MountedWeaponMortar_table=
{
	name = "MountedMortar",
	fileGunModel = "Objects/Weapons/mk19/mk19.cga",
	weapon = "Mortar",
	
	message = "@usemortar"
}


MountedWeaponMortar = CreateMountedWeapon(MountedWeaponMortar_table);

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