Microsoft DirectX 9.0 SDK Update (October 2004)

UnsafeNativeMethods.Vector2.TransformArray Method

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Note: This documentation is preliminary and is subject to change.

Transforms an array of 2-D vectors by a given matrix.

Note: For programming in Microsoft® Visual Basic® .NET or Microsoft® JScript® .NET, use the equivalent method in the Microsoft.DirectX structures.

Definition

Visual Basic .NET Public Shared Function TransformArray( _
    ByVal pOut As Vector4, _
    ByVal outStride As Integer, _
    ByVal pSource As Vector2, _
    ByVal vectorStride As Integer, _
    ByVal pSourceMatrix As Matrix, _
    ByVal count As Integer _
) As Vector4
C# public static Vector4 TransformArray(
    Vector4 pOut,
    int outStride,
    Vector2 pSource,
    int vectorStride,
    Matrix pSourceMatrix,
    int count
);
Managed C++ public: static Vector4 TransformArray(
    Vector4 pOut,
    int outStride,
    Vector2 pSource,
    int vectorStride,
    Matrix pSourceMatrix,
    int count
);
JScript .NET public static function TransformArray(
    pOut : Vector4,
    outStride : int,
    pSource : Vector2,
    vectorStride : int,
    pSourceMatrix : Matrix,
    count : int
) : Vector4;

Parameters

pOut Microsoft.DirectX.Vector4. A Vector4 structure that is the result of the method.
outStride System.Int32. Stride between vectors in the output data stream.
pSource Microsoft.DirectX.Vector2. Source Vector2 structure.
vectorStride System.Int32. Stride between vectors in the input data stream.
pSourceMatrix Microsoft.DirectX.Matrix. Source Matrix structure.
count System.Int32. Number of elements in the array.

Return Value

Microsoft.DirectX.Vector4 . A Vector4 structure that is the result of the method.

Remarks

This method transforms the array of vectors, pSource (x, y, 0, 1), by the matrix pSourceMatrix.

The return value for this method is the same value returned in the pOut parameter. Resultantly, the TransformArray method can be used as a parameter for another method.


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