RenderStateManager.PointSizeMin Property |
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Specifies the minimum size to which point sprites can be set.
Visual Basic .NET Public Property PointSizeMin As Single C# public float PointSizeMin { get; set; } Managed C++ public: __property float get_PointSizeMin();
public: __property void set_PointSizeMin(float);JScript .NET public function get PointSizeMin() : float
public function set PointSizeMin(float);
System.Single . Floating-point value that specifies the minimum size of point sprites.
This property is read/write.
The default value is 1.0f. The range for this value is greater than or equal to 0.0f.
Point sprites are clamped to the specified size during rendering.
Setting the size to less than 1.0 results in points dropping out if the point does not cover a pixel center and antialiasing is disabled. Points also will drop out if the size is less than 1.0, if they are being rendered with reduced intensity, and if antialiasing is enabled.
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