Microsoft DirectX 9.0 SDK Update (October 2004)

Plane.IntersectLine Method

Language:

Note: This documentation is preliminary and is subject to change.

Finds the intersection between a plane and a line.

Definition

Visual Basic .NET Public Shared Function IntersectLine( _
    ByVal p As Plane, _
    ByVal v1 As Vector3, _
    ByVal v2 As Vector3 _
) As Vector3
C# public static Vector3 IntersectLine(
    Plane p,
    Vector3 v1,
    Vector3 v2
);
Managed C++ public: static Vector3 IntersectLine(
    Plane p,
    Vector3 v1,
    Vector3 v2
);
JScript .NET public static function IntersectLine(
    p : Plane,
    v1 : Vector3,
    v2 : Vector3
) : Vector3;

Parameters

p Microsoft.DirectX.Plane. Source Plane structure.
v1 Microsoft.DirectX.Vector3. Source Vector3 structure that defines a line starting point.
v2 Microsoft.DirectX.Vector3. Source Vector3 structure that defines a line ending point.

Return Value

Microsoft.DirectX.Vector3 . A Vector3 structure that is the intersection between the specified plane and line.

Remarks

If the line is parallel to the plane, a Vector3 structure set to (0, 0, 0) is returned.


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center