Microsoft DirectX 9.0 SDK Update (October 2004)

BufferDescription.CanGetCurrentPosition Property

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Note: This documentation is preliminary and is subject to change.

Determines whether the application can get a more accurate play cursor.

Definition

Visual Basic .NET Public Property CanGetCurrentPosition As Boolean
C# public bool CanGetCurrentPosition { get; set; }
Managed C++ public: __property bool get_CanGetCurrentPosition();
public: __property void set_CanGetCurrentPosition(bool);
JScript .NET public function get CanGetCurrentPosition() : boolean
public function set CanGetCurrentPosition(boolean);

Property Value

System.Boolean . This value is set to true if the application can get a more accurate play cursor from the buffer; otherwise, false.

This property is read/write. 

Remarks

The Buffer.GetCurrentPosition method uses the new behavior of the play cursor. In Microsoft® DirectSound® included with Microsoft DirectX® 1, the play cursor was significantly ahead of the actual playing sound on emulated sound cards; it was directly behind the write cursor. Now, if CanGetCurrentPosition is set to true, the application can get a more accurate play cursor. If this property is set to false, the old behavior is preserved for compatibility.

CanGetCurrentPosition affects only emulated sound cards. If a DirectSound driver is present, the play cursor is accurate for DirectSound in all versions of DirectX.


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