Microsoft DirectX 9.0 SDK Update (October 2004)

BaseMesh.LockIndexBuffer Method

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Note: This documentation is preliminary and is subject to change.

Locks an index buffer and obtains the index buffer data.

Overload List

public GraphicsStream LockIndexBuffer(LockFlags);
public Array LockIndexBuffer(Type, LockFlags, int[]);

Remarks

When working with index buffers, multiple lock calls are allowed. However, the number of lock calls must match the number of unlock calls. Calls to Device.DrawPrimitives, for example, will not succeed with any outstanding lock count on any currently set index buffer.

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.

See Also


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