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ShaderLoader.GetShaderSize Method |
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Returns the size of the shader byte code, in bytes.
Visual Basic .NET Public Shared Function GetShaderSize( _
ByVal function As GraphicsStream _
) As IntegerC# public static int GetShaderSize(
GraphicsStream function
);Managed C++ public: static int GetShaderSize(
GraphicsStream *function
);JScript .NET public static function GetShaderSize(
function : GraphicsStream
) : int;
function Microsoft.DirectX.GraphicsStream. A GraphicsStream object that contains the shader function stream.
System.Int32 . An integer that represents the size of the shader byte code, in bytes.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. InvalidDataException The data is invalid. OutOfMemoryException Microsoft® Direct3D® could not allocate sufficient memory to complete the call.
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