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UnsafeNativeMethods.Vector4.Cross Method |
Language: |
Determines the cross product in four dimensions.
Visual Basic .NET Public Shared Function Cross( _
ByVal pOut As Vector4, _
ByVal pV1 As Vector4, _
ByVal pV2 As Vector4, _
ByVal pV3 As Vector4 _
) As Vector4C# public static Vector4 Cross(
Vector4 pOut,
Vector4 pV1,
Vector4 pV2,
Vector4 pV3
);Managed C++ public: static Vector4 Cross(
Vector4 pOut,
Vector4 pV1,
Vector4 pV2,
Vector4 pV3
);JScript .NET public static function Cross(
pOut : Vector4,
pV1 : Vector4,
pV2 : Vector4,
pV3 : Vector4
) : Vector4;
pOut Microsoft.DirectX.Vector4. A Vector4 structure that is the cross product. pV1 Microsoft.DirectX.Vector4. Source Vector4 structure. pV2 Microsoft.DirectX.Vector4. Source Vector4 structure. pV3 Microsoft.DirectX.Vector4. Source Vector4 structure.
Microsoft.DirectX.Vector4 . A Vector4 structure that is the cross product.
The return value for this method is the same value returned in the pOut parameter. Resultantly, the Cross method can be used as a parameter for another method.
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