Microsoft DirectX 9.0 SDK Update (October 2004)

Mesh.LoadHierarchy Method

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Note: This documentation is preliminary and is subject to change.

Loads the first frame hierarchy from a Stream Leave Site.

Overload List

public static AnimationRootFrame LoadHierarchy(Stream, int, MeshFlags, Device, AllocateHierarchy, LoadUserData);
public static AnimationRootFrame LoadHierarchy(Stream, MeshFlags, Device, AllocateHierarchy, LoadUserData);

Remarks

All meshes in the file are collapsed into one output mesh. If the file contains a frame hierarchy, all of the transformations are applied to the mesh.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.


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