TextureStateManager.BumpEnvironmentLuminanceOffset Property

Language:

Note: This documentation is preliminary and is subject to change.

Defines a floating-point offset value for bump-map luminance.

Definition

Visual Basic .NET Public Property BumpEnvironmentLuminanceOffset As Single
C# public float BumpEnvironmentLuminanceOffset { get; set; }
Managed C++ public: __property float get_BumpEnvironmentLuminanceOffset();
public: __property void set_BumpEnvironmentLuminanceOffset(float);
JScript .NET public function get BumpEnvironmentLuminanceOffset() : float
public function set BumpEnvironmentLuminanceOffset(float);

Property Value

System.Single . Floating-point value that represents the offset for bump-map luminance. The default value is 0.0.

This property is read/write. 

© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.