RenderStateManager.IndexedVertexBlendEnable Property |
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Enables or disables indexed vertex blending.
Visual Basic .NET Public Property IndexedVertexBlendEnable As Boolean C# public bool IndexedVertexBlendEnable { get; set; } Managed C++ public: __property bool get_IndexedVertexBlendEnable();
public: __property void set_IndexedVertexBlendEnable(bool);JScript .NET public function get IndexedVertexBlendEnable() : boolean
public function set IndexedVertexBlendEnable(boolean);
System.Boolean . Set to true to enable indexed vertex blending, or false to disable it.
This property is read/write.
The default value is false.
When indexed vertex blending is disabled and vertex blending is enabled through RenderStateManager.VertexBlend, it is equivalent to having matrix indices 0, 1, 2, and 3 in every vertex.
If indexed vertex blending is enabled (set to true), the user must pass matrix indices with every vertex.
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