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GraphicsStream.InternalBufferPointer Property |
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This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.
Visual Basic .NET Public ReadOnly Property InternalBufferPointer C# public void InternalBufferPointer { get; } Managed C++ public: __property void get_InternalBufferPointer(); JScript .NET public function get InternalBufferPointer() : void
System.Void . Retrieves a void pointer to the stream object's internal buffer.
This property is read-only.
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