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---> Introduction

Requirements
Hardware
- minimum 68030 processor with FPU
- AGA or graphics board
- Minimum 600x420 Pixel screen for startup
- minimum 8 MB free memory
- minimum 30 MB free harddisk space
Software
- minimum operation system V39 (3.0)
- MUI 3.8 (demoversion on the Wildfire\7 CD)
Recommended for all common 2D Operations
- 68030 FPU 50 MHZ
- AGA
- 16 MB Memory
Recommended for high end 3D Special Effects
- 68060 FPU 50 MHZ
- AGA
- 32 MB Memory
Recommended for High-End Operations using professional video resolution
- 68060 FPU 50 MHZ + PPC 604e
- GFX-Board
- 64 MB Memory
Authors
-
Wildfire, Parts of the YAFA-concept, Animations
Andreas Maschke (WK-Artworks)
Gr. Altefähre 24-26
23552 Lübeck
Germany
For questions concerning development of Third-Party-PlugIns or other
development related informations contact the author at:
email: thargor@lynet.de
-
Ideas, Documentation, Moral Support, Beta-Testing, Animations:
Andreas Küssner
Marrinksweg 5
48531 Nordhorn
Germany
EMail: eksec@eure.de (FULL Wildfire-Support)
Phone: ++49 (0)5921/330420 18 - 20 o`clock weekdays
-
YAFA Player, YAFA-concept, Ideas
Michael Henke (Smack/Infect)
Praetoriusstr. 1/205
06124 Halle/Saale
Germany
EMail: epgbd@cluster1.urz.Uni-Halle.DE
Copyright
The program WF is Copyright (c) 1996-98 WK-Artworks (Andreas Maschke).
All rights reserved.
Commercial use is prohibited, if you want to use it for commercial purposes
you have to get an explicit permission from the author first.
There are two different versions:
-
Demo-Version:
It is allowed to charge a fee to recover distribution costs, but no profit
may be made by selling or otherwise distributing the program. It is not
allowed to distribute only parts of the package or a modified program.
-
Commercial Version:
It's strictly forbidden to give the commercial version to other users !
Giving this Version to other users, using commercial Versions that you did
not receive from us for your personal use is considered as an act of
software piracy!
It is not allowed to disassemble or otherwise reverse engineer
any part of one of the Wildfire-related programs.
Disclaimer
No guarantee is given nor implied that this program is fit for any use.
The program and the information within this text are provided on "AS-IS"
basis. The entire risk as to its quality and performance is with the user.
In no event will the author be liable for direct, indirect, incidental or
consequential damages resulting from any defect in the program. The author
reserves the right to make changes to the program or the documentation
without notice.
How to order
Wildfire is available through our commercial distributor Oberland.
Contact eksec@eure.de for the latest details or just write to Oberland
Computer:
Oberland Computer
In der Schneithohl 5
61476 Kronberg
Germany
Tel. ++49-(0)6173-6080
email: info@oberland.com
It`ll come on a CD with lots of examples.
The PPC and the so called Amiga-classic version are on one CD (so there are
no price differences between them from Release 7 on)
It`ll cost about 299 DM.
Main Features:
- full PowerPC- and CyberGraphX-support
- (really) easy to use MUI interface
- preview for almost any operation (including realtime previews)
- effect-generator featuring time-dependant parameters via envelopes
- a stunning library of effect-PlugIns (over 100) which can be
combined in nearly any manner
- some really unique effects
- 3D-engine with multiple lightsources, transparency and phong-shading
- superposition of 3D-effects (PowerPlugs!)
- superposition of Lightwave-objects and images in the threedimensional space
- 3D fonts
- loading of PlugIns at any time
- Envelope-Editor
- Timecodes-Editor
- Transition-Maker for easy creation of transitions between two animations
- easy-to-use Player-interface
- AnimInfo-function displaying size-profiles etc.
- gadgets which handle mathematical expressions instead of only plain numbers
- ARexx-port
- import of images from other programs
- fast and comfortable Converter:
- input: YAFA, ANIM5/7/8, mpeg, image-sequences, qt, avi
- output: YAFA, ANIM5/7/8, mpeg, image-sequences
- and many more
Thanks:
We want to thank all the people who helped us developing and distributing
Wildfire, especially: (in alphabtical order)
-
Bohus Blahut (bohus@xnet.com)
-
Ed Vishoot (edv@infinet.com)
-
Jernej Pecjak (jernej.pecjak@kiss.uni-lj.si)
-
Joe Sera (joesera@liii.com)
-
Jürgen Wesendonk
-
Michael Burkhardt (iom@hof.de)
-
Oberland Computer
-
Ole Barnkob Kaas (obk@get2net.dk)
-
Silke Brand
-
All Amiga Magazines
Main <---
---> Introduction
©1998 WK-Artworks