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Swing 1 & 2
The Swing pages contain the components from the Swing graphical user interface library.
Button (JButton)
A JButton allows the user to indicate when an action should be performed. It can hold a single line of text, whose alignment and position can be specified relative to an icon. Several different icons can be specified to indicate the various states of the JButton. A keyboard mnemonic can also be specified.
A JButton will generate an ActionEvent when the JButton is pressed.
A JButton will generate a ChangeEvent whenever the button changes state (i.e. is pressed, is released, etc...)
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