Buffer3DSettings Structure
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Language: |
Note: This documentation is preliminary and is subject to change.
Contains properties that describe all the information necessary to uniquely describe the location, orientation, and motion of a 3-D sound buffer.
Definition
Visual Basic .NET |
Public Structure Buffer3DSettings |
C# |
public struct Buffer3DSettings |
Managed C++ |
public __value struct Buffer3DSettings |
JScript .NET |
In JScript .NET, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method |
Description |
Buffer3DSettings
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Initializes a new instance of the Buffer3DSettings structure. |
ToString
|
Obtains a string representation of the current instance. |
Properties
Property |
Description |
ConeOrientation
|
Retrieves and sets the current orientation of this 3-D buffer's sound projection cone. |
ConeOutsideVolume
|
Retrieves and sets the volume of the sound outside the outside angle of the sound projection cone. |
InsideConeAngle
|
Retrieves and sets the angle of the inside sound projection cone. |
MaxDistance
|
Retrieves and sets the maximum attenuation distance. |
MinDistance
|
Retrieves and sets the minimum attenuation distance. |
Mode
|
Retrieves and sets the 3-D sound processing mode to be set. |
OutsideConeAngle
|
Retrieves and sets the angle of the outside sound projection cone. |
Position
|
Retrieves and sets the current position of the 3-D sound buffer. |
Velocity
|
Retrieves and sets the current velocity of the 3-D sound buffer. |
Structure Information
Namespace |
Microsoft.DirectX.DirectSound |
Assembly |
Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll) |
Strong Name |
Microsoft.DirectX.DirectSound,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
See Also
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