Microsoft DirectX 9.0 SDK Update (October 2004)

TextureShader.GetConstantElement Method

Language:

Note: This documentation is preliminary and is subject to change.

Retrieves an effect constant element.

Definition

Visual Basic .NET Public Function GetConstantElement( _
    ByVal constant As EffectHandle, _
    ByVal index As Integer _
) As EffectHandle
C# public EffectHandle GetConstantElement(
    EffectHandle constant,
    int index
);
Managed C++ public: EffectHandle* GetConstantElement(
    EffectHandle *constant,
    int index
);
JScript .NET public function GetConstantElement(
    constant : EffectHandle,
    index : int
) : EffectHandle;

Parameters

constant Microsoft.DirectX.Direct3D.EffectHandle. An EffectHandle object that represents the array of constants.
index System.Int32. Zero-based index of the element in the constant table.

Return Value

Microsoft.DirectX.Direct3D.EffectHandle . Returns an EffectHandle that represents the effect constant element.


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center