Microsoft DirectX 9.0 SDK Update (October 2004)

IntersectInformation.U Property

Language:

Note: This documentation is preliminary and is subject to change.

Retrieves or sets the barycentric coordinate within the triangle where the ray intersects.

Definition

Visual Basic .NET Public Property U As Single
C# public float U { get; set; }
Managed C++ public: __property float get_U();
public: __property void set_U(float);
JScript .NET public function get U() : float
public function set U(float);

Property Value

System.Single . Floating-point value that represents the barycentric coordinate.

This property is read/write. 

© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center