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Buffer3D.ConeOutsideVolume Property |
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Retrieves or sets the amount of attenuation to apply to the sound outside of the sound projection cone.
Visual Basic .NET Public Property ConeOutsideVolume As Integer C# public int ConeOutsideVolume { get; set; } Managed C++ public: __property int get_ConeOutsideVolume();
public: __property void set_ConeOutsideVolume(int);JScript .NET public function get ConeOutsideVolume() : int
public function set ConeOutsideVolume(int);
System.Int32 . Value that represents the attenuation, in hundredths of a decibel (dB).
This property is read/write.
Volume levels are expressed as attenuation, in hundredths of a decibel. Allowable values are between Volume.Max (no attenuation) and Volume.Min (silence). The default value is DSoundHelper.DefaultConeOutsideVolume (no attenuation). Microsoft® DirectSound® does not support amplification.
Exceptions
ArgumentException An invalid parameter was passed to the called method.
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