TextureShader.SetValue Method

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Note: This documentation is preliminary and is subject to change.

Sets an array of Single Leave Site values.

Definition

Visual Basic .NET Public Sub SetValue( _
    ByVal constant As EffectHandle, _
    ByVal f() As Single _
)
C# public void SetValue(
    EffectHandle constant,
    float[] f
);
Managed C++ public: void SetValue(
    EffectHandle *constant,
    float f __gc[]
);
JScript .NET public function SetValue(
    constant : EffectHandle,
    f : float[]
);

Parameters

constant Microsoft.DirectX.Direct3D.EffectHandle. An EffectHandle object that represents the unique identifier to a constant.
f System.Single[]. An array of Single Leave Site values to set.

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