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BufferDescription.DeferLocation Property |
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Specifies whether the buffer can be assigned to a hardware or software resource at play time.
Visual Basic .NET Public Property DeferLocation As Boolean C# public bool DeferLocation { get; set; } Managed C++ public: __property bool get_DeferLocation();
public: __property void set_DeferLocation(bool);JScript .NET public function get DeferLocation() : boolean
public function set DeferLocation(boolean);
System.Boolean . This value is set to true if if the buffer can be assigned to a hardware or software resource at play time; otherwise, false.
This property is read/write.
Note: This property must be set for buffers that use voice management.
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