Microsoft DirectX 9.0 SDK Update (October 2004)

BoneCombination Structure

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Note: This documentation is preliminary and is subject to change.

Describes a subset of the mesh that has the same attribute and bone combination.

Definition

Visual Basic .NET Public Structure BoneCombination
C# public struct BoneCombination
Managed C++ public __value struct BoneCombination
JScript .NET In JScript .NET, you can use structures, but you cannot define your own.

Members Table

Method Description
BoneCombination Creates a new instance of the BoneCombination structure.
ToString Obtains a string representation of the current instance.
Property Description
AttributeId Retrieves or sets the attribute table identifier.
BoneId Retrieves or sets an array of values that identify each of the bones that can be drawn in a single drawing call.
FaceCount Retrieves or sets the face count for the bone combination.
FaceStart Retrieves or sets the starting face for the bone combination.
VertexCount Retrieves or sets the vertex count of the bone combination.
VertexStart Retrieves or sets the starting vertex in the bone combination.

Remarks

The subset of the mesh that BoneCombination describes can be rendered in a single drawing call.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

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