DisplacementParameter Structure
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Language: |
Note: This documentation is preliminary and is subject to change.
Contains mesh geometry displacement parameters.
Definition
Visual Basic .NET |
Public Structure DisplacementParameter |
C# |
public struct DisplacementParameter |
Managed C++ |
public __value struct DisplacementParameter |
JScript .NET |
In JScript .NET, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method |
Description |
DisplacementParameter
|
Initializes a new instance of the DisplacementParameter class. |
ToString
|
Obtains a string representation of the current instance. |
Properties
Property |
Description |
LevelOfDetailBias
|
Retrieves or sets the level-of-detail bias value. |
MagFilter
|
Retrieves or sets the texture filter to use in magnification. |
MinFilter
|
Retrieves or sets the texture filter to use in minification. |
MipFilter
|
Retrieves or sets the texture filter for mipmapping. |
Texture
|
Retrieves or sets a texture for displacement mapping. |
Wrap
|
Retrieves or sets the texture address wrap mode. |
Remarks
Displacement maps can be 2-D textures only. Mipmapping is ignored for nonadaptive tessellation.
Structure Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) |
Strong Name |
Microsoft.DirectX.Direct3DX,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
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