Microsoft DirectX 9.0 SDK Update (October 2004)

ShaderConstantInformation Structure

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Note: This documentation is preliminary and is subject to change.

Contains shader constant information.

Definition

Visual Basic .NET Public Structure ShaderConstantInformation
C# public struct ShaderConstantInformation
Managed C++ public __value struct ShaderConstantInformation
JScript .NET In JScript .NET, you can use structures, but you cannot define your own.

Members Table

Method Description
ShaderConstantInformation Initializes a new instance of the ShaderConstantInformation class.
ToString Obtains a string representation of the current instance.
Property Description
DefaultValue Retrieves or sets the offset, in bytes, to the string that contains the default value of the shader constant.
Name Retrieves or sets the offset, in bytes, to the name of the shader constant.
RegisterCount Retrieves or sets the number of registers.
RegisterIndex Retrieves or sets the register index.
RegisterSet Retrieves or sets a value from the RegisterSet enumeration that specifies the shader register data type.
TypeInformation Retrieves or sets the offset, in bytes, to the type information of a shader constant.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

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