Microsoft DirectX 9.0 SDK Update (October 2004)

AnimationController.RegisterAnimationOutput Method

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Note: This documentation is preliminary and is subject to change.

Adds an animation output to the animation controller and registers objects for scale, rotate, and translate (SRT) transformations.

Definition

Visual Basic .NET Public Sub RegisterAnimationOutput( _
    ByVal animationFrame As Frame _
)
C# public void RegisterAnimationOutput(
    Frame animationFrame
);
Managed C++ public: void RegisterAnimationOutput(
    Frame *animationFrame
);
JScript .NET public function RegisterAnimationOutput(
    animationFrame : Frame
);

Parameters

animationFrame Microsoft.DirectX.Direct3D.Frame. A Frame object that encapsulates a transform frame in a transformation frame hierarchy. Uses the Frame.TransformationMatrix property.

Remarks

If the animation output is already registered, animationFrame.TransformationMatrix is filled with the input transformation data.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.


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