public function PreloadGlyphs( first : int, last : int );
Parameters
first
System.Int32. Identifier of the first glyph to load into video memory.
last
System.Int32. Identifier of the last glyph to load into video memory.
Remarks
This method does not render the glyphs to the device; Font.DrawText still must be called to render the glyphs. However, pre-loading glyphs into video memory causes Font.DrawText to use substantially fewer CPU resources.