FairSquare

v103 by Patrick Freeman - a.k.a. "Mental"


This mutator will 'handicap' players according to numbers at the beginning of their player name.
It's made to 'balance' games where there is a big difference in skills/age.
I have different age kids & friends and we all play over my home LAN. This mutator helps to keep things "FairSquare" ;)

It uses a 4 number system:
1st number = speed level
2nd number = damage level
3rd number = health level
4th number = weapon level

You put these numbers in front of your player name, like this: "1234-MyPlayerName".
The number in each position determines the help you receive in that category.


Value

Position 1 & 2:
SPEED & DAMAGE
Position 3:
HEALTH
Position 4:
STARTING WEAPON
1 1.1 x normal 110 ShockRifle
2 1.2 x normal 120 BioRifle
3 1.3 x normal 130 PulseGun
4 1.4 x normal 140 SniperRifle
5 1.5 x normal 150 Ripper
6 1.6 x normal 160 Minigun
7 1.7 x normal 170 Flak Cannon
8 1.8 x normal 180 RocketLauncher
9 1.9 x normal 190 Redeemer


If any of these first 4 positions of the player name start with anything besides 1 - 9,
the player starts with the default in that category.

Example:
If Player name is "3456-Homeboy", when you respawn -

Speed will be level 3; 1.3 times normal
Damage will be level 4; 1.4 times normal
Health will be level 5; 150
Weapon will be level 6; You will be given a MiniGun


Any comments, bug reports, etc.
email me at -
patrickf@oz.net

Version History:
================
v103 - revamped to a 4 number handicapping system
v102 - improved code, improved message of what Advantage level you're at
v101 - Changed format of handicapping so now higher number is higher advantage.
v100 - Initial Release

Planned Improvements:
==========================
on screen indicator of your speed & damage level

Disclaimer/Legal stuff:
=======================
I've tested it but use it at your own risk (although I don't know of any risks).
This Mutator is Copyright 2000 by Patrick Freeman
Please do not try to make money with this, or distribute it under a different name, etc.
If you do use my code in someway I would be grateful of some kind of acknowledgement.