Microsoft DirectX 9.0 SDK Update (October 2004)

Quaternion.RotationAxis Method

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Note: This documentation is preliminary and is subject to change.

Builds a quaternion that is rotated around an arbitrary axis.

Definition

Visual Basic .NET Public Shared Function RotationAxis( _
    ByVal v As Vector3, _
    ByVal angle As Single _
) As Quaternion
C# public static Quaternion RotationAxis(
    Vector3 v,
    float angle
);
Managed C++ public: static Quaternion RotationAxis(
    Vector3 v,
    float angle
);
JScript .NET public static function RotationAxis(
    v : Vector3,
    angle : float
) : Quaternion;

Parameters

v Microsoft.DirectX.Vector3. A Vector3 structure that identifies the axis about which to rotate the quaternion.
angle System.Single. Angle of rotation, in radians. Angles are measured clockwise when looking along the rotation axis toward the origin.

Return Value

Microsoft.DirectX.Quaternion . A Quaternion structure that is rotated around the specified axis.

See Also


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