Microsoft DirectX 9.0 SDK Update (October 2004)

MatrixStack.ScaleLocal Method

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Note: This documentation is preliminary and is subject to change.

Determines the product of the computed scale matrix composed from the given point (x, y, and z) and the current matrix.

Definition

Visual Basic .NET Public Sub ScaleLocal( _
    ByVal x As Single, _
    ByVal y As Single, _
    ByVal z As Single _
)
C# public void ScaleLocal(
    float x,
    float y,
    float z
);
Managed C++ public: void ScaleLocal(
    float x,
    float y,
    float z
);
JScript .NET public function ScaleLocal(
    x : float,
    y : float,
    z : float
);

Parameters

x System.Single. Floating-point value that represents the scaling component in the x-direction.
y System.Single. Floating-point value that represents the scaling component in the y-direction.
z System.Single. Floating-point value that represents the scaling component in the z-direction.

Remarks

This method left-multiplies the current matrix with the computed scale matrix. The transformation is about the local origin of the object.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.

See Also


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