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Texture.Texture Constructor |
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Creates a new instance of the Texture class.
An application can discover support for automatic generation of mipmaps in a particular format by calling Manager.CheckDeviceFormat with Usage.AutoGenerateMipMap. If Manager.CheckDeviceFormat returns false, the Texture constructor succeeds, but returns a single-level texture.
Exceptions
InvalidCallException The method call is invalid. For example, a parameter might contain an invalid value. OutOfVideoMemoryException Microsoft® Direct3D® does not have enough display memory to perform the operation. OutOfMemoryException Direct3D could not allocate sufficient memory to complete the call.
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