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UnsafeNativeMethods.Vector3.Lerp Method |
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Performs a linear interpolation between two 3-D vectors.
Visual Basic .NET Public Shared Function Lerp( _
ByVal pOut As Vector3, _
ByVal pLeft As Vector3, _
ByVal pRight As Vector3, _
ByVal interpolater As Single _
) As Vector3C# public static Vector3 Lerp(
Vector3 pOut,
Vector3 pLeft,
Vector3 pRight,
float interpolater
);Managed C++ public: static Vector3 Lerp(
Vector3 pOut,
Vector3 pLeft,
Vector3 pRight,
float interpolater
);JScript .NET public static function Lerp(
pOut : Vector3,
pLeft : Vector3,
pRight : Vector3,
interpolater : float
) : Vector3;
pOut Microsoft.DirectX.Vector3. A Vector3 structure that is the result of the linear interpolation. pLeft Microsoft.DirectX.Vector3. Source Vector3 structure. pRight Microsoft.DirectX.Vector3. Source Vector3 structure. interpolater System.Single. Parameter that linearly interpolates between the vectors.
Microsoft.DirectX.Vector3 . A Vector3 structure that is the result of the linear interpolation.
This method performs the linear interpolation based on the following formula.
pLeft + interpolater(pRight - pLeft).
The return value for this method is the same value returned in the pOut parameter. Resultantly, the Lerp method can be used as a parameter for another method.
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