A colour is an object representing a Red, Green, Blue (RGB) combination of primary colours, and is used to determine drawing colours. See the entry for wxColourDatabase for how a pointer to a predefined, named colour may be returned instead of creating a new colour.
wxColour::wxColour
voidwxColourchar red, char green, char blue
voidwxColourchar * colour_name
Construct a colour object from the RGB values or using a colour name (uses wxTheColourDatabase).
wxColour::Get
voidGetchar * red, char * green, char * blue
Gets the RGB values - pass pointers to three char variables.
wxColour::Set
voidSetchar red, char green, char blue
Sets the RGB value.