Microsoft DirectX 9.0 SDK Update (October 2004)

ShaderLoader.GetShaderSize Method

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Note: This documentation is preliminary and is subject to change.

Returns the size of the shader byte code, in bytes.

Definition

Visual Basic .NET Public Shared Function GetShaderSize( _
    ByVal function As GraphicsStream _
) As Integer
C# public static int GetShaderSize(
    GraphicsStream function
);
Managed C++ public: static int GetShaderSize(
    GraphicsStream *function
);
JScript .NET public static function GetShaderSize(
    function : GraphicsStream
) : int;

Parameters

function Microsoft.DirectX.GraphicsStream. A GraphicsStream object that contains the shader function stream.

Return Value

System.Int32 . An integer that represents the size of the shader byte code, in bytes.

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.


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