Note: This documentation is preliminary and is subject to change.
Sets floating-point vertex shader constants.
Definition
Visual Basic .NET
Public Sub SetVertexShaderConstantSingle( _ ByVal startRegister As Integer, _ ByVal constantData As GraphicsStream, _ ByVal numberRegisters As Integer _ )
C#
public voidSetVertexShaderConstantSingle( intstartRegister, GraphicsStreamconstantData, intnumberRegisters );