Microsoft DirectX 9.0 SDK Update (October 2004)

Mesh.Polygon Method

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Note: This documentation is preliminary and is subject to change.

Uses a left-handed coordinate system to create a mesh that contains an n-sided polygon.

Definition

Visual Basic .NET Public Shared Function Polygon( _
    ByVal device As Device, _
    ByVal length As Single, _
    ByVal sides As Integer, _
    ByRef adjacency As GraphicsStream _
) As Mesh
C# public static Mesh Polygon(
    Device device,
    float length,
    int sides,
    out GraphicsStream adjacency
);
Managed C++ public: static Mesh* Polygon(
    Device *device,
    float length,
    int sides,
    GraphicsStream **adjacency
);
JScript .NET public static function Polygon(
    device : Device,
    length : float,
    sides : int,
    adjacency : GraphicsStream
) : Mesh;

Parameters

device Microsoft.DirectX.Direct3D.Device. A Device object that represents the device associated with the created polygon mesh.
length System.Single. Length of each side.
sides System.Int32. Number of sides for the polygon; must be greater than or equal to 3.
adjacency Microsoft.DirectX.GraphicsStream. A GraphicsStream containing three Int32 Leave Site values per face that specify the three neighbors for each face in the mesh.

Return Value

Microsoft.DirectX.Direct3D.Mesh . A Mesh object that represents the polygon mesh.

Remarks

The created polygon is centered at the origin.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.

See Also


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