Microsoft DirectX 9.0 SDK Update (October 2004)

SimplificationMesh.CloneProgressiveMesh Method

Language:

Note: This documentation is preliminary and is subject to change.

Clones a progressive mesh object.

Overload List

public ProgressiveMesh CloneProgressiveMesh(MeshFlags, VertexElement[], Device);
public ProgressiveMesh CloneProgressiveMesh(MeshFlags, VertexElement[], Device, out int, out float);
public ProgressiveMesh CloneProgressiveMesh(MeshFlags, VertexFormats, Device);
public ProgressiveMesh CloneProgressiveMesh(MeshFlags, VertexFormats, Device, out int, out float);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
CannotAttributeSortException Attribute sort is not supported as an optimization technique.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center