Microsoft DirectX 9.0 SDK Update (October 2004)

UnsafeNativeMethods.Vector2.Transform Method

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Note: This documentation is preliminary and is subject to change.

Transforms a 2-D vector or an array of 2-D vectors by a given matrix.

Note: For programming in Microsoft® Visual Basic® .NET or Microsoft® JScript® .NET, use the equivalent method in the Microsoft.DirectX structures.

Definition

Visual Basic .NET Public Shared Function Transform( _
    ByVal pOut As Vector4, _
    ByVal pSource As Vector2, _
    ByVal pSourceMatrix As Matrix _
) As Vector4
C# public static Vector4 Transform(
    Vector4 pOut,
    Vector2 pSource,
    Matrix pSourceMatrix
);
Managed C++ public: static Vector4 Transform(
    Vector4 pOut,
    Vector2 pSource,
    Matrix pSourceMatrix
);
JScript .NET public static function Transform(
    pOut : Vector4,
    pSource : Vector2,
    pSourceMatrix : Matrix
) : Vector4;

Parameters

pOut Microsoft.DirectX.Vector4. A Vector4 structure that is the result of the method.
pSource Microsoft.DirectX.Vector2. Source Vector2 structure.
pSourceMatrix Microsoft.DirectX.Matrix. Source Matrix structure.

Return Value

Microsoft.DirectX.Vector4 . A Vector4 structure that is the result of the method.

Remarks

This method transforms the pSource vector (x, y, 0, 1) by the matrix pSourceMatrix.

The return value for this method is the same value returned in the pOut parameter. Resultantly, the Transform method can be used as a parameter for another method.

See Also


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