Compare Enumeration
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Language: |
Note: This documentation is preliminary and is subject to change.
Defines the supported compare functions in the RenderStateManager class type.
Definition
Visual Basic .NET |
Public Enum Compare |
C# |
public enum Compare |
Managed C++ |
__value public enum Compare |
JScript .NET |
public enum Compare |
Members
Member |
Value |
Description |
Always |
8 |
Always pass the test. |
Never |
1 |
Always fail the test. |
GreaterEqual |
7 |
Accept the new pixel if its value is greater than or equal to the value of the current pixel. |
NotEqual |
6 |
Accept the new pixel if its value does not equal the value of the current pixel. |
Greater |
5 |
Accept the new pixel if its value is greater than the value of the current pixel. |
LessEqual |
4 |
Accept the new pixel if its value is less than or equal to the value of the current pixel. |
Equal |
3 |
Accept the new pixel if its value is equal to the value of the current pixel. |
Less |
2 |
Accept the new pixel if its value is less than the value of the current pixel. |
Remarks
The StencilFunction, AlphaFunction, CounterClockwiseStencilFunction, and ZBufferFunction properties use this enumeration.
Enumeration Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) |
Strong Name |
Microsoft.DirectX.Direct3D,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
See Also
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