Microsoft DirectX 9.0 SDK Update (October 2004)

Client.Delete3DSoundBuffer Method

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Note: This documentation is preliminary and is subject to change.

Warning: This method is deprecated. Deprecated components of Microsoft® DirectX® 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of Microsoft® DirectX® 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Returns exclusive control of the 3-D sound buffer object to the Microsoft® DirectPlay® voice client object. Deprecated.

Definition

Visual Basic .NET Public Sub Delete3DSoundBuffer( _
    ByVal sourcePlayerID As Integer, _
    ByVal userBuffer As Buffer3D _
)
C# public void Delete3DSoundBuffer(
    int sourcePlayerID,
    Buffer3D userBuffer
);
Managed C++ public: void Delete3DSoundBuffer(
    int sourcePlayerID,
    Buffer3D *userBuffer
);
JScript .NET public function Delete3DSoundBuffer(
    sourcePlayerID : int,
    userBuffer : Buffer3D
);

Parameters

sourcePlayerID System.Int32.
userBuffer Microsoft.DirectX.DirectSound.Buffer3D.

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