Microsoft DirectX 9.0 SDK Update (October 2004)

EffectHandle Class

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Note: This documentation is preliminary and is subject to change.

Represents a handle to specific effects.

Definition

Visual Basic .NET NotInheritable Public Class EffectHandle
   Inherits Object 
C# public sealed class EffectHandle : Object
Managed C++ public __gc __sealed class EffectHandle  : public Object
JScript .NET public class EffectHandle extends Object

Members Table

Method Description
Equals Returns a value that indicates whether the current instance is equal to a specified object.
Finalize Allows the EffectHandle object to free resources before it is destroyed by the garbage collector.
static (Shared in Visual Basic .NET) FromString Creates an effect handle object from a string.
GetHashCode Returns the hash code for the current instance.
static (Shared in Visual Basic .NET) op_Equality Compares the current instance of a class to another instance to determine whether they are the same.
static (Shared in Visual Basic .NET) op_Implicit This method has the same functionality as FromString, but is not supported.
static (Shared in Visual Basic .NET) op_Inequality Compares the current instance of a class to another instance to determine whether they are different.

Inheritance Hierarchy

Object Leave Site
EffectHandle

Remarks

An EffectHandle object is used as a unique identifier for a specific effect. Methods that work with effects often require the effect handle object of the effect.

Class Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

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