Microsoft DirectX 9.0 SDK Update (October 2004)

UnsafeNativeMethods.Quaternion.RotationMatrix Method

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Note: This documentation is preliminary and is subject to change.

Builds a quaternion from a rotation matrix.

Note: For programming in Microsoft® Visual Basic® .NET or Microsoft® JScript® .NET, use the equivalent method in the Microsoft.DirectX structures.

Definition

Visual Basic .NET Public Shared Function RotationMatrix( _
    ByVal pOut As Quaternion, _
    ByVal pMatrix As Matrix _
) As Quaternion
C# public static Quaternion RotationMatrix(
    Quaternion pOut,
    Matrix pMatrix
);
Managed C++ public: static Quaternion RotationMatrix(
    Quaternion pOut,
    Matrix pMatrix
);
JScript .NET public static function RotationMatrix(
    pOut : Quaternion,
    pMatrix : Matrix
) : Quaternion;

Parameters

pOut Microsoft.DirectX.Quaternion. A Quaternion structure built from a rotation matrix.
pMatrix Microsoft.DirectX.Matrix. Source Matrix structure that defines the rotation.

Return Value

Microsoft.DirectX.Quaternion . A Quaternion structure built from a rotation matrix.

Remarks

The return value for this method is the same value returned in the pOut parameter. Resultantly, the RotationMatrix method can be used as a parameter for another method.

See Also


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