Note: This documentation is preliminary and is subject to change.
Defines the supported texture coordinate index values.
Definition
Visual Basic .NET
Public Enum TextureCoordinateIndex
C#
public enum TextureCoordinateIndex
Managed C++
__value public enum TextureCoordinateIndex
JScript .NET
public enum TextureCoordinateIndex
Members
Member
Value
Description
SphereMap
262144
Uses the specified texture coordinates for sphere mapping.
CameraSpaceReflectionVector
196608
Uses the reflection vector, transformed to camera space, as the input texture coordinate for the current stage's texture transformation. The reflection vector is computed from the input vertex position and normal vector.
CameraSpacePosition
131072
Uses the vertex position, transformed to camera space, as the input texture coordinates for the current stage's texture transformation.
CameraSpaceNormal
65536
Uses the vertex normal, transformed to camera space, as the input texture coordinates for the current stage's texture transformation.
PassThru
0
Uses the specified texture coordinates contained in the vertex format. This value resolves to 0.