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Listener3D.Deferred Property |
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Determines if settings are set immediately or deferred.
Visual Basic .NET Public Property Deferred As Boolean C# public bool Deferred { get; set; } Managed C++ public: __property bool get_Deferred();
public: __property void set_Deferred(bool);JScript .NET public function get Deferred() : boolean
public function set Deferred(boolean);
System.Boolean . Value that is false if the settings are set immediately at play time, or true if settings are set with the CommitDeferredSettings mothod.
This property is read/write.
Every change to 3-D sound buffer and listener settings causes remixing, at the expense of CPU cycles. To minimize the performance impact of changing 3-D settings, set the Deferred property of the Listener3D object to true. Then call the CommitDeferredSettings method to execute all of the deferred commands at once.
Deferred settings are overwritten by immediate settings.
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