![]() |
![]() |
![]() |
UnsafeNativeMethods.Vector4.Add Method |
Language: |
Adds two 4-D vectors.
Visual Basic .NET Public Shared Function Add( _
ByVal pOut As Vector4, _
ByVal pLeft As Vector4, _
ByVal pRight As Vector4 _
) As Vector4C# public static Vector4 Add(
Vector4 pOut,
Vector4 pLeft,
Vector4 pRight
);Managed C++ public: static Vector4 Add(
Vector4 pOut,
Vector4 pLeft,
Vector4 pRight
);JScript .NET public static function Add(
pOut : Vector4,
pLeft : Vector4,
pRight : Vector4
) : Vector4;
pOut Microsoft.DirectX.Vector4. Sum of the two Vector4 structures. pLeft Microsoft.DirectX.Vector4. Source Vector4. pRight Microsoft.DirectX.Vector4. Source Vector4.
Microsoft.DirectX.Vector4 . Sum of the two Vector4 structures.
The return value for this method is the same value returned in the pOut parameter. Resultantly, the Add method can be used as a parameter for another method.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center