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BehaviorFlags.FpuPreserve Property |
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Retrieves a value that indicates whether floating-point unit (FPU) exceptions or double-precision FPU exceptions are enabled in an application.
Visual Basic .NET Public ReadOnly Property FpuPreserve As Boolean C# public bool FpuPreserve { get; } Managed C++ public: __property bool get_FpuPreserve(); JScript .NET public function get FpuPreserve() : boolean
System.Boolean . Value that is true if FPU exceptions or double-precision FPU exceptions are enabled, or false if they are not.
This property is read-only.
If this value is true, Microsoft® Direct3D® performance can degrade.
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