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Buffer3DSettings.MaxDistance Property |
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Retrieves and sets the maximum attenuation distance.
Visual Basic .NET Public Property MaxDistance As Single C# public float MaxDistance { get; set; } Managed C++ public: __property float get_MaxDistance();
public: __property void set_MaxDistance(float);JScript .NET public function get MaxDistance() : float
public function set MaxDistance(float);
System.Single . The maximum attenuation distance.
This property is read/write.
This property is the distance from the listener beyond which sounds in this buffer are no longer attenuated.
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