ProgressiveMesh.OptimizeBaseLevelOfDetail Method
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Note: This documentation is preliminary and is subject to change.
Optimizes the base level of detail (LOD) part of a ProgressiveMesh object.
Definition
Visual Basic .NET |
Public Sub OptimizeBaseLevelOfDetail( _ ByVal flags As MeshFlags, _ ByRef faceRemap As Integer _ ) |
C# |
public void OptimizeBaseLevelOfDetail( MeshFlags flags, out int faceRemap ); |
Managed C++ |
public: void OptimizeBaseLevelOfDetail( MeshFlags flags, int *faceRemap ); |
JScript .NET |
public function OptimizeBaseLevelOfDetail( flags : MeshFlags, faceRemap : int ); |
Parameters
Remarks
Exceptions
InvalidCallException
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The method call is invalid. For example, a method's parameter might contain an invalid value. |
OutOfMemoryException  |
Microsoft® Direct3D® could not allocate sufficient memory to complete the call. |
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