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AddressCaps.SupportsIndependentUV Property |
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Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates.
Visual Basic .NET Public ReadOnly Property SupportsIndependentUV As Boolean C# public bool SupportsIndependentUV { get; } Managed C++ public: __property bool get_SupportsIndependentUV(); JScript .NET public function get SupportsIndependentUV() : boolean
System.Boolean . Value that is true if the device supports separating the texture-addressing modes of the u and v coordinates, or false if it does not.
This property is read-only.
This property's ability corresponds to the SamplerStateManager.AddressU and SamplerStateManager.AddressV render-state values.
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