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GraphicsStream.InternalDataPointer Property |
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This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.
Visual Basic .NET Public ReadOnly Property InternalDataPointer C# public void InternalDataPointer { get; } Managed C++ public: __property void get_InternalDataPointer(); JScript .NET public function get InternalDataPointer() : void
System.Void . Retrieves a void pointer to the stream object's internal data.
This property is read-only.
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