Creates a mesh from a control patch mesh.
Definition
Visual Basic .NET Public Sub New( _ ByVal pUnk As ID3DXPatchMesh _) C# public PatchMesh( ID3DXPatchMesh pUnk); Managed C++ public: PatchMesh( ID3DXPatchMesh pUnk); JScript .NET public function PatchMesh( pUnk : ID3DXPatchMesh);
Parameters
pUnk Microsoft.DirectX.PrivateImplementationDetails.ID3DXPatchMesh. Unmanaged Component Object Model (COM) ID3DXPatchMesh interface pointer.
Remarks
This method converts an input patch mesh to a tessellated mesh. Patch meshes use 16-bit index buffers. Therefore, indices to LockIndexBuffer are 16 bits.
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