DeuTex for Idiots This is for those of you who don't *even* want to know how DOS works, but want to use DeuTex anyway. I'm not calling you idiot, I'm only refering to DEU4IDIOT :-) I know DOS a little bit, and trust me I'm well aware the I WAS THE IDIOT! Oh, Unix was soooo great.... 1/ Switch on your computer (oh, had you guessed already?) 2/ Register DOOM 3/ Uncompress Deutex by typing: pkunzip -d deutex15.zip that will give you a whole hierarchy of directories, among which you will be lost. 4/ read the manuals, situated in the \manual directory: cd manual type deutex.txt | more cd .. 5/ the example subdirectory contains an example of DeuTex usage, but it might be cryptic for you, so take your best looking WAD, let's say TRINITY.WAD, and do the following operations: first put DEUTEX.EXE in your patch copy DEUTEX.EXE C:\DOS (assuming C:\DOS is your standard DOS command directory) 6/ First ensure that DOOM is in the C:\DOOM\ directort. if DOOM is in \DOOMSW you're a loser if DOOM is in \DOOM2 and it's before october the 10th,1994, Please type: deltree \DOOM2 Then report to the nearest termination center. Serve the computer. 7/ Then type: md \TRINITY copy TRINITY.WAD \TRINITY copy DEMO.BAT \TRINITY cd \TRINITY 8/ Then run the demo batch DEMO.BAT It will be a bit verbose and confusing the first time, but you'll get used to it.... 9/ You are in the TRINITY directory, TRINITY has been ripped off of all it's contents, time for explanations! But if you intend to reuse the contents of TRINITY.WAD, *** PLEASE CREDIT STEVE McCRAY *** 10/ Look into demo.bat, search for the string ***DeuTex*** rem ***DeuTex*** deutex -doom \doom -wadir TRINITY.WAD ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^ (a)---> this tells DeuTex that DOOM.WAD and DOOM.EXE are in the \DOOM directory (b)--->this tell DeuTex to list the directory of TRINITY.WAD reporting the entry types. Types *could* be wrong, if there is still a bug in DeuTex. rem ***DeuTex*** deutex -doom \DOOM -dir . -xtractwad TRINITY.WAD ^^^^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^ (a) (b) (c) (a)---> same as before (b)---> this tells DeuTex that it must store the result in the directory '.' (which is the current directory) You could skip (b), because '.' is the default, or you could specify another directory, like -dir TEST (c)---> this tells DeuTex to search for bounty in TRINITY.WAD rem ***DeuTex**** deutex -doom \doom -dir . -makepwad WADINFO.TXT TRINIDAD.WAD ^^^^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ (a) (b) (c) (d) (a)---> same as before (b)---> same as before (c)---> this tells DeuTex to create a new PWAD, from the creation directives contained in WADINFO.TXT (d)---> this is the name of the created PWAD You can edit WADINFO.TXT, the format is pretty simple: - put what you want on a line after the #, because # means 'comments' - don't touch to lines with Begin: or End: (they are delimiters) - the lines between Begin: and End: describe a block, just like in Pascal (you know, the language you used just after Basic) THE BLOCKS MUST APPEAR IN THAT ORDER but the blocks can be optionnal. Begin: LUMPS D_E1M1 End: LUMPS This tell DeuTex to go into the LUMPS subdirectory and get there a file called D_E1M1.LMP, which is the music of TRINITY.WAD. you could add your own music, for Episode 1 Mission 2 by editing: Begin: LUMPS D_E1M1 D_E1M2 End: LUMPS Of course the file D_E1M2.LMP must exist... you could generate it via MUS2MIDI, but take care that you must use MUS2MIDI on a PWAD, and then extract the lump from the PWAD. this will be fixed later... End of the example PUT YOUR OWN COMMENTS AND MODIFICATIONS HERE!