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Flyer


A Flyer is a container which can perform some simple marque-style animation. Any part or set of parts in a layout can be placed in a Flyer. The user can indicate in the properties page the number of pixels per second in the vertical and horizontal directions that the part should move. The user can also indicate the frame rate, as well as the size of the bounding box.

The horizontal and vertical bounce checkboxes indicate whether the part should reverse directions when hitting the side of the bounding box or wrap to the other side. The horizontal and vertical runoff checkboxes indicate whether the part should be allowed to completely move out of the bounding box or only touch the side. Start and Stop buttons are provided so that the user may easily test the animation. A Flyer should be started and stopped programmatically, though, using its start() and stop() methods.


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