Microsoft DirectX 9.0 SDK Update (October 2004)

Buffer3D.ConeOutsideVolume Property

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Note: This documentation is preliminary and is subject to change.

Retrieves or sets the amount of attenuation to apply to the sound outside of the sound projection cone.

Definition

Visual Basic .NET Public Property ConeOutsideVolume As Integer
C# public int ConeOutsideVolume { get; set; }
Managed C++ public: __property int get_ConeOutsideVolume();
public: __property void set_ConeOutsideVolume(int);
JScript .NET public function get ConeOutsideVolume() : int
public function set ConeOutsideVolume(int);

Property Value

System.Int32 . Value that represents the attenuation, in hundredths of a decibel (dB).

This property is read/write. 

Remarks

Volume levels are expressed as attenuation, in hundredths of a decibel. Allowable values are between Volume.Max (no attenuation) and Volume.Min (silence). The default value is DSoundHelper.DefaultConeOutsideVolume (no attenuation). Microsoft® DirectSound® does not support amplification.

Exceptions
ArgumentException Leave Site An invalid parameter was passed to the called method.

See Also


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