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Check for Shader Support |
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This example shows how to check the hardware device for shader support.
To determine whether the hardware device supports shaders, Microsoft® Direct3D® allows the application to check the shader version.
To check for shader support:
[C#]
public bool CheckShaderSupport() { Version v1_1 = new Version(1,1); // check version is at least shader 1.1 // retrieve the device caps Caps caps = Manager.GetDeviceCaps(0, DeviceType.Hardware); // check the supported shader version if ((caps.VertexShaderVersion >= v1_1) && (caps.PixelShaderVersion >= v1_1)) { return true; } return false; }
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