Microsoft DirectX 9.0 SDK Update (October 2004)

AnimationController.Clone Method

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Note: This documentation is preliminary and is subject to change.

Clones, or copies, an animation controller.

Definition

Visual Basic .NET Public Function Clone( _
    ByVal maxNumberAnimationOutputs As Integer, _
    ByVal maxNumberAnimationSets As Integer, _
    ByVal maxNumberTracks As Integer, _
    ByVal maxNumberEvents As Integer _
) As AnimationController
C# public AnimationController Clone(
    int maxNumberAnimationOutputs,
    int maxNumberAnimationSets,
    int maxNumberTracks,
    int maxNumberEvents
);
Managed C++ public: AnimationController* Clone(
    int maxNumberAnimationOutputs,
    int maxNumberAnimationSets,
    int maxNumberTracks,
    int maxNumberEvents
);
JScript .NET public function Clone(
    maxNumberAnimationOutputs : int,
    maxNumberAnimationSets : int,
    maxNumberTracks : int,
    maxNumberEvents : int
) : AnimationController;

Parameters

maxNumberAnimationOutputs System.Int32. Maximum number of animation outputs the controller can support.
maxNumberAnimationSets System.Int32. Maximum number of animation sets the controller can support.
maxNumberTracks System.Int32. Maximum number of tracks the controller can support.
maxNumberEvents System.Int32. Maximum number of events the controller can support.

Return Value

Microsoft.DirectX.Direct3D.AnimationController . A cloned AnimationController object.

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.


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