Microsoft DirectX 9.0 SDK Update (October 2004)

Vector2.TransformNormal Method

Language:

Note: This documentation is preliminary and is subject to change.

Transforms the 2-D vector normal by a given matrix.

Definition

Visual Basic .NET Public Shared Function TransformNormal( _
    ByVal source As Vector2, _
    ByVal sourceMatrix As Matrix _
) As Vector2
C# public static Vector2 TransformNormal(
    Vector2 source,
    Matrix sourceMatrix
);
Managed C++ public: static Vector2 TransformNormal(
    Vector2 source,
    Matrix sourceMatrix
);
JScript .NET public static function TransformNormal(
    source : Vector2,
    sourceMatrix : Matrix
) : Vector2;

Parameters

source Microsoft.DirectX.Vector2. Source Vector2 structure.
sourceMatrix Microsoft.DirectX.Matrix. Source Matrix structure.

Return Value

Microsoft.DirectX.Vector2 . A Vector2 structure that contains the results of this method.

Remarks

This method transforms the vector normal (x, y, 0, 0) of the source vector, or the array of vector structures, by the sourceMatrix matrix.


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center