Quaternion.RotationAxis Method
|
Language: |
Note: This documentation is preliminary and is subject to change.
Builds a quaternion that is rotated around an arbitrary axis.
Definition
Parameters
v
|
Microsoft.DirectX.Vector3. A Vector3 structure that identifies the axis about which to rotate the quaternion. |
angle
|
System.Single. Angle of rotation, in radians. Angles are measured clockwise when looking along the rotation axis toward the origin. |
Return Value
Microsoft.DirectX.Quaternion
. A Quaternion structure that is rotated around the specified axis.
See Also
© 2004 Microsoft Corporation. All rights reserved. Terms of use.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center