Microsoft DirectX 9.0 SDK Update (October 2004)

Caps.AutoFlipOverlay Property

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Note: This documentation is preliminary and is subject to change.

Warning: This property is deprecated. Deprecated components of Microsoft® DirectX® 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of Microsoft® DirectX® 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
The overlay can be automatically flipped to the next surface in the flipping chain each time that a video port VSYNC occurs, allowing the video port and the overlay to double-buffer the video without CPU overhead. This option is only valid when the surface is receiving data from a video port. If the video port data is noninterlaced or noninterleaved, it flips on every VSYNC. If the data is being interleaved in memory, it flips on every other VSYNC. Deprecated.

Definition

Visual Basic .NET Public ReadOnly Property AutoFlipOverlay As Boolean
C# public bool AutoFlipOverlay { get; }
Managed C++ public: __property bool get_AutoFlipOverlay();
JScript .NET public function get AutoFlipOverlay() : boolean

Property Value

System.Boolean .

This property is read-only. 

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