TextureShader.SetValue Method |
Language: |
Sets an array of Int32 values.
Visual Basic .NET Public Sub SetValue( _
ByVal constant As EffectHandle, _
ByVal n() As Integer _
)C# public void SetValue(
EffectHandle constant,
int[] n
);Managed C++ public: void SetValue(
EffectHandle *constant,
int n __gc[]
);JScript .NET public function SetValue(
constant : EffectHandle,
n : int[]
);
constant Microsoft.DirectX.Direct3D.EffectHandle. An EffectHandle object that represents the unique identifier to a constant. n System.Int32[]. An array of Int32 values to set.
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