Microsoft DirectX 9.0 SDK Update (October 2004)

BufferCaps.LocateInHardware Property

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Note: This documentation is preliminary and is subject to change.

Retrieves whether the buffer must use hardware mixing.

Definition

Visual Basic .NET Public ReadOnly Property LocateInHardware As Boolean
C# public bool LocateInHardware { get; }
Managed C++ public: __property bool get_LocateInHardware();
JScript .NET public function get LocateInHardware() : boolean

Property Value

System.Boolean . Value that is set to true if the buffer must use hardware mixing; otherwise, false.

This property is read-only. 

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