BoneCombination Structure
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Language: |
Note: This documentation is preliminary and is subject to change.
Describes a subset of the mesh that has the same attribute and bone combination.
Definition
Visual Basic .NET |
Public Structure BoneCombination |
C# |
public struct BoneCombination |
Managed C++ |
public __value struct BoneCombination |
JScript .NET |
In JScript .NET, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Properties
Property |
Description |
AttributeId
|
Retrieves or sets the attribute table identifier. |
BoneId
|
Retrieves or sets an array of values that identify each of the bones that can be drawn in a single drawing call. |
FaceCount
|
Retrieves or sets the face count for the bone combination. |
FaceStart
|
Retrieves or sets the starting face for the bone combination. |
VertexCount
|
Retrieves or sets the vertex count of the bone combination. |
VertexStart
|
Retrieves or sets the starting vertex in the bone combination. |
Remarks
The subset of the mesh that BoneCombination describes can be rendered in a single drawing call.
Structure Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) |
Strong Name |
Microsoft.DirectX.Direct3DX,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
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