Fill3DTextureCallback Delegate
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Language: |
Note: This documentation is preliminary and is subject to change.
Represents the method that handles the FillTexture(VolumeTexture,Fill3DTextureCallback) or FillTexture(CubeTexture,Fill3DTextureCallback) call.
Definition
Visual Basic .NET |
Public Delegate Sub Fill3DTextureCallback( _ ByVal texCoord As Vector3, _ ByVal texelSize As Vector3 _ ) |
C# |
public sealed delegate void Fill3DTextureCallback( Vector3 texCoord, Vector3 texelSize ); |
Managed C++ |
public: __gc __delegate void Fill3DTextureCallback( Vector3 texCoord, Vector3 texelSize ); |
JScript .NET |
In JScript .NET, you can use delegates, but you cannot define your own. |
Parameters
Delegate Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) |
Strong Name |
Microsoft.DirectX.Direct3DX,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
Remarks
Texture coordinate components range from 0 to 1 for textures and volume textures, and from -1 to 1 for cube textures.
See Also
© 2004 Microsoft Corporation. All rights reserved. Terms of use.
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