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PrtSplitMeshVertexData.VertexRemap Property |
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Retrieves or sets the vertex in the original mesh to which this split mesh vertex corresponds.
Visual Basic .NET Public Property VertexRemap As Integer C# public int VertexRemap { get; set; } Managed C++ public: __property int get_VertexRemap();
public: __property void set_VertexRemap(int);JScript .NET public function get VertexRemap() : int
public function set VertexRemap(int);
System.Int32 . Vertex in the original mesh to which this split mesh vertex corresponds.
This property is read/write.
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