Listener3DSettings Structure
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Language: |
Note: This documentation is preliminary and is subject to change.
Contains properties that describes the 3-D world parameters and the position of the listener.
Definition
Visual Basic .NET |
Public Structure Listener3DSettings |
C# |
public struct Listener3DSettings |
Managed C++ |
public __value struct Listener3DSettings |
JScript .NET |
In JScript .NET, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method |
Description |
Listener3DSettings
|
Initializes a new instance of the Listener3DSettings structure. |
ToString
|
Obtains a string representation of the current instance. |
Properties
Property |
Description |
DistanceFactor
|
Retrieves and sets the number of meters in a vector unit. |
DopplerFactor
|
Retrieves and sets the ratio of Doppler effect to that in the real world. |
OrientFront
|
Retrieves and sets the listener's front orientation. |
OrientTop
|
Retrieves and sets the listener's top orientation. |
Position
|
Retrieves and sets the listener's position. |
RolloffFactor
|
Retrieves and sets the ratio of attenuation over distance to that in the real world. |
Velocity
|
Retrieves and sets the listener's velocity. |
Structure Information
Namespace |
Microsoft.DirectX.DirectSound |
Assembly |
Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll) |
Strong Name |
Microsoft.DirectX.DirectSound,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
See Also
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