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DeviceCaps.SupportsTransformedVertexVideoMemory Property |
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Indicates whether the device uses buffers from video memory for transformed and lit vertices.
Visual Basic .NET Public ReadOnly Property SupportsTransformedVertexVideoMemory As Boolean C# public bool SupportsTransformedVertexVideoMemory { get; } Managed C++ public: __property bool get_SupportsTransformedVertexVideoMemory(); JScript .NET public function get SupportsTransformedVertexVideoMemory() : boolean
System.Boolean . Value that is true if the device uses buffers from video memory for transformed and lit vertices, or false if it does not.
This property is read-only.
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