Microsoft DirectX 9.0 SDK Update (October 2004)

Vector3.Lerp Method

Language:

Note: This documentation is preliminary and is subject to change.

Performs a linear interpolation between two 3-D vectors.

Definition

Visual Basic .NET Public Shared Function Lerp( _
    ByVal left As Vector3, _
    ByVal right As Vector3, _
    ByVal interpolater As Single _
) As Vector3
C# public static Vector3 Lerp(
    Vector3 left,
    Vector3 right,
    float interpolater
);
Managed C++ public: static Vector3 Lerp(
    Vector3 left,
    Vector3 right,
    float interpolater
);
JScript .NET public static function Lerp(
    left : Vector3,
    right : Vector3,
    interpolater : float
) : Vector3;

Parameters

left Microsoft.DirectX.Vector3. Source Vector3 structure.
right Microsoft.DirectX.Vector3. Source Vector3 structure.
interpolater System.Single. Parameter that linearly interpolates between the vectors.

Return Value

Microsoft.DirectX.Vector3 . A Vector3 structure that is the result of the linear interpolation.

Remarks

This method performs the linear interpolation based on the following formula.

left + interpolater(right - left).


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center