@database Torque @Index INDEXNODE @VER$ Torque AmigaGuide V1.2 @node main "SHOAH presents Torque - Swim Around in Circles Mix V1.2" @{fg highlight} . . . : . : ______ | ____ ____ | | (_____ |___|/ \[____]|___| ______): |\____/| || | : : @{fg text}..oOSqUiZeOo@{fg highlight}|@{fg text}.@{fg highlight} . . | : : . . @{fg text} P R E S E N T S @{b}@{fg highlight} Torque @{ub}@{fg text} ( Swim around in circles mix V1.2 ) @{"Copyrights and Distribution" link "yawn"} @{"Introduction" link "Bollox"} @{"Instructions" link "quick"} @{"The Big Mix" link "final"} @{"Adverts" link "Ads"} @{"History" link "History"} @{"Credits" link "Ta"} @endnode @node yawn "Yawn, yawn, yawn." The entire risk as to the quality and performance of this program is with you. @{b}@{"SHOAH" link SHOAH_PD}@{ub} assume no responsibility or liability whatsoever with respect to your use or inability to use this software. @{b}SHOAH@{ub} is not responsible for any loss of data, damages to software or hardware that may result directly or indirectly from the use of this program. @{b}SHOAH@{ub} reserve the right to make changes to the software and/or documentation without prior notice. This program is freeware, you may copy and spread it to whoever you want under the following conditions : All the files must be spread together in an unaltered state. Feel free to archive them but no file cruncher can be used on any files. No fee may be charged other than copying/time/distribution charges, and these charges may be no greater than @{b} 1:50@{ub} ( This INCLUDES all postage costs ). This applies to fellow PD libraries. If any library charges more they will be blacklisted from ALL future @{b}SHOAH@{ub} releases. If you have paid more then ask for a refund and please send us full details. Permission must be granted for this software to be included in any form of collection. This is only so you can have the most up to date version. Also, when you obtain the full version, this preview mix MUST be removed from any lists containing it ( ie BBS, PD library etc. ) and can no longer be spread. I don't want people to be buying/downloading this preview when the full version is just as easily obtainable. @endnode @node Bollox "Introduction" Pure and simply this is a Uridium clone. It's not a straight conversion, I thought about doing it that way but what a waste of the Amiga that would be. I've tried to capture the elements of the original, the fast scrolling, the instant playability and the fun. Whether or not I have is up to you, but I'm quite pleased with it. I doubt if you've bothered to read the @{"Copyrights and Distribution" link "yawn"} bit, so if you haven't you won't know this is totally free. No restrictions and no Shareware fees. Why ? Well a couple of reasons. I don't think it's right to do a clone and then charge for it, unless it's far and away a better version. This isn't. Also if you are going to steal someones' idea I think it's a little be cheeky to get paid for it. The other reason is that @{b}SHOAH's@{ub} sister company is @{"SHOAH PD" link "SHOAH_PD"} ( Strange, but true ). I earn money from distributing other peoples hard work, so hopefully this will go someway towards re-dressing the balance. @endnode @node quick "Instructions" @{u}Instructions.@{uu} This is only a list of controls, the game itself couldn't really be more simple and I'm not going to write a little atmospheric story to go with it, what's atmospheric about reading a guide with multiview ? P Pause Esc Quit ( Only when paused ) Holding down the fire button will cause your ship to flip on it's side. @{u}Options.@{uu} To get to the option screen move the joystick on the titles. Once on the options screen move up/down to highlight the required option and use left/right to alter it. Pressing fire will return you to the titles. Screen Mode - PAL/NTSC Start Fleet - n/a A note about the screen mode option. If you don't have any Fast Ram then you may notice the game glitches a lot. This is because the game is throwing a fair amount of data around quite quickly so it may not be able to do that in a single frame. I've been breaking my back to make it as quick as possible, I'm just not good enough I guess. The way to speed things up a bit is to select NTSC mode, which should cut the raster overuns down. @{u}Installing Torque to a Hardisk.@{uu} To install @{b}@{fg highlight}Torque@{ub}@{fg text} to your hardrive simply make a new directory called 'Torque' and make sure you assign it, then copy all the files into it. @endnode @node final "What's left to do" In the Big Mix you @{i}should@{ui} find the following features... Another ( Currently ) eight fleets, with some really huge dreadnoughts. Smart memory management, if you've got the RAM then why wait ? An installer script. There will be other features, but if I blab now where would the surprise be ? A note about bugs... There are a couple of bugs in this preview mix, I know it's the lamest of the lame to release stuff actually knowing that there are bugs in it, but if I didn't release this mix soon the full version would be ready. See this mix as a playable advert ! Sorry about this, ALL bugs will be gone in time for the big mix. A final note, this has been tested only on A1200's with various ram configs. if you have a '30/'40 machine and it all goes badly wrong then please get in touch. Thanks. @endnode @node Ads "Cheap at half the price" We are selling advertising space at the start of each fleet for a mere If you would like to advertise then please @{"get in touch" link "SHOAH_PD"}, this offer is open to everyone, from user groups to PD libraries ! Because this game has taken a hell of a lot of work crappy adverts won't be used ! If you want us to design the ad. for you then please add an additional 5.00 to the total. Minor alterations will be done for free, and we will send you a copy to confirm that it's ok. No payement is due until the full game is ready for release, you will be sent a copy in advance and then all cheques ( Only issued from UK banks ) must be sent within 30 days. The format for the advert is lo-res 320*160 in 32 colours, and all advertising space will be resevered on a first-come first-served basis. Please support this idea, it means you get a cheap advert and the user gets the software for free, which can't be bad for anyone. @endnode @node SHOAH_PD "Hype (?)" @{b}@{fg highlight} =**%%*= *########%+ @####% *###% ==+= @####= =####* =@####+ @####= #####= +####= %####@ @####+ #####* +###@* =*##@= @####+ #####@ *@##@ =@###% @####* #####@+@##### %###@+ %##### *############+ +@###@ =##### === +***%*+ +############+ @####+ =#####@####@= *@@@%@*= %########@ +#####@@#####+ +#@+ *#####@ =###########@ @#########* @####@##### +#####%#####+ +##%= +######% =############ %####%##### *####+=##### ##### +##### %##%+%@####### #####@@#####+=####@ #####+ @#### ##### ####@ =@###* =%##########% #####*%#####+*####* #####@ ####% ##### ####@ %@* =*@#####% #####==#####++####= #####@ @###% =#####* ####+ @#### @####+ @###* +#####= *####*####### === *@@* %####= =@###%@####* +@@@@#@@+*+ +**+ *%@%+ @{ub}@{fg text} 99b London Road, Gloucester. GL1 3HH. Our disks are between 1:00 and 85p each, which includes all p+p. The catalogue disk is 75p, which is fully refundable with your first order, and contains details on all our disks + special offers and other odds & ends. We are always on the look out for the very best software to market, and we offer up to 50% royalties ! ( This is on the total price, NOT on the profits ) Send your work in today !@{ub} Our current licenseware range includes... @{b}@{fg highlight} The ,*,+*+ ,*',****+,* ,+. ' Ultimate ,*',*'`****' *** ,*',** `**' `+' ' Map ,*' *** +* `** . **+.,***+. **+. **+.***+.***+ ,+*+. ' Editor ** ** ,+*+ `****`****. `*** `***`****`***+, ,*'***. ** ** ,****+. `**' `****' `** `** `****`**** ,*' `***. ' ** **,*' **** ** ** ** `** `**' +*. `*** +*. ***' **' ** ** ** ** ** ***VEX**'. `**. **' *' ** ** ** ** ** ******+' `**.*' ,* ** ** ** ** ** **+. | `***. ,*' **. **. **. **. ** +***+. ,* `+*****+' ***. ***.* ***. ***. *** `*******'| `+*+' `+** `+**' `+** `+** `+** `+***+' | - -- --- ---- ---------------------------Version-1.22-----+-- - @{ub}@{fg text} The BEST map editor available for all you game/demo writers out there. Some of the features... Cut/copy/paste, multiple save/load formats, palette editor, highly configurable ( Even includes a screen blanker ), attribute control ( Both local and global ), multitasking, etc., and best of all, its a real dream to use. This utility has been tested on most configurations, and works problem free. AGA support is currently limited to 64 colour screens. Cheaper updates will be made available to all registered users. Price - @{b} 4.99@{ub} "@{b}@{i}GRIME@{ub} is an easy-to-use map editor...@{ui}" "@{i}The interface is well thought out, meaning that getting to grips with operations is straightforward.@{ui}" "@{i}@{b}GRIME@{ub} could be the answer to many programmers' prayers.@{ui}" @{b}Amiga Computing Febuary '95.@{ub} "@{i}Wow. AMOS programs are back with a vengeance this month.@{ui}" "@{i}This is a really comprehensive piece of software.@{ui}" "@{i}At 5, I think this is ideal for home games programmers.@{ui}" @{b} 94% Star buy Amiga Shopper Xmas '95.@{ub} @{b}@{fg highlight} Lottery Winner Pro V3@{fg text}@{ub} - By @{b}Paul Morley@{ub} What can I say ? This is THE lottery prediction program. It features a great and easy to use interface, Hot/Cold number prediction, Wheel system ( And Wheel editor ) with future wheel disks coming soon, Zodiac prediction and a whole lot more ( Including FULL technical support from the author ). This really is the dogs privates, and just to prove it one lucky user ( Of an OLDER version ) has recently won two grand ! The author himself has won seven times to date ! ( How many times have you even won a tenner ? ). Price - @{b} 5.00@{ub} "@{i}Another lottery predictor ? And they want a fiver for it ? Mind you, how much do you spend on the lottery every week ? You might as well spend a little on some 'help'.@{ui}" "@{i}This is a pretty extensive predictor with a variety of methods available...@{ui}" @{b} 80% Amiga Shopper Xmas '95.@{ub} @{b}@{fg highlight}Smart CardZ@{fg text}@{ub} - by @{b}Paul Morley@{ub} Don't have AGA ? Or you have AGA but no Hardisk ? I bet you've seen Klondike Deluxe AGA on a mates computer, or read a review ? Why oh why isn't there a version for you ? Well as luck would have it, there is. And it's brilliant ! This uses converted Klondike cardsets ( From 256-->16 colours ) and looks really stunning. There's not much really to say, if you want THE Klondike game for your computer then get this. ( Please note, this is a MAJOR update from the PD version, CardZ, and we all know how good that is ! Also the PD version is no longer supported with cardsets, only this new version. ) Price - @{b} 3.99@{ub} @{b}@{fg highlight}LightSpeed@{fg text}@{ub} - By @{b}Sublime Software@{ub} From the authors of the excellent '@{b}Last Lap@{ub}' comes THE Tron based game. This ISN'T yet another lightcycles clone, this introduces a totally new element to the genre ( Tag ! ), and has a load more features, such as scrolling, split screen two player action, loads of levels and the great presentation that you'd expect from Sublime. Look out for this, you'll cream your pants ! Price - @{b} 4.99@{ub} ( 2 Disks ) @endnode @node History "A long road..." V1.0 - 31/10/95 ( Our first birthday ) Initial release. V1.1 - 27/11/95 The scroll through memory bug has been killed. The code runs quicker, it should really fly on a Fast Ram machine ;) Loads of extra stuff for the later levels is now included. Added option screen. Much better support for NTSC Amigas, removed the bug which stopped the SFX from playing on an American machine. Tidied up the main bob/jet blast graphix. V1.2 - 5/12/95 Finaly got the collision detection working 100%. Speeded up some routines and tidied up some code. Got the mines working 100% ( At about the tenth rewrite ! ) Put back the release date ! I'm not happy about this at all, but I'm not going to rush this for any reason. @endnode @node Ta "The Credits" Code by @{b}Squize@{ub} Graphix by @{b}Vex@{ub} Additional graphix by @{b}Squize@{ub} Main Toons by @{b}PsiberPunk@{ub} Additional Toons by @{b}Squize@{ub} Vocals by @{b}Liane@{ub} Playtesting by @{b}Vex, Matthew, Liane, Sublime Software@{ub} and @{b}Paul@{ub} I would like to thank everyone for helping me with this, Vex for doing the really stunning graphix at a moments notice, PsiberPunk for two of the best mods that I've heard since SID's death, Liane for her constant support and faith in me, Matthew, Stephen/Sublime and Paul ( Thanks for the good words ) for breaking my code so well ;) I also owe a huge thank you to @{b}Jouni Korhonen@{ub} for the very best packer ever written, and @{b}Jarno Paananen@{ub} for THE replay routine. And most importantly thanks to @{b}Andrew Braybrook@{ub}, without who this would have been a platformer, and my 64 days would have been a lot emptier. Enjoy the destruction... @{ub} For my Dad. @endnode @NODE INDEXNODE "Index" @{"Adverts" link "Ads"} @{"Copyrights and Distribution" link "yawn"} @{"Credits" link "Ta"} @{"History" link "History"} @{"Instructions" link "quick"} @{"Introduction" link "Bollox"} @{"SHOAH PD" link "SHOAH_PD"} @{"The Big Mix" link "final"} @endnode