Microsoft DirectX 9.0 SDK Update (October 2004)

Vector3.Cross Method

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Note: This documentation is preliminary and is subject to change.

Determines the cross product of two 3-D vectors.

Definition

Visual Basic .NET Public Shared Function Cross( _
    ByVal left As Vector3, _
    ByVal right As Vector3 _
) As Vector3
C# public static Vector3 Cross(
    Vector3 left,
    Vector3 right
);
Managed C++ public: static Vector3 Cross(
    Vector3 left,
    Vector3 right
);
JScript .NET public static function Cross(
    left : Vector3,
    right : Vector3
) : Vector3;

Parameters

left Microsoft.DirectX.Vector3. Source Vector3 structure.
right Microsoft.DirectX.Vector3. Source Vector3 structure.

Return Value

Microsoft.DirectX.Vector3 . A Vector3 structure that is the cross product of two 3-D vectors.

Remarks

The following C# example demonstrates how the Cross method finds the cross-product.

[C#]
Vector3 returnValue; returnValue.x = left.y * right.z - left.z * right.y; returnValue.y = left.z * right.x - left.x * right.z; returnValue.z = left.x * right.y - left.y * right.x;

See Also


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