Microsoft DirectX 9.0 SDK Update (October 2004)

BufferDescription.DeferLocation Property

Language:

Note: This documentation is preliminary and is subject to change.

Specifies whether the buffer can be assigned to a hardware or software resource at play time.

Definition

Visual Basic .NET Public Property DeferLocation As Boolean
C# public bool DeferLocation { get; set; }
Managed C++ public: __property bool get_DeferLocation();
public: __property void set_DeferLocation(bool);
JScript .NET public function get DeferLocation() : boolean
public function set DeferLocation(boolean);

Property Value

System.Boolean . This value is set to true if if the buffer can be assigned to a hardware or software resource at play time; otherwise, false.

This property is read/write. 

Remarks

Note: This property must be set for buffers that use voice management.


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center