;SDL
(include "tank_unarmed.ext")

{Weaponry
	{place "gun"
		{Rotate}
;		{RestoreIKAfterAim}
	}
	{place "mgun"
	}
	
}
{extender "inventory"
	{weapon "mgun"
		{mask "weapon mgun"}
	}
}

{props "with_gun"}
