ProgressiveMesh.TrimByFaces Method
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Note: This documentation is preliminary and is subject to change.
Modifies the minimum and maximum level of detail (LOD) of a ProgressiveMesh object.
Definition
Visual Basic .NET |
Public Sub TrimByFaces( _ ByVal newFacesMin As Integer, _ ByVal newFacesMax As Integer _ ) |
C# |
public void TrimByFaces( int newFacesMin, int newFacesMax ); |
Managed C++ |
public: void TrimByFaces( int newFacesMin, int newFacesMax ); |
JScript .NET |
public function TrimByFaces( newFacesMin : int, newFacesMax : int ); |
Parameters
newFacesMin
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System.Int32. New minimum number of faces. This value must fall between the current minimum and maximum number of faces. |
newFacesMax
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System.Int32. New maximum number of faces. This value must fall between the current minimum and maximum number of faces. |
Remarks
Exceptions
InvalidCallException
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The method call is invalid. For example, a method's parameter might contain an invalid value. |
OutOfMemoryException  |
Microsoft® Direct3D® could not allocate sufficient memory to complete the call. |
See Also
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