AddressCaps Structure
Language: Visual Basic .NET C# Managed C++ JScript .NET (Show All)
Note: This documentation is preliminary and is subject to change.
Contains the texture addressing capabilities for Texture objects.
Definition
Visual Basic .NET
Public Structure AddressCaps
C#
public struct AddressCaps
Managed C++
public __value struct AddressCaps
JScript .NET
In JScript .NET, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method
Description
ToString
Obtains a string representation of the current instance.
Properties
Property
Description
SupportsBorder
Retrieves a value that determines whether the device supports the setting of coordinates outside the range [0.0, 1.0] to the border color.
SupportsClamp
Retrieves a value that indicates whether the device supports the clamping of textures to addresses.
SupportsIndependentUV
Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates.
SupportsMirror
Retrieves a value that indicates whether a device can mirror textures to addresses.
SupportsMirrorOnce
Retrieves a value that indicates whether a device can take the absolute value of the texture coordinate (thus, mirroring around 0) and then clamp to the maximum value.
SupportsWrap
Retrieves a value that indicates whether a device can wrap textures to addresses.
Remarks
This structure is found in the Caps.TextureAddressCaps and Caps.VolumeTextureAddressCaps members.
Structure Information
Namespace
Microsoft.DirectX.Direct3D
Assembly
Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name
Microsoft.DirectX.Direct3D,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35
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