{Entity
	(include "/properties/tank.ext")
	(include "/properties/structure/tank.ext")
	(include "/properties/shadow/tank.inc"  scale(1.2))
	(include "/properties/selection/vehicle.inc"  scale(1.2))

	{props "heavy" "turret_rotator"}
	
	{TexMods
 		{"ambush" "1"}
		{"ambush1" "2"}
	}
	
	{volume "body1"
		{tags "body"}
		{component "body"}
		{thickness 90
		    {front  120}
			{bottom	26}
			{top    26}
			{rear 60}
		}   
	}
	{volume "body2"
		{tags "body"}
		{component "body"}
		{thickness 90
		    {front  120}
			{bottom	26}
			{top    26}
			{rear 60}
		}   
	}
	{volume "turret"
		{thickness 90 0.3
			{front  160}
			{rear 70}
		}
	}

		("crew_4_human")

	{boarder
		{anm "left"
			{forward	{begin	"board_Kv-85"}}
			{reverse 	{end	"emit_tank_2_hold"}}
		}
		{anm "right"
			{forward	{begin	"board_Is-2"}}
			{reverse 	{end	"emit_tank_2_hold"}}
		}
		{anm "armor"
			{forward	{begin	"board_HighArmor"} 	{end "seat_armor"}}
			{reverse 	{end	"emit_tank_2"}}
		}
		{anm "armor1"
			{forward	{begin	"board_HighArmor"} {end "seat_armor"}}
			{reverse 	{end	"emit_body"}}
		}
	}

	("seat_human" place(seat1) bone(seat01) door(emit3)  animation(armor1))
	("seat_human" place(seat2) bone(seat02) door(emit4)  animation(armor))
	("seat_human" place(seat3) bone(seat03) door(emit5)  animation(armor))
	("seat_human" place(seat4) bone(seat04) door(emit6)  animation(armor1))

	{Weaponry
		{place "gun"
			{DefaultWeapon "122mm_d25"}
			{Mounted}
		{weapon {ammo "ammo bullet122 ap" 1}}
		}
		{place "mgun"
			{DefaultWeapon "dt"}
			{Mounted}
		{weapon {ammo "ammo mgun" 60}}
		}
	}
	{extender "inventory"
		{weapon "gun" {fixed}}
		{box
			{item  "ammo mgun" 600}
			{item "ammo bullet122 ap" 50}
			{item "ammo bullet122 fg" 27}
			{item "grenade rpg40" 2}
			{item "bandage" 5}
			{item "ammo pistol" 200}
			{item "ammo rifle" 50}
		}
	}
	
	{mass 52500}
	{Chassis
		{track_size 0.6 0.7}
		{Locomotion ("locomotion")
			{maxspeed 15}
		}
		{speed
			{Slow	5	}	; km/h
			{Normal	8	}
			{Fast	10	}
		}
	}
	{Extension "IS-2.mdl"}
}
