Microsoft DirectX 9.0 SDK Update (October 2004)

Resource.op_Inequality Method

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Note: This documentation is preliminary and is subject to change.

Compares the current instance of a class to another instance to determine whether they are different.

Definition

Visual Basic .NET Public Shared Function op_Inequality( _
    ByVal left As Resource, _
    ByVal right As Resource _
) As Boolean
C# public static bool op_Inequality(
    Resource left,
    Resource right
);
Managed C++ public: static bool op_Inequality(
    Resource *left,
    Resource *right
);
JScript .NET public static function op_Inequality(
    left : Resource,
    right : Resource
) : boolean;

Parameters

left Microsoft.DirectX.Direct3D.Resource. The Resource object to the left of the equality operator.
right Microsoft.DirectX.Direct3D.Resource. The Resource object to the right of the equality operator.

Return Value

System.Boolean . Returns true if the objects are different; otherwise, false.

Applies To

BaseTexture, IndexBuffer, Surface, VertexBuffer

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