Microsoft DirectX 9.0 SDK Update (October 2004)

AddressCaps Structure

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Note: This documentation is preliminary and is subject to change.

Contains the texture addressing capabilities for Texture objects.

Definition

Visual Basic .NET Public Structure AddressCaps
C# public struct AddressCaps
Managed C++ public __value struct AddressCaps
JScript .NET In JScript .NET, you can use structures, but you cannot define your own.

Members Table

Method Description
ToString Obtains a string representation of the current instance.
Property Description
SupportsBorder Retrieves a value that determines whether the device supports the setting of coordinates outside the range [0.0, 1.0] to the border color.
SupportsClamp Retrieves a value that indicates whether the device supports the clamping of textures to addresses.
SupportsIndependentUV Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates.
SupportsMirror Retrieves a value that indicates whether a device can mirror textures to addresses.
SupportsMirrorOnce Retrieves a value that indicates whether a device can take the absolute value of the texture coordinate (thus, mirroring around 0) and then clamp to the maximum value.
SupportsWrap Retrieves a value that indicates whether a device can wrap textures to addresses.

Remarks

This structure is found in the Caps.TextureAddressCaps and Caps.VolumeTextureAddressCaps members.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

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