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Volume.LockBox Method |
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Locks a box on a volume resource.
Visual Basic .NET Public Function LockBox( _
ByVal box As Box, _
ByVal flags As LockFlags, _
ByRef lockedVolume As LockedBox _
) As GraphicsStreamC# public GraphicsStream LockBox(
Box box,
LockFlags flags,
out LockedBox lockedVolume
);Managed C++ public: GraphicsStream* LockBox(
Box box,
LockFlags flags,
LockedBox *lockedVolume
);JScript .NET public function LockBox(
box : Box,
flags : LockFlags,
lockedVolume : LockedBox
) : GraphicsStream;
box Microsoft.DirectX.Direct3D.Box. A Box object that represents the box to lock. flags Microsoft.DirectX.Direct3D.LockFlags. Combination of zero or more LockFlags that describe the type of lock to perform. See Remarks. lockedVolume Microsoft.DirectX.Direct3D.LockedBox. A LockedBox object that describes the locked region.
Microsoft.DirectX.GraphicsStream . A GraphicsStream that represents the locked box region.
The valid lock flags for this method are:
For performance reasons, dirty regions are recorded only for level zero of a texture. Dirty regions are automatically recorded when Volume.LockBox is called without LockFlags.NoDirtyUpdate or LockFlags.ReadOnly. For more information, see Device.UpdateTexture.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
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