RenderStateManager.IndexedVertexBlendEnable Property

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Note: This documentation is preliminary and is subject to change.

Enables or disables indexed vertex blending.

Definition

Visual Basic .NET Public Property IndexedVertexBlendEnable As Boolean
C# public bool IndexedVertexBlendEnable { get; set; }
Managed C++ public: __property bool get_IndexedVertexBlendEnable();
public: __property void set_IndexedVertexBlendEnable(bool);
JScript .NET public function get IndexedVertexBlendEnable() : boolean
public function set IndexedVertexBlendEnable(boolean);

Property Value

System.Boolean . Set to true to enable indexed vertex blending, or false to disable it.

This property is read/write. 

Remarks

The default value is false.

When indexed vertex blending is disabled and vertex blending is enabled through RenderStateManager.VertexBlend, it is equivalent to having matrix indices 0, 1, 2, and 3 in every vertex.

If indexed vertex blending is enabled (set to true), the user must pass matrix indices with every vertex.


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