RenderStateManager.SpecularMaterialSource Property |
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Retrieves or sets the specular color source for lighting calculations.
Visual Basic .NET Public Property SpecularMaterialSource As ColorSource C# public ColorSource SpecularMaterialSource { get; set; } Managed C++ public: __property ColorSource get_SpecularMaterialSource();
public: __property void set_SpecularMaterialSource(ColorSource);JScript .NET public function get SpecularMaterialSource() : ColorSource
public function set SpecularMaterialSource(ColorSource);
Microsoft.DirectX.Direct3D.ColorSource . Value of the ColorSource enumeration that specifies the specular color source value to set or retrieve.
This property is read/write.
The default value is ColorSource.Color2.
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