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MeshOptions.WriteOnly Property |
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Specifies whether Usage.WriteOnly should be used for vertex and index buffers.
Visual Basic .NET Public ReadOnly Property WriteOnly As Boolean C# public bool WriteOnly { get; } Managed C++ public: __property bool get_WriteOnly(); JScript .NET public function get WriteOnly() : boolean
System.Boolean . Value that is true if Usage.WriteOnly should be used, or false if it should not.
This property is read-only.
This property is equivalent to specifying both MeshOptions.IndexBufferWriteOnly and MeshOptions.VertexBufferWriteOnly.
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