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EffectDescription.LocateInHardware Property |
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Retrieves or sets whether the effect must be in hardware.
Visual Basic .NET Public Property LocateInHardware As Boolean C# public bool LocateInHardware { get; set; } Managed C++ public: __property bool get_LocateInHardware();
public: __property void set_LocateInHardware(bool);JScript .NET public function get LocateInHardware() : boolean
public function set LocateInHardware(boolean);
System.Boolean . Value that is set to true if the effect must be in hardware; otherwise, false.
This property is read/write.
Because Microsoft® DirectX® 9.0 does not support hardware acceleration of effects, this flag should not be used.
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