{stuff
	{item "fuel"
		{tag "liquid"}
		{desc "desc/stuff/petrol"}
		{inventory {noView}}
		{mass 0.8}
	}
	{item "water"
		{tag "liquid"}
		{inventory {noView}}
		{mass 1}
	}

	{item "pattern flag"
		{tag "flag to_hand nokeep keepentity"}
		{inventory
			{size 4 4}
			{weight 150}
		}
		{mass 3}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"inventory-pick-stand"}
		{StateForUnmount"inventory-drop"}
	}
	{item "flag_red" from "pattern flag"
		{entity "flag_red"}
	}
	{item "flag_yellow" from "pattern flag"
		{entity "flag_yellow"}
	}

	{item "barrel"
		{tag "itemin2hands capacity"}
		{filling "liquid" 50}
		{entity "barrel1"}
		{inventory
			{size 2 3}
			{weight 150}
		}
		{mass 10}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"inventory-pick-stand"}
		{StateForUnmount"inventory-drop"}
	}
	{item "box"
		{tag "itemin2hands keepEntity"}
		{entity "box1"}
		{desc "desc/container/box"}
		{inventory
			{size 4 3}
			{weight 1000}
		}
		{mass 2}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"inventory-pick-stand"}
		{StateForUnmount"inventory-drop"}
	}
	{item "small_box"
		{tag "itemin2hands keepEntity"}
		{entity "box2"}
		{desc "desc/container/small_box"}
		{inventory
			{size 4 2}
			{weight 500}
		}
		{mass 1}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"inventory-pick-stand"}
		{StateForUnmount"inventory-drop"}
	}
	{item "can"
		{tag "capacity itemin1hand"}
		{filling "liquid" 20}
		{entity "can"}
		{inventory
			{weight 100}
		}
		{mass 7}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
		{StateForThrow	"throw"}
	}
	{item "mine antipersonnel"
		{tag "smallitemin1hand dropboxed"}
		{entity "mine_antipersonnel"}
		{inventory
			{size 2 1}
			{weight 100}
		}
		{mass 1.5}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}
	{item "mine antitank"
		{tag "itemin2hands dropboxed"}
		{entity "mine_antitank"}
		{inventory
			{weight 100}
		}
		{mass 5}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
		{StateForThrow	"throw"}
	}
	{item "dynamite"
		{tag "smallitemin1hand"}
		{entity "dynamite"}
		{inventory
			{weight 100}
		}
		{mass 2}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}
	{item "repair_kit"
		{tag "itemin2hands"}
		{entity "repair_kit"}
		{inventory
			{weight 100}
		}
		{mass 5}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
		{StateForThrow	"throw"}
	}
	{item "drug"
		{inventory {noView}}
		{mass 0.1}
	}
	{item "medkit"
		{tag "itemin1hand"}
		{filling "drug" 100}
		{entity "medkit"}
		{inventory
			{size 3 2 }
			{weight 100}
		}
		{mass 2}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
		{StateForThrow	"throw"}
	}
	{item "mine_detector"
		{tag "itemin1hand"}
		{entity "mine_detector"}
		{inventory
			{size 2 4 }
			{weight 100}
		}
		{mass 15}
		{StateForPick		"pickup-stand"}
		{StateForMount		"item-pick"}
		{StateForUnmount	"item-drop"}
		{StateForHold		"hold-item"}
	}
	{item "bandage"
		{inventory
			{size 2 1 }
			{weight 20}
		}
		{mass 0.3}
	}
	{item "morphine"
		{tag "smallitemin1hand dropboxed"}
		{entity "resuscitation_kit"}
		{inventory
			{size 2 2 }
			{weight 10}
		}
		{mass 0.05}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}
	{item "matchbox"
		{tag "smallitemin1hand dropboxed"}
		{entity "matchbox"}
		{inventory
			{size 1 1 }
			{weight 10}
		}
		{mass 0.1}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}
	{item "plant"
		{tag "smallitemin1hand dropboxed"}
		{entity "plant"}
		{inventory
			{weight 100}
		}
		{mass 0.1}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;armor
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
	{item "pattern headgear"
		{tag "smallitemin1hand head"}
		{mass 0.3}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}

;tank helmet (no protection)
	{item "tankhelmet_rus" from "pattern headgear"
		{mass 0.8}
		{inventory
			{weight 100}
		}
		{entity "tankhelmet_rus"}
	}
	{item "raf-helmet" from "tankhelmet_rus"
		{entity "raf-helmet"}
	}

;helmet
	{item "helmet1_ger" from "tankhelmet_rus"
		{desc "desc/stuff/tankhelmet_ger"}
		{tag "armor"}
		{entity "helmet1_ger"}
	}
	{item "helmet2_ger" from "helmet1_ger"
		{entity "helmet2_ger"}
	}
	{item "helmet1_eng" from "helmet1_ger"
		{entity "helmet1_eng"}
	}
	{item "helmet1_usa" from "helmet1_ger"
		{entity "helmet1_usa"}
	}
	{item "helmet1_rus" from "helmet1_ger"
		{entity "helmet1_rus"}
	}
	{item "helmet2_usa" from "helmet1_usa"
		{entity "helmet2_usa"}
	}
	{item "helmet3_usa" from "helmet1_usa"
		{entity "helmet3_usa"}
	}
	{item "helmet1_jap" from "pattern headgear"
		{entity "helmet1_jap"}
	}

;cap
	{item "fieldcap_rus" from "pattern headgear"
		{inventory
			{weight 100}
		}
		{entity "fieldcap_rus"}
	}
	{item "cap1_rus" from "fieldcap_rus"
		{entity "cap1_rus"}
	}
	{item "fieldcap_ger" from "fieldcap_rus"
		{entity "fieldcap_ger"}
	}
	{item "fieldcap1_ger" from "fieldcap_rus"
		{entity "fieldcap1_ger"}
	}
	{item "cap1_ger" from "fieldcap_rus"
		{entity "cap1_ger"}
	}
	{item "tank_cap1_ger" from "fieldcap_rus"
		{entity "tank_cap1_ger"}
	}
	{item "tank_cap2_ger" from "fieldcap_rus"
		{entity "tank_cap2_ger"}
	}
	{item "tank_cap_eng" from "fieldcap_rus"
		{entity "tank_cap_eng"}
	}
	{item "rw_cap" from "fieldcap_rus"
		{entity "rw_cap"}
	}
	{item "usmc-cap1" from "fieldcap_rus"
		{entity "usmc-cap1"}
	}
	{item "jap-cap1" from "fieldcap_rus"
		{entity "jap-cap1"}
	}
	{item "commando-cap1" from "fieldcap_rus"
		{entity "commando-cap1"}
	}
	{item "beret_eng" from "fieldcap_rus"
		{entity "beret_eng"}
	}
	{item "beret_eng1" from "fieldcap_rus"
		{entity "beret_eng1"}
	}

;overcoat
	{item "pattern overcoat"
		{tag "smallitemin1hand body"}
		{mass 12.0}
		{StateForPick	"pickup-hand"}
		{StateForHold	"hold-item"}
		{StateForMount	"belt-pick"}
		{StateForUnmount"belt-drop"}
		{StateForThrow	"throw"}
	}
	{item "body_armor" from "pattern overcoat"
		{tag "armor"}
		{inventory
			{size 2 4}
			{weight 100}
		}
		{entity "bodyarmor"}
	}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
	
	{item "ammo pistol"
		{tag "bullet small"}
		{desc "desc/ammo/smg"}
		{inventory
			{weight 1}
			{block 25}
			{size 2 1}
		}
		{mass 0.013}
	}
	
	{item "pattern pistol"	
		{tag "weapon pistol bullet to_hand"}
		{inventory
			{size 2 1}
			{weight 100 }
		}
		{StateForPick		"pickup-hand"}
		{StateForMount		"pistol-pick"}
		{StateForUnmount	"pistol-drop"}
		{StateForHold		"hold-item"}
		{mass 0.95}
		{entity "pistol"}
	}
	{item "valter" from "pattern pistol"
		{filling "ammo pistol" 8}
	}
	{item "colt" from "pattern pistol"
		{filling "ammo pistol" 7}
		{mass 1.075}
		{entity "colt"}
	}
	{item "webley" from "pattern pistol"
		{filling "ammo pistol" 6}
		{mass 1.075}
		{entity "pistol"}
	}
	{item "welrod" from "pattern pistol"
		{filling "ammo rifle" 6}
		{inventory
			{weight 100 }
			{size 3 1}
		}
		{mass 2.65}
		{entity "muffledpistol"}
	}
	{item "tt" from "pattern pistol"
		{filling "ammo pistol" 8}
	}
	{item "nagan" from "pattern pistol"
		{filling "ammo pistol" 7}
	}

	{item "ppsh"
		{tag "smg weapon bullet to_hand"}
		{filling "ammo pistol" 71}
		{inventory
			{size 4 2 }
			{link_bone "gun_back"}
			{weight 100 }
		}
		{mass 4}
		{entity "ppsh"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
	}
	{item "mp40" from "ppsh"
		{filling "ammo pistol" 32}
		{entity "mp40"}
	}
	{item "mp41" from "mp40"
	}
	{item "m3a" from "mp40"
		{desc "desc/weapon/m3a1"}
		{entity "mp40"}
	}
	{item "thompson" from "ppsh"
		{filling "ammo pistol" 30}
		{entity "thompson"}
	}
	{item "sten" from "ppsh"
		{filling "ammo pistol" 32}
		{entity "sten"}
	}
	{item "sg44"
		{tag "smg weapon bullet to_hand"}
		{filling "ammo pistol" 30}
		{inventory
			{size 4 2 }
			{link_bone "gun_back"}
			{weight 100 }
		}
		{mass 5}
		{entity "sg44"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
	}
	{item "type100"
		{tag "smg weapon bullet to_hand"}
		{filling "ammo pistol" 30}
		{inventory
			{size 4 2 }
			{link_bone "gun_back"}
			{weight 100 }
		}
		{mass 4}
		{entity "t100"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
	}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	

	{item "ammo mgun"
		{tag "bullet"}
		{inventory
			{weight 1}
			{block 100}
			{size 2 1}
		}
		{mass 0.015}
	}
	
	{item "mg34"
		{tag "weapon mgun bullet to_hand"}
		{filling "ammo mgun" 100}
		{inventory
			{size 5 2 }
			{link_bone "gun_back"}
			{weight 100}
		}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
		{entity "mg34"}
		{mass 12}
	}
	{item "airborne_roket_launcher" from "mg34"
		{desc "desc/weapon/air_missile"}
		{filling "ammo katusha" 2}
	}
	{item "mg34_tower" from "mg34"
	}
	{item "doublecolt" from "mg34"
		{desc "desc/weapon/mguncolt"}
	}
	{item "mg42" from "mg34"
		{filling "ammo mgun" 75}
	}
	{item "browning" from "mg34"
		{filling "ammo mgun" 200}
		{entity "Browning"}
	}
	{item "dt" from "mg34"
		{filling "ammo mgun" 60}
		{entity "dt29"}
	}
	{item "dp" from "mg34"
		{filling "ammo mgun" 47}
		{entity "dt29"}
	}
	{item "ds" from "mg34"
		{filling "ammo mgun" 250}
		{entity "ds39"}
	}
	
	{item "pattern ammo zenite"
		{tag "ammo zenite"}
		{inventory
			{weight 20}
			{size 2 2 }
			{block 5}
		}
		{mass 0.1}
	}
	{item "ammo ptr"
		{tag "bullet zenite"}
		{inventory
			{size 2 1 }
			{weight 20}
			{block 5}
		}
		{mass 0.1}
	}
	
	{item "ptrd" from "mg34"
		{tag "weapon rifle bullet to_hand nokeep"}
		{filling "ammo ptr" 1}
		{inventory
			{size 8 2 }
		}
		{mass 18}
		{entity "ptrs"}
	}
	{item "ptrs" from "ptrd"
		{filling "ammo ptr" 5}
	}
	{item "bren"
		{tag "weapon mgun bullet to_hand"}
		{filling "ammo mgun" 30}
		{inventory
			{size 4 2 }
			{link_bone "gun_back"}
			{weight 100}
		}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
		{entity "bren"}
		{mass 9}
	}
	{item "type99"
		{tag "weapon mgun bullet to_hand"}
		{filling "ammo mgun" 30}
		{inventory
			{size 4 2 }
			{link_bone "gun_back"}
			{weight 100}
		}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
		{entity "bren"}
		{mass 9}
	}
	{item "bar"
		{tag "weapon mgun bullet to_hand"}
		{filling "ammo mgun" 20}
		{inventory
			{size 5 2 }
			{link_bone "gun_back"}
			{weight 100}
		}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
		{entity "bar"}
		{mass 9}
	}
	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
	
	{item "ammo rifle"
		{tag "bullet"}
		{inventory
			{weight 10}
			{block 10}
			{size 1 1}
		}	
		{mass 0.015}
	}
	
	{item "mosin"
		{tag "weapon rifle bullet to_hand"}
		{filling "ammo rifle" 5}
		{inventory
			{size 4 2 }
			{link_bone "gun_back"}
			{weight 100 }
		}
		{StateForPick		"pickup-hand"}
		{StateForMount		"inventory-pick"}
		{StateForUnmount	"inventory-drop"}
		{StateForHold		"hold-item"}
		{entity "rifle"}
		{mass 4.5} ; kg
	}
	{item "m1" from "mosin"
		{filling "ammo rifle" 8}
	}
	{item "mauzer" from "mosin"
	}
	{item "g41" from "mosin"
		{filling "ammo rifle" 10}
	}
	{item "mauzer" from "mosin"
	}
	{item "arisaka" from "mosin"
	}
	{item "m1903a4" from "mosin"
	}
	{item "svt" from "mosin"
		{filling "ammo rifle" 10}
	}
	{item "enfieldmk3" from "mosin"
		{filling "ammo rifle" 8}
	}
	{item "enfield" from "mosin"
		{filling "ammo rifle" 8}
	}
	{item "m1_carbine" from "mosin"
		{filling "ammo rifle" 15}
		{entity "m1_carbine"}
	}
	{item "super_gun" from "mosin"
		{tag "watch nokeep keepentity"}
		{filling "ammo rifle" 10}
		{inventory
			{view "/interface/scene/item/weapon/mosin.ebm"}
			{size 20 4}
		}
		{entity "super_gun"}
	}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
	
	{item "pattern rpg"
		{tag "ammo ap shell"}
		{inventory
			{weight 100}
			{size 2 1}
		}	
		{mass 2.75}
	}
	{item "ammo bazooka" from "pattern rpg"
	}

	{item "ammo panzerfaust" from "pattern rpg"
		{inventory {noView}}
	}

	{item "weapon bazooka"
		{tag "rocketlauncher to_hand ap cannot_lie nokeep"}
		{filling "ammo bazooka" 1}
		{inventory
			{size 5 2}
			{link_bone "gun_back"}
			{weight 100}
		}
		{mass 6.1}
		{entity "bazoka"}
		{StateForPick		"pickup-bazooka"}
		{StateForMount		"bazooka-pick"}
		{StateForUnmount	"bazooka-drop"}
		{StateForHold		"hold-bazooka"}
	}
	{item "weapon panzershreck" from "weapon bazooka"
		{inventory
			{size 5 2}
		}
		{entity "panzershreck"}
	}
	{item "weapon panzerfaust" from "weapon bazooka"
		{filling "ammo panzerfaust" 1}
		{fillingVisible "faustrocket"}
		{preloaded}
		{inventory
			{size 5 1}
		}
		{mass 6}
		{entity "panzerfaust60"}
	}

	{item "ammo katusha"
		{tag "big shell fg bomb"}
		{inventory
			{size 8 1}
			{weight 100}
		}	
		{mass 42}
	}
	{item "weapon katusha"
		{filling "ammo katusha" 16}
		{fillingVisible "rocket"}
		{inventory {noView}}
	}

	{item "ammo nebel"
		{tag "big shell fg bomb"}
		{inventory
			{size 5 1}
			{weight 100}
		}	
		{mass 36.05}
	}
	{item "weapon nebel"
		{filling "ammo nebel" 6}
		{fillingVisible "rocket"}
		{inventory {noView}}
	}
	{item "weapon nebel10"
		{filling "ammo nebel" 10}
		{fillingVisible "rocket"}
		{inventory {noView}}
	}
	{item "ammo calliope"
		{tag "small shell fg"}
		{inventory
			{size 5 1}
			{weight 50}
		}	
		{mass 20.3}
	}
	{item "weapon calliope"
		{filling "ammo calliope" 60}
		{fillingVisible "rocket"}
		{inventory {noView}}
	}
	{item "ammo torpedo"
		{inventory
			{size 8 3}
			{weight 100}
		}
		{mass 150}
	}
	{item "weapon torpedo"
		{filling "ammo torpedo" 2}
		{inventory {noView}}
	}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;	

	{item "pattern shell_fg"
		{tag "ammo shell fg"}
		{inventory
			{size 4 1}
			{weight 100}
		}
	}
	
	{item "pattern shell_ap"
		{tag "ammo shell ap"}
		{inventory
			{size 4 1}
			{weight 100}
		}
	}
	{item "pattern shell_ap_small" from "pattern shell_ap"
		{inventory
			{size 3 1}
		}
	}
	{item "pattern shell_fg_small" from "pattern shell_fg"
		{inventory
			{size 3 1}
		}
	}
	{item "bullet20 zenite" from "pattern ammo zenite"
		{tag "small"}
		{inventory
			{weight 25}
		}
		{mass 2.2}
	}
	{item "bullet20 fg" from "pattern shell_fg_small"
		{desc "desc/ammo/he20"}
		{inventory
			{weight 25}
		}
		{tag "small"}
		{mass 2.1}
	}
	{item "bullet20 ap" from "pattern shell_ap_small"
		{tag "small"}
		{inventory
			{weight 25}
		}
		{mass 2.5}
	}
	{item "bullet37 ap" from "pattern shell_ap_small"	
		{inventory
			{weight 50}
		}
		{mass 4.3}
	}
	{item "bullet45 fg" from "pattern shell_fg_small"	
		{inventory
			{weight 50}
			{size 3 1}
		}
		{mass 6.2}
	}
	{item "bullet45 ap" from "pattern shell_ap_small"	
		{inventory
			{weight 50}
			{size 3 1}
		}
		{mass 5.8}
	}
	{item "bullet50 fg" from "pattern shell_fg_small"	
		{inventory
			{size 3 1}
		}
		{mass 7.4}
	}
	{item "bullet50 ap" from "pattern shell_ap_small"	
		{inventory
			{size 3 1}
		}
		{mass 7.12}
	}
	{item "bullet57 fg" from "pattern shell_fg_small"	
		{inventory
			{size 3 1}
		}
		{mass 8.56}
	}
	{item "bullet57 ap" from "pattern shell_ap_small"
		{inventory
			{size 3 1}
		}
		{mass 8.03}
	}
	{item "bullet75 fg" from "pattern shell_fg"
		{mass 12.7}
	}
	{item "bullet75 ap" from "pattern shell_ap"
		{mass 11.9}
	}
	{item "bullet76 fg" from "pattern shell_fg"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 13.1}
	}
	{item "bullet76 ap" from "pattern shell_ap"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 12.2}
	}
	{item "bullet85 fg" from "pattern shell_fg"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 15.65}
	}
	{item "bullet85 ap" from "pattern shell_ap"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 14.8}
	}
	{item "bullet88 fg" from "pattern shell_fg"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 16.42}
	}
	{item "bullet88 ap" from "pattern shell_ap"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 15.94}
	}
	{item "bullet90 fg" from "pattern shell_fg"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 18.49}
	}
	{item "bullet90 ap" from "pattern shell_ap"		
		{tag "big"}
		{inventory
			{size 4 1}
		}
		{mass 17.61}
	}
	{item "bullet105 fg" from "pattern shell_fg"	{tag "big"}
		{inventory
			{view "/interface/scene/item/ammo/bullet122 fg.ebm"}
			{size 5 1}
		}
		{mass 23}
	}
	
	{item "bullet105 ap" from "pattern shell_ap"
		{tag "big"}
		{inventory
			{view "/interface/scene/item/ammo/bullet122 ap.ebm"}
			{size 5 1}
		}	
		{mass 21.5}
	}
	{item "bullet122 fg" from "pattern shell_fg"
		{tag "big"}
		{inventory
			{size 5 1}
		}
		{mass 25.2}
	}
	
	{item "bullet122 ap" from "pattern shell_ap"
		{tag "big"}
		{inventory
			{size 5 1}
		}	
		{mass 24.8}
	}
	{item "bullet128 fg" from "pattern shell_fg"
		{tag "big"}
		{mass 28.1}
	}
	{item "bullet128 ap" from "pattern shell_ap"
		{tag "big"}
		{mass 27.2}
	}
	
	{item "bullet150 fg" from "pattern shell_fg"
		{tag "big bomb"}
		{inventory
			{size 5 1}
		}
		{mass 34.5}
	}
	{item "bullet150 ap" from "pattern shell_ap"
		{tag "big"}
		{inventory
			{size 5 1}
		}
		{mass 32.1}
	}
	{item "bullet152 fg" from "pattern shell_fg"
		{tag "big bomb"}
		{inventory
			{size 5 1}
		}
		{mass 39.2}
	}
	{item "bullet152 ap" from "pattern shell_ap"
		{tag "big"}
		{inventory
			{size 5 1}
		}
		{mass 36.84}
	}
	{item "bullet152m10 fg" from "pattern shell_fg"
		{tag "big bomb"}
		{inventory
			{size 5 1}
		}
		{mass 39.3}
	}
	{item "bullet152m10 ap" from "pattern shell_ap"
		{tag "big"}
		{inventory
			{size 5 1}
		}
		{mass 37.65}
	}
	{item "bullet203" from "pattern shell_ap"
		{tag "big fg ap extra"}
		{tag "itemin2hands"}
		{inventory
			{size 4 2}
			{weight 150}
		}	
		{mass 50}
		{entity "mortar_shell"}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
		{StateForThrow	"throw"}
	}

	{item "pattern gun"
		{tag "weapon build_in"}
		{inventory
			{size 4 2}
			{weight 1000}
		}
		{mass 1000}
	}
	
	{item "20mm_kwk30" from "pattern gun"		{filling "bullet20"}		}
	{item "20mm_flak38" from "pattern gun"		{filling "bullet20 zenite" 48}}
	{item "37mm_m6" from "pattern gun"			{filling "bullet37"}		}
	{item "37mm_pak35" from "pattern gun"		{filling "bullet37"}		}
	{item "50mm_kwk38"	from "pattern gun"		{filling "bullet50"}		}
	{item "50mm_kwk39"	from "pattern gun"		{filling "bullet50"}		}
	{item "75mm_m3"		 from "pattern gun"		{filling "bullet75"}		}
	{item "75mmM3"		 from "pattern gun"		{filling "bullet75"}		}
	{item "75mm_m6"		 from "pattern gun"		{filling "bullet75"}		}
	{item "75mm_kwk37" from "pattern gun"		{filling "bullet75"}		}
	{item "75mm_stuk37" from "75mm_kwk37"									}
	{item "75mm_kwk40" from "75mm_kwk37"									}
	{item "75mm_stuk40" from "75mm_kwk37"									}
	{item "75mm_kwk40_l48" from "75mm_kwk37"								}
	{item "75mm_kwk42" from "75mm_kwk37"									}
	{item "75mm_pak40" from "75mm_kwk37"									}	
	{item "88mm_kwk36" from "pattern gun"		{filling "bullet88"}		}
	{item "88mm_kwk43" from "88mm_kwk36"									}
	{item "88mm_flak41" from "88mm_kwk36"									}
	{item "88mm_pak43" from "88mm_kwk36"									}
	{item "90mm_m3" 	from "pattern gun"		{filling "bullet90"}		}
	{item "105mm_m2a1" from "pattern gun"		{filling "bullet105"}		}
	{item "128mm_pak44" from "pattern gun"		{filling "bullet128"}		}
	{item "150mm_sfh18" from "pattern gun"		{filling "bullet150"}		}
	{item "203mm_gun" from "pattern gun"		{filling "bullet203"}		}

	{item "57mm_OQF" from "pattern gun"			{filling "bullet57"}		}
	{item "OQF 2-pdr" from "pattern gun"		{filling "bullet45"}		}
	{item "45mm_20k" from "pattern gun"			{filling "bullet45"}		}
	{item "76mm_kt26" from "pattern gun"		{filling "bullet76"}		}
	{item "76mm_mk4" from "pattern gun"			{filling "bullet76"}		}
	{item "76mm_L11" from "76mm_kt26"										}
	{item "76mm_f34" from "76mm_kt26"										}
	{item "76mm_zis3" from "76mm_kt26"										}
	{item "85mm_zis53" from "pattern gun"		{filling "bullet85"}		}
	{item "85mm_d5" from "85mm_zis53"										}
	{item "122mm_d25" from "pattern gun"		{filling "bullet122"}		}
	{item "152mm_m30" from "pattern gun"		{filling "bullet152"}		}
	{item "152mm_ML20" from "152mm_m30"										}
	{item "152mm_ML20_isu" from "152mm_m30"									}

	{item "thrower hand" {inventory {noView}}}
	
	{item "pattern grenade"
		{inventory
			{weight 100}
		}	
		{mass 1}
		{StateForPick		"pickup-hand"}
		{StateForMount		"belt-pick"}
		{StateForUnmount	"belt-drop"}
		{StateForHold		"hold-item"}
		{StateForThrow		"throw"}
	}

	{item "grenade m24" from "pattern grenade"
		{tag "hurtful fg smallitemin1hand throwable dropboxed"}
		{inventory
			{size 2 1}
		}	
		{entity "grenade_m24"}
	}
	{item "grenade m39" from "grenade m24"
		{tag "hurtful fg smallitemin1hand throwable dropboxed"}
		{inventory
			{size 1 1}
		}	
		{entity "grenade_f1"}
	}

	{item "grenade f1" from "pattern grenade"
		{tag "hurtful fg smallitemin1hand throwable dropboxed"}
		{inventory
			{size 1 1}
		}	
		{entity "grenade_f1"}
	}

	{item "grenade mk1" from "grenade f1"
		{tag "hurtful fg smallitemin1hand throwable dropboxed"}
	}

	{item "grenade m61" from "grenade f1"
		{tag "hurtful fg smallitemin1hand throwable dropboxed"}
	}

	{item "grenade rpg40" from "pattern grenade"
		{tag "hurtful fg smallitemin1hand throwable dropboxed big"}
		{tag "ap"}
		{inventory
			{size 2 1}
		}	
		{entity "grenade_rpg40"}
	}
	{item "grenade rpg43" from "grenade rpg40"
		{tag "hurtful fg smallitemin1hand throwable dropboxed big"}
		{tag "ap"}
	}
	{item "grenade n73at" from "grenade rpg40"
		{tag "hurtful fg smallitemin1hand throwable dropboxed big"}
		{tag "ap"}
	}
	{item "grenade m24x5" from "grenade rpg40"
		{tag "hurtful fg smallitemin1hand throwable dropboxed big"}
		{tag "ap"}
		{entity "grenade_m24x5"}
	}
	{item "grenade pwm1" from "grenade rpg40"
		{tag "hurtful fg smallitemin1hand throwable dropboxed big"}
		{tag "ap"}
	}

	{item "grenade molotov_coctail" from "pattern grenade"
		{tag "hurtful smallitemin1hand throwable dropboxed"}
		{inventory
			{size 2 1}
			{view "/interface/scene/item/weapon/molotov_coctail.ebm"}
		}
		{entity "molotov_coctail"}
		{mass 0.6}

	}
	{item "grenade smoke" from "pattern grenade"
		{tag "smallitemin1hand throwable dropboxed"}
		{inventory
			{size 1 1}
		}	
		{entity "grenade_smoke"}
		{mass 0.3}
	}
	{item "grenade m18" from "grenade smoke"
		{tag "smallitemin1hand throwable dropboxed"}
		{entity "grenade_smoke_m18"}
	}

	{item "knife"
		{tag "hurtful smallitemin1hand throwable dropboxed hand"}
		{inventory
			{size 2 1}
			{weight 20}
		}	
		{mass 0.3}
		{entity "knife"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"belt-pick"}
		{StateForUnmount	"belt-drop"}
		{StateForHold		"hold-item"}
		{StateForThrow		"throw"}
	}
	
	{item "knife_ger" from "knife"
		{tag "knife"}
		{entity "knife_ger"}
	}

	{item "fau_detail"
		{tag "smallitemin1hand keepentity dropboxed"}
		{inventory
			{weight 100}
		}	
		{mass 0.3}
		{StateForPick		"pickup-hand"}
		{StateForMount		"belt-pick"}
		{StateForUnmount	"belt-drop"}
		{StateForHold		"hold-item"}
		{StateForThrow		"throw"}
		{entity "xbox"}
	}
	{item "axe"
		{tag "hurtful smallitemin1hand throwable dropboxed hand"}
		{inventory
			{size 3 2}
			{weight 100}
		}	
		{mass 1.5}
		{entity "axe"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"belt-pick"}
		{StateForUnmount	"belt-drop"}
		{StateForHold		"hold-item"}
		{StateForThrow		"throw"}
	}
	{item "searchlight" from "pattern gun"
		{inventory
			{noView}
		}
	}

	{item "bomb-dropper"
		{tag "weapon"}
		{inventory
			{noView}
		}
		{filling "ammo air bomb" 8}
	}
	{item "air bomb"
		{tag "ammo"}
		{tag "itemin2hands"}
		{inventory
			{size 4 3}
			{weight 1000}
			{noView}
		}	
		{mass 50}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
		{entity "air_bomb_small"}
	}

	{item "chicken"
		{tag "smallitemin1hand throwable"}
		{inventory
			{weight 100}
			{size 2 2}
		}	
		{mass 2.5}
		{entity "chicken"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"belt-pick"}
		{StateForUnmount	"belt-drop"}
		{StateForHold		"hold-item"}
		{StateForThrow		"throw"}
	}

	{item "crow_bar"
		{tag "hurtful smallitemin1hand throwable dropboxed"}
		{inventory
			{weight 100}
			{size 3 1}
		}	
		{mass 1.0}
		{entity "crow_bar"}
		{StateForPick		"pickup-hand"}
		{StateForMount		"belt-pick"}
		{StateForUnmount	"belt-drop"}
		{StateForHold		"hold-item"}
		{StateForThrow		"throw"}
	}
	{item "cord_wood"
		{tag "itemin2hands"}
		{inventory
			{weight 100}
			{size 4 4}
		}	
		{mass 6.0}
		{entity "cord_wood"}
		{StateForPick	"pickup-stand"}
		{StateForHold	"hold-item"}
		{StateForMount	"item-pick"}
		{StateForUnmount"item-drop"}
	}
}
