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TextureCaps.SupportsProjected Property |
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Specifies whether TextureTransform.Projected is supported.
Visual Basic .NET Public ReadOnly Property SupportsProjected As Boolean C# public bool SupportsProjected { get; } Managed C++ public: __property bool get_SupportsProjected(); JScript .NET public function get SupportsProjected() : boolean
System.Boolean . Value that is true if TextureTransform.Projected is supported, or false if it is not.
This property is read-only.
When applied, the device divides transformed texture coordinates by the last texture coordinate. If this property's capability is present, the projective divide occurs on a per-pixel basis. If the capability is not present but the projective divide needs to occur anyway, the Microsoft® Direct3D® runtime performs it on a per-vertex basis.
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