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CacheUtilization.PostTransformVertexCacheHitRate Property |
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Retrieves the hit rate for finding transformed vertices in the vertex cache.
Visual Basic .NET Public ReadOnly Property PostTransformVertexCacheHitRate As Single C# public float PostTransformVertexCacheHitRate { get; } Managed C++ public: __property float get_PostTransformVertexCacheHitRate(); JScript .NET public function get PostTransformVertexCacheHitRate() : float
System.Single . A Single
This property is read-only.value that represents the hit rate for finding transformed vertices in the vertex cache.
The graphics processing unit (GPU) is designed to transform indexed vertices and store them in a vertex cache. If you are using meshes, Mesh.Optimize may result in better vertex cache utilization.
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