Microsoft DirectX 9.0 SDK Update (October 2004)

PrtEngineCallback Delegate

Language:

Note: This documentation is preliminary and is subject to change.

Represents an optional callback method that computes the percentage of spherical harmonic (SH) computations completed and gives the caller the option of aborting the simulator.

Definition

Visual Basic .NET Public Delegate Sub PrtEngineCallback( _
    ByVal percentComplete As Single _
)
C# public sealed delegate void PrtEngineCallback(
    float percentComplete
);
Managed C++ public: __gc __delegate void PrtEngineCallback(
    float percentComplete
);
JScript .NET In JScript .NET, you can use delegates, but you cannot define your own.

Parameters

percentComplete System.Single. A floating-point value that contains the percentage of spherical harmonic (SH) computations completed.

Delegate Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

See Also


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center