PrtSplitMeshClusterData Structure
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Language: |
Note: This documentation is preliminary and is subject to change.
Contains precomputed radiance transfer (PRT) split mesh cluster data.
Definition
Visual Basic .NET |
Public Structure PrtSplitMeshClusterData |
C# |
public struct PrtSplitMeshClusterData |
Managed C++ |
public __value struct PrtSplitMeshClusterData |
JScript .NET |
In JScript .NET, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Properties
Property |
Description |
ClusterLength
|
Retrieves or sets the number of clusters in this supercluster. |
ClusterStart
|
Retrieves or sets the initial index into cluster array. |
FaceLength
|
Retrieves or sets the number of faces in this supercluster. |
FaceStart
|
Retrieves or sets the initial index into face array. |
VertexLength
|
Retrieves or sets the number of vertices in this supercluster. |
VertexStart
|
Retrieves or sets the initial vertex into remapped vertex array. |
Structure Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) |
Strong Name |
Microsoft.DirectX.Direct3DX,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
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