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Buffer3D.MinDistance Property |
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Retrieves or sets the minimum distance, from the listener, at which sounds in this buffer begin to be attenuated.
Visual Basic .NET Public Property MinDistance As Single C# public float MinDistance { get; set; } Managed C++ public: __property float get_MinDistance();
public: __property void set_MinDistance(float);JScript .NET public function get MinDistance() : float
public function set MinDistance(float);
System.Single . Minimum distance in meters to set or retrieve.
This property is read/write.
The default minimum distance, DSoundHelper.DefaultMinDistance, is defined as 1.0 (corresponding to 1.0 meter at the default distance factor of 1.0 meters per unit).
The default unit of measurement is meters, but this can be changed by using the Listener3D.DistanceFactor property.
Exceptions
ArgumentException An invalid parameter was passed to the called method.
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