TextureStateManager.BumpEnvironmentLuminanceOffset Property |
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Defines a floating-point offset value for bump-map luminance.
Visual Basic .NET Public Property BumpEnvironmentLuminanceOffset As Single C# public float BumpEnvironmentLuminanceOffset { get; set; } Managed C++ public: __property float get_BumpEnvironmentLuminanceOffset();
public: __property void set_BumpEnvironmentLuminanceOffset(float);JScript .NET public function get BumpEnvironmentLuminanceOffset() : float
public function set BumpEnvironmentLuminanceOffset(float);
System.Single . Floating-point value that represents the offset for bump-map luminance. The default value is 0.0.
This property is read/write.
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