![]() |
![]() |
![]() |
TextureShader.Finalize Method |
Language: |
Allows the TextureShader object to free resources before it is destroyed by the garbage collector.
Visual Basic .NET Overrides Protected Sub Finalize() C# ~TextureShader(); Managed C++ ~TextureShader(); JScript .NET protected override function Finalize();
Called during garbage collection.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center