
					}
				}
				{term 2 "event"
					{"id" 3}
				}
			}
			{actions
				{"event"
					{"event" 15}
					{"mode" "set"}
					{"delay" "10"}
				}
			}
		}
		{trigger "kolona_tanks/patrol_kolonu"
			{condition
				{term 1 "event"
					{"id" 1}
				}
			}
			{actions
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "53"}
					}
					{"waypoint/uid" "20"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "12"}
					}
					{"waypoint/uid" "21"}
				}
				{"actor_state"
					{"selector"
						{"actors/mids" "12 53"}
					}
					{"speed_kph" 15}
					{"waypoint_only" "on"}
				}
			}
		}
		{trigger "kolona_tanks/reinforce_arrive"
			{condition
				{type 2}
				{expression "!1"}
				{term 1 "actors"
					{"selector"
						{"actors/tag" "kol"}
						{"actors/type" "human"}
						{"actors/state" "not dead"}
					}
				}
			}
			{actions
				{"event"
					{"event" 3}
					{"mode" "set"}
					{"delay" "10"}
				}
			}
		}
		{trigger "mesage/angl"
			{condition
				{term 1 "event"
					{"id" 13}
				}
			}
			{actions
				{"camera"
					{"camera" "c3"}
					{"action" "activate"}
				}
			}
		}
		{trigger "musik/battle"
			{condition
				{term 1 "see_enemy"
					{"selector"
						{"actors/tag" "kol"}
					}
				}
			}
			{actions
				{"mission_music"
					{"action" "BATTLE"}
				}
				{"event"
					{"event" 28}
					{"mode" "set"}
					{"delay" "70"}
				}
			}
		}
		{trigger "musik/danger"
			{condition
				{term 1 "event"
					{"id" 27}
				}
			}
			{actions
				{"mission_music"
					{"action" "DANGER"}
				}
				{"event"
					{"event" 28}
					{"mode" "set"}
					{"delay" "30"}
				}
			}
		}
		{trigger "musik/loop"
			{condition
				{term 1 "event"
					{"id" 28}
				}
			}
			{autoreset}
			{actions
				{"mission_music"
					{"action" "MAIN_LOOP"}
				}
				{"event"
					{"event" 28}
					{"mode" "reset"}
					{"delay" "2"}
				}
			}
		}
		{trigger "musik/start"
			{condition
				{term 1 "event"
					{"id" 26}
				}
			}
			{actions
				{"mission_music"
					{"action" "START"}
				}
			}
		}
		{trigger "nachalo/nachalo"
			{condition
				{term 1 "event"
					{"id" 2}
				}
			}
			{actions
				{"actor_to_waypoint" off
					{"selector"
						{"actors/mids" "1"}
					}
					{"waypoint/uid" "24"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "3"}
					}
					{"waypoint/uid" "28"}
				}
				{"actor_state"
					{"selector"
						{"actors/mids" "26"}
					}
					{"speed_kph" 25}
				}
			}
		}
		{trigger "reinforce"
			{condition
				{type 2}
				{expression "1 & !2"}
				{term 1 "event"
					{"id" 3}
				}
				{term 2 "task"
					{"name" "sec1"}
				}
			}
			{actions
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "17"}
					}
					{"waypoint/uid" "55"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "64"}
					}
					{"waypoint/uid" "66"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "66"}
					}
					{"waypoint/uid" "81"}
				}
				{"actor_to_waypoint"
					{"selector"
						{"actors/mids" "71"}
					}
					{"waypoint/uid" "93"}
				}
				{"mission_music"
					{"action" "REINF_ENEMY"}
				}
			}
		}
		{trigger "st"
			{actions
				{"event"
					{"event" 30}
					{"mode" "set"}
					{"delay" "0.1"}
				}
			}
		}
		{trigger "st_true"
			{condition
				{term 1 "event"
					{"id" 30}
				}
			}
			{actions
				{"event"
					{"event" 0}
					{"mode" "set"}
					{"delay" "120"}
				}
				{"event"
					{"event" 1}
					{"mode" "set"}
					{"delay" "12"}
				}
				{"event"
					{"event" 2}
					{"mode" "set"}
					{"delay" "0"}
				}
				{"event"
					{"event" 7}
					{"mode" "set"}
					{"delay" "300"}
				}
				{"event"
					{"event" 9}
					{"mode" "set"}
					{"delay" "400"}
				}
				{"event"
					{"event" 14}
					{"mode" "set"}
					{"delay" "10"}
				}
				{"event"
					{"event" 15}
					{"mode" "set"}
					{"delay" "400"}
				}
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}
