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GraphicsStream.InternalBuffer Property |
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This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.
Visual Basic .NET Public ReadOnly Property InternalBuffer As IntPtr C# public IntPtr InternalBuffer { get; } Managed C++ public: __property IntPtr get_InternalBuffer(); JScript .NET public function get InternalBuffer() : IntPtr
System.IntPtr . Retrieves a pointer to the stream object's internal buffer.
This property is read-only.
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