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SphericalHarmonics.RotateZ Method |
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Rotates the spherical harmonic (SH) vector in the z-axis by the given angle.
Visual Basic .NET Public Shared Sub RotateZ( _
ByVal output As GraphicsStream, _
ByVal order As Integer, _
ByVal angle As Single, _
ByVal input As GraphicsStream _
)C# public static void RotateZ(
GraphicsStream output,
int order,
float angle,
GraphicsStream input
);Managed C++ public: static void RotateZ(
GraphicsStream *output,
int order,
float angle,
GraphicsStream *input
);JScript .NET public static function RotateZ(
output : GraphicsStream,
order : int,
angle : float,
input : GraphicsStream
);
output Microsoft.DirectX.GraphicsStream. A GraphicsStream object that represents spherical harmonic (SH) output coefficients. order System.Int32. Order of the spherical harmonic (SH) evaluation. Must be in the range of SphericalHarmonics.MinimumOrder to SphericalHarmonics.MaximumOrder, inclusive. The evaluation generates order2 coefficients. The degree of the evaluation is order - 1. angle System.Single. Rotation angle in radians. The rotation is performed around the z-axis. input Microsoft.DirectX.GraphicsStream. A GraphicsStream object that represents rotated spherical harmonic (SH) coefficients.
Each coefficient of the basis function Ylm is stored at location l2 + m + l, where:
- l is the degree of the basis function.
- m is the basis function index for the given l value and ranges from -l to l, inclusive.
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