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UnsafeNativeMethods.Vector3.Cross Method |
Language: |
Determines the cross product of two 3-D vectors.
Visual Basic .NET Public Shared Function Cross( _
ByVal pOut As Vector3, _
ByVal pV1 As Vector3, _
ByVal pV2 As Vector3 _
) As Vector3C# public static Vector3 Cross(
Vector3 pOut,
Vector3 pV1,
Vector3 pV2
);Managed C++ public: static Vector3 Cross(
Vector3 pOut,
Vector3 pV1,
Vector3 pV2
);JScript .NET public static function Cross(
pOut : Vector3,
pV1 : Vector3,
pV2 : Vector3
) : Vector3;
pOut Microsoft.DirectX.Vector3. A Vector3 structure that is the cross product of two 3-D vectors. pV1 Microsoft.DirectX.Vector3. Source Vector3 structure. pV2 Microsoft.DirectX.Vector3. Source Vector3 structure.
Microsoft.DirectX.Vector3 . A Vector3 structure that is the cross product of two 3-D vectors.
The following C# example demonstrates how the Cross method finds the cross-product.
[C#]
Vector3 returnValue; returnValue.x = left.y * right.z - left.z * right.y; returnValue.y = left.z * right.x - left.x * right.z; returnValue.z = left.x * right.y - left.y * right.x;The return value for this method is the same value returned in the pOut parameter. Resultantly, the Cross method can be used as a parameter for another method.
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