Inhalt

muimaster.library
MUI_AllocAslRequest
MUI_AslRequest
MUI_CreateCustomClass – create a public/private custom class.
MUI_DeleteCustomClass – delete a public/private custom class.
MUI_DisposeObject – Delete a MUI object.
MUI_Error – Return extra information from the MUI system.
MUI_FreeAslRequest
MUI_FreeClass – Free class.
MUI_GetClass – Get a pointer to a MUI class.
MUI_MakeObjectA – create an object from the builtin object collection.
MUI_NewObjectA – Create an object from a class.
MUI_Redraw – Redraw yourself.
MUI_RequestA – Pop up a MUI requester.
MUI_RejectIDCMP – Reject previously requested input events.
MUI_RequestIDCMP – Request input events for your custom class.
MUI_SetError – Set an error value.

Application.mui
MUIM_Application_GetMenuCheck (V4) (OBSOLETE)
MUIM_Application_GetMenuState (V4) (OBSOLETE)
MUIM_Application_Input (V4)
MUIM_Application_InputBuffered (V4)
MUIM_Application_Load (V4)
MUIM_Application_PushMethod (V4)
MUIM_Application_ReturnID (V4)
MUIM_Application_Save (V4)
MUIM_Application_SetMenuCheck (V4) (OBSOLETE)
MUIM_Application_SetMenuState (V4) (OBSOLETE)
MUIM_Application_ShowHelp (V4)
MUIA_Application_Active – (V4) [ISG], BOOL
MUIA_Application_Author – (V4) [I.G], STRPTR
MUIA_Application_Base – (V4) [I.G], STRPTR
MUIA_Application_Broker – (V4) [..G], Broker *
MUIA_Application_BrokerHook – (V4) [ISG], struct Hook *
MUIA_Application_BrokerPort – (V6) [..G], struct MsgPort *
MUIA_Application_BrokerPri – (V6) [I.G], LONG
MUIA_Application_Commands – (V4) [ISG], struct MUI_Command *
MUIA_Application_Copyright – (V4) [I.G], STRPTR
MUIA_Application_Description – (V4) [I.G], STRPTR
MUIA_Application_DiskObject – (V4) [ISG], struct DiskObject *
MUIA_Application_DoubleStart – (V4) [..G], BOOL
MUIA_Application_DropObject – (V5) [IS.], Object *
MUIA_Application_ForceQuit – (V8) [..G], BOOL
MUIA_Application_HelpFile – (V8) [ISG], STRPTR
MUIA_Application_Iconified – (V4) [.SG], BOOL
MUIA_Application_Menu – (V4) [I.G], struct NewMenu * (OBSOLETE)
MUIA_Application_MenuAction – (V4) [..G], ULONG
MUIA_Application_MenuHelp – (V4) [..G], ULONG
MUIA_Application_Menustrip – (V8) [I..], Object *
MUIA_Application_RexxHook – (V7) [ISG], struct Hook *
MUIA_Application_RexxMsg – (V4) [..G], struct RxMsg *
MUIA_Application_RexxString – (V4) [.S.], STRPTR
MUIA_Application_SingleTask – (V4) [I..], BOOL
MUIA_Application_Sleep – (V4) [.S.], BOOL
MUIA_Application_Title – (V4) [I.G], STRPTR
MUIA_Application_UseCommodities – (V10) [I..], BOOL
MUIA_Application_UseRexx – (V10) [I..], BOOL
MUIA_Application_Version – (V4) [I.G], STRPTR
MUIA_Application_Window – (V4) [I..], Object *

Area.mui
MUIM_AskMinMax (V4)
MUIM_Cleanup (V4)
MUIM_Draw (V4)
MUIM_HandleInput (V4)
MUIM_Hide (V4)
MUIM_Setup (V4)
MUIM_Show (V4)
MUIA_ApplicationObject – (V4) [..G], Object *
MUIA_Background – (V4) [IS.], LONG
MUIA_BottomEdge – (V4) [..G], LONG
MUIA_ControlChar – (V4) [I..], char
MUIA_Disabled – (V4) [ISG], BOOL
MUIA_ExportID – (V4) [ISG], LONG
MUIA_FixHeight – (V4) [I..], LONG
MUIA_FixHeightTxt – (V4) [I..], LONG
MUIA_FixWidth – (V4) [I..], LONG
MUIA_FixWidthTxt – (V4) [I..], STRPTR
MUIA_Font – (V4) [I.G], struct TextFont *
MUIA_Frame – (V4) [I..], LONG
MUIA_FramePhantomHoriz – (V4) [I..], BOOL
MUIA_FrameTitle – (V4) [I..], STRPTR
MUIA_Height – (V4) [..G], LONG
MUIA_HorizWeight – (V4) [I..], LONG
MUIA_InnerBottom – (V4) [I..], LONG
MUIA_InnerLeft – (V4) [I..], LONG
MUIA_InnerRight – (V4) [I..], LONG
MUIA_InnerTop – (V4) [I..], LONG
MUIA_InputMode – (V4) [I..], LONG
MUIA_LeftEdge – (V4) [..G], LONG
MUIA_Pressed – (V4) [..G], BOOL
MUIA_RightEdge – (V4) [..G], LONG
MUIA_Selected – (V4) [ISG], BOOL
MUIA_ShowMe – (V4) [ISG], BOOL
MUIA_ShowSelState – (V4) [I..], BOOL
MUIA_Timer – (V4) [..G], LONG
MUIA_TopEdge – (V4) [..G], LONG
MUIA_VertWeight – (V4) [I..], LONG
MUIA_Weight – (V4) [I..], LONG
MUIA_Width – (V4) [..G], LONG
MUIA_Window – (V4) [..G], struct Window *
MUIA_WindowObject – (V4) [..G], Object *

Bitmap.mui
MUIA_Bitmap_Bitmap – (V8) [ISG], struct BitMap *
MUIA_Bitmap_Height – (V8) [ISG], LONG
MUIA_Bitmap_MappingTable – (V8) [ISG], UBYTE *
MUIA_Bitmap_SourceColors – (V8) [ISG], ULONG *
MUIA_Bitmap_Transparent – (V8) [ISG], LONG
MUIA_Bitmap_Width – (V8) [ISG], LONG

Bodychunk.mui
MUIA_Bodychunk_Body – (V8) [ISG], UBYTE *
MUIA_Bodychunk_Compression – (V8) [ISG], UBYTE
MUIA_Bodychunk_Depth – (V8) [ISG], LONG
MUIA_Bodychunk_Masking – (V8) [ISG], UBYTE

Boopsi.mui
MUIA_Boopsi_Class – (V4) [ISG], struct IClass *
MUIA_Boopsi_ClassID – (V4) [ISG], char *
MUIA_Boopsi_MaxHeight – (V4) [ISG], ULONG
MUIA_Boopsi_MaxWidth – (V4) [ISG], ULONG
MUIA_Boopsi_MinHeight – (V4) [ISG], ULONG
MUIA_Boopsi_MinWidth – (V4) [ISG], ULONG
MUIA_Boopsi_Object – (V4) [..G], Object *
MUIA_Boopsi_Remember – (V4) [I..], ULONG
MUIA_Boopsi_Smart – (V9 ) [I..], BOOL
MUIA_Boopsi_TagDrawInfo – (V4) [ISG], ULONG
MUIA_Boopsi_TagScreen – (V4) [ISG], ULONG
MUIA_Boopsi_TagWindow – (V4) [ISG], ULONG

Coloradjust.mui
MUIA_Coloradjust_Blue – (V4) [ISG], ULONG
MUIA_Coloradjust_Green – (V4) [ISG], ULONG
MUIA_Coloradjust_ModeID – (V4) [ISG], ULONG
MUIA_Coloradjust_Red – (V4) [ISG], ULONG
MUIA_Coloradjust_RGB – (V4) [ISG], ULONG *

Colorfield.mui
MUIA_Colorfield_Blue – (V4) [ISG], ULONG
MUIA_Colorfield_Green – (V4) [ISG], ULONG
MUIA_Colorfield_Pen – (V4) [..G], ULONG
MUIA_Colorfield_Red – (V4) [ISG], ULONG
MUIA_Colorfield_RGB – (V4) [ISG], ULONG *

Colorpanel.mui
Cycle.mui
MUIA_Cycle_Active – (V4) [ISG], LONG
MUIA_Cycle_Entries – (V4) [I..], STRPTR *

Dirlist.mui
MUIM_Dirlist_ReRead (V4)
MUIA_Dirlist_AcceptPattern – (V4) [IS.], STRPTR
MUIA_Dirlist_Directory – (V4) [ISG], STRPTR
MUIA_Dirlist_DrawersOnly – (V4) [IS.], BOOL
MUIA_Dirlist_FilesOnly – (V4) [IS.], BOOL
MUIA_Dirlist_FilterDrawers – (V4) [IS.], BOOL
MUIA_Dirlist_FilterHook – (V4) [IS.], struct Hook *
MUIA_Dirlist_MultiSelDirs – (V6) [IS.], BOOL
MUIA_Dirlist_NumBytes – (V4) [..G], LONG
MUIA_Dirlist_NumDrawers – (V4) [..G], LONG
MUIA_Dirlist_NumFiles – (V4) [..G], LONG
MUIA_Dirlist_Path – (V4) [..G], STRPTR
MUIA_Dirlist_RejectIcons – (V4) [IS.], BOOL
MUIA_Dirlist_RejectPattern – (V4) [IS.], STRPTR
MUIA_Dirlist_SortDirs – (V4) [IS.], LONG
MUIA_Dirlist_SortHighLow – (V4) [IS.], BOOL
MUIA_Dirlist_SortType – (V4) [IS.], LONG
MUIA_Dirlist_Status – (V4) [..G], LONG

Family.mui
MUIM_Family_AddHead (V8)
MUIM_Family_AddTail (V8)
MUIM_Family_Insert (V8)
MUIM_Family_Remove (V8)
MUIM_Family_Sort (V8)
MUIM_Family_Transfer (V8)
MUIA_Family_Child – (V8) [I..], Object *

Floattext.mui
MUIA_Floattext_Justify – (V4) [ISG], BOOL
MUIA_Floattext_SkipChars – (V4) [IS.], STRPTR
MUIA_Floattext_TabSize – (V4) [IS.], LONG
MUIA_Floattext_Text – (V4) [ISG], STRPTR

Gauge.mui
MUIA_Gauge_Current – (V4) [ISG], LONG
MUIA_Gauge_Divide – (V4) [ISG], BOOL
MUIA_Gauge_Horiz – (V4) [I..], BOOL
MUIA_Gauge_InfoText – (V7) [ISG], char *
MUIA_Gauge_Max – (V4) [ISG], LONG

Group.mui
MUIA_Group_ActivePage – (V5) [ISG], LONG
MUIA_Group_Child – (V4) [I..], Object *
MUIA_Group_Columns – (V4) [IS.], LONG
MUIA_Group_Horiz – (V4) [I..], BOOL
MUIA_Group_HorizSpacing – (V4) [IS.], LONG
MUIA_Group_PageMode – (V5) [IS.], BOOL
MUIA_Group_Rows – (V4) [IS.], LONG
MUIA_Group_SameHeight – (V4) [I..], BOOL
MUIA_Group_SameSize – (V4) [I..], BOOL
MUIA_Group_SameWidth – (V4) [I..], BOOL
MUIA_Group_Spacing – (V4) [IS.], LONG
MUIA_Group_VertSpacing – (V4) [IS.], LONG

Image.mui
MUIA_Image_FontMatch – (V4) [I..], BOOL
MUIA_Image_FontMatchHeight – (V4) [I..], BOOL
MUIA_Image_FontMatchWidth – (V4) [I..], BOOL
MUIA_Image_FreeHoriz – (V4) [I..], BOOL
MUIA_Image_FreeVert – (V4) [I..], BOOL
MUIA_Image_OldImage – (V4) [I..], struct Image *
MUIA_Image_Spec – (V4) [I..], char *
MUIA_Image_State – (V4) [IS.], LONG

List.mui
MUIM_List_Clear (V4)
MUIM_List_Exchange (V4)
MUIM_List_GetEntry (V4)
MUIM_List_Insert (V4)
MUIM_List_InsertSingle (V7)
MUIM_List_Jump (V4)
MUIM_List_Move (V9)
MUIM_List_NextSelected (V6)
MUIM_List_Redraw (V4)
MUIM_List_Remove (V4)
MUIM_List_Select (V4)
MUIM_List_Sort (V4)
MUIA_List_Active – (V4) [ISG], LONG
MUIA_List_AdjustHeight – (V4) [I..], BOOL
MUIA_List_AdjustWidth – (V4) [I..], BOOL
MUIA_List_CompareHook – (V4) [IS.], struct Hook *
MUIA_List_ConstructHook – (V4) [IS.], struct Hook *
MUIA_List_DestructHook – (V4) [IS.], struct Hook *
MUIA_List_DisplayHook – (V4) [IS.], struct Hook *
MUIA_List_Entries – (V4) [..G], LONG
MUIA_List_First – (V4) [..G], LONG
MUIA_List_Format – (V4) [ISG], STRPTR
MUIA_List_InsertPosition – (V9) [..G], LONG
MUIA_List_MultiTestHook – (V4) [IS.], struct Hook *
MUIA_List_Quiet – (V4) [.S.], BOOL
MUIA_List_SourceArray – (V4) [I..], APTR
MUIA_List_Title – (V6) [ISG], char *
MUIA_List_Visible – (V4) [..G], LONG

Listview.mui
MUIA_Listview_ClickColumn – (V7) [..G], LONG
MUIA_Listview_DefClickColumn – (V7) [ISG], LONG
MUIA_Listview_DoubleClick – (V4) [I.G], BOOL
MUIA_Listview_Input – (V4) [I..], BOOL
MUIA_Listview_List – (V4) [I..], Object *
MUIA_Listview_MultiSelect – (V7) [I..], LONG
MUIA_Listview_ScrollerPos – (V10) [I..], BOOL
MUIA_Listview_SelectChange – (V4) [..G], BOOL

Menustrip.mui
MUIA_Menustrip_Enabled – (V8) [ISG], BOOL

Menu.mui
MUIA_Menu_Enabled – (V8) [ISG], BOOL
MUIA_Menu_Title – (V8) [ISG], STRPTR

Menuitem.mui
MUIA_Menuitem_Checked – (V8) [ISG], BOOL
MUIA_Menuitem_Checkit – (V8) [ISG], BOOL
MUIA_Menuitem_Enabled – (V8) [ISG], BOOL
MUIA_Menuitem_Exclude – (V8) [ISG], LONG
MUIA_Menuitem_Shortcut – (V8) [ISG], char
MUIA_Menuitem_Title – (V8) [ISG], STRPTR
MUIA_Menuitem_Toggle – (V8) [ISG], BOOL
MUIA_Menuitem_Trigger – (V8) [..G], struct MenuItem *

Notify.mui
MUIM_CallHook (V4)
MUIM_FindUData (V8)
MUIM_GetUData (V8)
MUIM_KillNotify (V4)
MUIM_MultiSet (V7)
MUIM_NoNotifySet (V9)
MUIM_Notify (V4)
MUIM_Set (V4)
MUIM_SetAsString (V4)
MUIM_SetUData (V8)
MUIM_WriteLong (V6)
MUIM_WriteString (V6)
MUIA_AppMessage – (V5) [..G], struct AppMessage *
MUIA_HelpFile – (V4) [ISG], STRPTR (OBSOLETE)
MUIA_HelpLine – (V4) [ISG], LONG
MUIA_HelpNode – (V4) [ISG], STRPTR
MUIA_NoNotify – (V7) [.S.], BOOL
MUIA_Revision – (V4) [..G], LONG
MUIA_UserData – (V4) [ISG], ULONG
MUIA_Version – (V4) [..G], LONG

Palette.mui
MUIA_Palette_Entries – (V6) [I.G], struct MUI_Palette_Entry *
MUIA_Palette_Groupable – (V6) [ISG], BOOL
MUIA_Palette_Names – (V6) [ISG], char **

Popasl.mui
MUIA_Popasl_Active – (V7) [..G], BOOL
MUIA_Popasl_StartHook – (V7) [ISG], struct Hook *
MUIA_Popasl_StopHook – (V7) [ISG], struct Hook *
MUIA_Popasl_Type – (V7) [I.G], ULONG

Poplist.mui
MUIA_Poplist_Array – (V8) [I..], char **

Popobject.mui
MUIA_Popobject_Follow – (V7) [ISG], BOOL
MUIA_Popobject_Light – (V7) [ISG], BOOL
MUIA_Popobject_Object – (V7) [I.G], Object *
MUIA_Popobject_ObjStrHook – (V7) [ISG], struct Hook *
MUIA_Popobject_StrObjHook – (V7) [ISG], struct Hook *
MUIA_Popobject_Volatile – (V7) [ISG], BOOL
MUIA_Popobject_WindowHook – (V9) [ISG], struct Hook *

Popstring.mui
MUIM_Popstring_Close (V7)
MUIM_Popstring_Open (V7)
MUIA_Popstring_Button – (V7) [I.G], Object *
MUIA_Popstring_CloseHook – (V7) [ISG], struct Hook *
MUIA_Popstring_OpenHook – (V7) [ISG], struct Hook *
MUIA_Popstring_String – (V7) [I.G], Object *
MUIA_Popstring_Toggle – (V7) [ISG], BOOL

Prop.mui
MUIA_Prop_Entries – (V4) [ISG], LONG
MUIA_Prop_First – (V4) [ISG], LONG
MUIA_Prop_Horiz – (V4) [I.G], BOOL
MUIA_Prop_Slider – (V4) [ISG], BOOL
MUIA_Prop_Visible – (V4) [ISG], LONG

Radio.mui
MUIA_Radio_Active – (V4) [ISG], LONG
MUIA_Radio_Entries – (V4) [I..], STRPTR *

Rectangle.mui
MUIA_Rectangle_HBar – (V7) [I.G], BOOL
MUIA_Rectangle_VBar – (V7) [I.G], BOOL

Register.mui
MUIA_Register_Frame – (V7) [I.G], BOOL
MUIA_Register_Titles – (V7) [I.G], STRPTR *

Scale.mui
MUIA_Scale_Horiz – (V4) [ISG], BOOL

Scrmodelist.mui
Scrollbar.mui
Scrollgroup.mui
MUIA_Scrollgroup_Contents – (V4) [I..], Object *
MUIA_Scrollgroup_FreeHoriz – (V9) [I..], BOOL
MUIA_Scrollgroup_FreeVert – (V9) [I..], BOOL

Slider.mui
MUIA_Slider_Level – (V4) [ISG], LONG
MUIA_Slider_Max – (V4) [ISG], LONG
MUIA_Slider_Min – (V4) [ISG], LONG
MUIA_Slider_Quiet – (V6) [I..], BOOL
MUIA_Slider_Reverse – (V4) [ISG], BOOL

String.mui
MUIA_String_Accept – (V4) [ISG], STRPTR
MUIA_String_Acknowledge – (V4) [..G], STRPTR
MUIA_String_AttachedList – (V4) [I..], Object *
MUIA_String_BufferPos – (V4) [.SG], LONG
MUIA_String_Contents – (V4) [ISG], STRPTR
MUIA_String_DisplayPos – (V4) [.SG], LONG
MUIA_String_EditHook – (V7) [ISG], struct Hook *
MUIA_String_Format – (V4) [I.G], LONG
MUIA_String_Integer – (V4) [ISG], ULONG
MUIA_String_MaxLen – (V4) [I.G], LONG
MUIA_String_Reject – (V4) [ISG], STRPTR
MUIA_String_Secret – (V4) [I.G], BOOL

Text.mui
MUIA_Text_Contents – (V4) [ISG], STRPTR
MUIA_Text_HiChar – (V4) [I..], char
MUIA_Text_PreParse – (V4) [ISG], STRPTR
MUIA_Text_SetMax – (V4) [I..], BOOL
MUIA_Text_SetMin – (V4) [I..], BOOL

Virtgroup.mui
MUIA_Virtgroup_Height – (V6) [..G], LONG
MUIA_Virtgroup_Left – (V6) [ISG], LONG
MUIA_Virtgroup_Top – (V6) [ISG], LONG
MUIA_Virtgroup_Width – (V6) [..G], LONG

Volumelist.mui
Window.mui
MUIM_Window_GetMenuCheck (V4) (OBSOLETE)
MUIM_Window_GetMenuState (V4) (OBSOLETE)
MUIM_Window_ScreenToBack (V4)
MUIM_Window_ScreenToFront (V4)
MUIM_Window_SetCycleChain (V4)
MUIM_Window_SetMenuCheck (V4) (OBSOLETE)
MUIM_Window_SetMenuState (V4) (OBSOLETE)
MUIM_Window_ToBack (V4)
MUIM_Window_ToFront (V4)
MUIA_Window_Activate – (V4) [ISG], BOOL
MUIA_Window_ActiveObject – (V4) [.SG], Object *
MUIA_Window_AltHeight – (V4) [I.G], LONG
MUIA_Window_AltLeftEdge – (V4) [I.G], LONG
MUIA_Window_AltTopEdge – (V4) [I.G], LONG
MUIA_Window_AltWidth – (V4) [I.G], LONG
MUIA_Window_AppWindow – (V5) [I..], BOOL
MUIA_Window_Backdrop – (V4) [I..], BOOL
MUIA_Window_Borderless – (V4) [I..], BOOL
MUIA_Window_CloseGadget – (V4) [I..], BOOL
MUIA_Window_CloseRequest – (V4) [..G], BOOL
MUIA_Window_DefaultObject – (V4) [ISG], Object *
MUIA_Window_DepthGadget – (V4) [I..], BOOL
MUIA_Window_DragBar – (V4) [I..], BOOL
MUIA_Window_FancyDrawing – (V8) [ISG], BOOL
MUIA_Window_Height – (V4) [I.G], LONG
MUIA_Window_ID – (V4) [ISG], ULONG
MUIA_Window_InputEvent – (V4) [..G], struct InputEvent *
MUIA_Window_LeftEdge – (V4) [I.G], LONG
MUIA_Window_Menu – (V4) [I..], struct NewMenu * (OBSOLETE)
MUIA_Window_MenuAction – (V8) [ISG], ULONG
MUIA_Window_Menustrip – (V8) [I..], Object *
MUIA_Window_MouseObject – (V10) [..G], Object *
MUIA_Window_NeedsMouseObject – (V10) [I..], BOOL
MUIA_Window_NoMenus – (V4) [IS.], BOOL
MUIA_Window_Open – (V4) [.SG], BOOL
MUIA_Window_PublicScreen – (V6) [ISG], STRPTR
MUIA_Window_RefWindow – (V4) [IS.], Object *
MUIA_Window_RootObject – (V4) [I..], Object *
MUIA_Window_Screen – (V4) [ISG], struct Screen *
MUIA_Window_ScreenTitle – (V5) [ISG], STRPTR
MUIA_Window_SizeGadget – (V4) [I..], BOOL
MUIA_Window_SizeRight – (V4) [I..], BOOL
MUIA_Window_Sleep – (V4) [.SG], BOOL
MUIA_Window_Title – (V4) [ISG], STRPTR
MUIA_Window_TopEdge – (V4) [I.G], LONG
MUIA_Window_Width – (V4) [I.G], LONG
MUIA_Window_Window – (V4) [..G], struct Window *