RenderStateManager.StencilZBufferFail Property |
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Retrieves or sets the stencil operation to perform if the stencil test passes and the depth test (z-test) fails.
Visual Basic .NET Public Property StencilZBufferFail As StencilOperation C# public StencilOperation StencilZBufferFail { get; set; } Managed C++ public: __property StencilOperation get_StencilZBufferFail();
public: __property void set_StencilZBufferFail(StencilOperation);JScript .NET public function get StencilZBufferFail() : StencilOperation
public function set StencilZBufferFail(StencilOperation);
Microsoft.DirectX.Direct3D.StencilOperation . Value of the StencilOperation enumeration that represents the value of the stencil operation to set or retrieve.
This property is read/write.
The default value is StencilOperation.Keep.
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