Microsoft DirectX 9.0 SDK Update (October 2004)

3-D Sound

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Note: This documentation is preliminary and is subject to change.

Using Microsoft® DirectSound®, you can locate sounds in space and apply Doppler shift to moving sounds. 3-D effects are applied to individual DirectSound buffers. Global parameters are set on an object called the listener.

The following topics cover some general aspects of 3-D sound.

Information about how to use 3-D sound in an application is found in the following sections.


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