{Entity
	(include "/properties/tank.ext")
	(include "/properties/shadow/tank.inc"  scale(1.0))
	(include "/properties/selection/vehicle.inc"  scale(1.2))
	{props "light" "turret_rotator"}
	
	{TexMods
		{"ambush1" "1"}
	}
	
	{volume "body1"
		{tags "body"}
		{component "body"}
		{thickness 15
		    {front  30}
			{bottom	 6}
		}   
	}
	{volume "body2"
		{tags "body"}
		{component "body"}
		{thickness 15
		    {front  30}
			{bottom	 6}
		}   
	}
	{volume "turret"
		{thickness 15 0.3
			{front  30}
		}
	}
	 
	{Weaponry
		{place "gun"
			{DefaultWeapon "20mm_kwk30"}
			{Mounted}
			{weapon {ammo "ammo bullet20 ap" 1}}
		}
		{place "mgun"
;			{LinkBone "mgun"}
;			{LinkAnimation "off"}
			{DefaultWeapon "mg34"}
			{Mounted}
			{weapon {ammo "ammo mgun" 100}}
		}
	}
	
	("crew_4_human")

	{boarder
		{anm "left"
			{forward	{begin	"board_Kv"}}
			{reverse 	{end	"emit_tank_1_hold"}}
		}
		{anm "right"
			{forward	{begin	"board_tank_right"}}
			{reverse 	{end	"emit_tank_1_hold"}}
		}
		{anm "armor"
			{forward	{begin	"board_MiddleArmor"} 	{end "seat_armor"}}
			{reverse 	{end	"emit_tank_1"}}
		}
	}

	("seat_human" place(seat1) bone(seat01) door(emit3)  animation(armor))
	("seat_human" place(seat2) bone(seat02) door(emit4)  animation(armor))
	("seat_human" place(seat3) bone(seat03) door(emit5)  animation(armor))
	("seat_human" place(seat4) bone(seat04) door(emit6)  animation(armor))

	{extender "inventory"
		{weapon "gun" {fixed}}
		{box
			{item  "ammo mgun" 700}
			{item "ammo bullet20 ap" 50}
			{item "grenade pwm1" 2}
			{item "bandage" 5}
			{item "ammo pistol" 200}
			{item "ammo rifle" 50}
		}
	}
	
	{mass 9500}
	{Chassis
		{track_size 0.6 0.7}
		{Locomotion ("locomotion")}
	}
	{Extension "Pz-2F_v1.mdl"}

	(mod "mp"
		{bone "turret"
			{speed 0.013}
		}
		{Chassis
			{speed
				{Slow	10	}
				{Normal	17	}
				{Fast	25	}
			}
			{Locomotion ("locomotion")
				{MaxSpeed 25}
				{TurnStart	0.3}
				{TurnTime	4}
			}
		}
		{Sensor
			{Visor "main"
				{vision "tank_light"}
			}
		}
	)
}
