Microsoft DirectX 9.0 SDK Update (October 2004)

AttributeWeights.TextureCoordinate Property

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Note: This documentation is preliminary and is subject to change.

Retrieves or sets a numerical value that indicates the degree to which texture coordinate data is used in simplification operations.

Definition

Visual Basic .NET Public Property TextureCoordinate As Single()
C# public float[] TextureCoordinate { get; set; }
Managed C++ public: __property float get_TextureCoordinate();
public: __property void set_TextureCoordinate(float);
JScript .NET public function get TextureCoordinate() : float[]
public function set TextureCoordinate(float[]);

Property Value

System.Single[] .

This property is read/write. 

Remarks

If the TextureCoordinate field is 0.0, the simplification operation ignores the texture coordinate component when it calculates the error for collapsing the edges of a mesh. However, if the TextureCoordinate field is 1.0, the simplification operation uses the texture coordinate component. If the TextureCoordinate field is 2.0, double the amount of errors; if it is 4.0, quadruple the number of errors, and so on.

See Also


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