KeyVector3 Structure
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Language: |
Note: This documentation is preliminary and is subject to change.
Describes a vector key for use in keyframe animation, and specifies a vector at a given time.
Definition
Visual Basic .NET |
Public Structure KeyVector3 |
C# |
public struct KeyVector3 |
Managed C++ |
public __value struct KeyVector3 |
JScript .NET |
In JScript .NET, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Fields
Field |
Description |
Time
|
Retrieves or sets the keyframe time stamp. |
Value
|
Retrieves or sets a Vector3 object that supplies scale and/or translation values. |
Methods
Method |
Description |
KeyVector3
|
Initializes a new instance of the KeyVector3 class. |
Remarks
This structure is used for scale and translation keys.
Structure Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) |
Strong Name |
Microsoft.DirectX.Direct3DX,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
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