Microsoft DirectX 9.0 SDK Update (October 2004)

CustomVertex.TransformedTextured.TransformedTextured Constructor

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Note: This documentation is preliminary and is subject to change.

Initializes a new instance of the CustomVertex.TransformedTextured class.

Definition

Visual Basic .NET Public Sub New( _
    ByVal value As Vector4, _
    ByVal u As Single, _
    ByVal v As Single _
)
C# public TransformedTextured(
    Vector4 value,
    float u,
    float v
);
Managed C++ public: TransformedTextured(
    Vector4 value,
    float u,
    float v
);
JScript .NET public function TransformedTextured(
    value : Vector4,
    u : float,
    v : float
);

Parameters

value Microsoft.DirectX.Vector4. A Vector4 object that contains the position.
u System.Single. Floating-point value that represents the u component of the texture coordinate.
v System.Single. Floating-point value that represents the v component of the texture coordinate.

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