Microsoft DirectX 9.0 SDK Update (October 2004)

Client.Send Method

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Note: This documentation is preliminary and is subject to change.

Warning: This method is deprecated. Deprecated components of Microsoft® DirectX® 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of Microsoft® DirectX® 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Transmits data to the server. The message can be sent synchronously or asynchronously. Deprecated.

Definition

Visual Basic .NET Public Sub Send( _
    ByVal gcbuffer As GCHandle, _
    ByVal bufferSize As Integer, _
    ByVal timeOut As Integer, _
    ByRef asyncHandle As Integer, _
    ByVal flags As SendFlags, _
    ByVal context As Object _
)
C# public void Send(
    GCHandle gcbuffer,
    int bufferSize,
    int timeOut,
    out int asyncHandle,
    SendFlags flags,
    object context
);
Managed C++ public: void Send(
    GCHandle gcbuffer,
    int bufferSize,
    int timeOut,
    int *asyncHandle,
    SendFlags flags,
    Object *context
);
JScript .NET public function Send(
    gcbuffer : GCHandle,
    bufferSize : int,
    timeOut : int,
    asyncHandle : int,
    flags : SendFlags,
    context : Object
);

Parameters

gcbuffer System.Runtime.InteropServices.GCHandle.
bufferSize System.Int32.
timeOut System.Int32.
asyncHandle System.Int32.
flags Microsoft.DirectX.DirectPlay.SendFlags.
context System.Object.

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