Note: This documentation is preliminary and is subject to change.
Definition
Visual Basic .NET
Public Enum JoystickOffset
C#
public enum JoystickOffset
Managed C++
__value public enum JoystickOffset
JScript .NET
public enum JoystickOffset
Members
Member
Value
Description
Y
4
X
0
Button62
110
Button61
109
Button60
108
Button59
107
Button58
106
Button57
105
Button56
104
Button55
103
Button54
102
Button53
101
Button52
100
Button51
99
Button50
98
Button49
97
Button48
96
Button47
95
Button46
94
Button45
93
Button44
92
Button43
91
Button42
90
Button41
89
Button40
88
Button39
87
Button38
86
Button37
85
Button36
84
Button35
83
Button34
82
Button33
81
Button32
80
Button31
79
Button30
78
Button29
77
Button28
76
Button27
75
Button26
74
Button25
73
Button24
72
Button23
71
Button22
70
Button21
69
Button20
68
Button19
67
Button18
66
Button17
65
Button16
64
Button15
63
Button14
62
Button13
61
Button12
60
Button11
59
Button10
58
Button9
57
Button8
56
Button7
55
Button6
54
Button5
53
Button4
52
Button3
51
Button2
50
Button1
49
Button0
48
PointOfView3
44
PointOfView2
40
PointOfView1
36
PointOfView0
32
Slider1
28
Two additional axis values (formerly called the u-axis and v-axis) whose semantics depend on the joystick. Use the Inputdevice9Getobjectinfo method to obtain semantic information about these values.
Slider0
24
Two additional axis values (formerly called the u-axis and v-axis) whose semantics depend on the joystick. Use the Inputdevice9Getobjectinfo method to obtain semantic information about these values.
RZ
20
Z-axis rotation (often called the rudder). If the joystick does not have this axis, the value is 0.
RY
16
Y-axis rotation. If the joystick does not have this axis, the value is 0.
RX
12
X-axis rotation. If the joystick does not have this axis, the value is 0.