DisplacementMap Enumeration
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Language: |
Note: This documentation is preliminary and is subject to change.
Identifies a texture sampler stage.
Definition
Visual Basic .NET |
Public Enum DisplacementMap |
C# |
public enum DisplacementMap |
Managed C++ |
__value public enum DisplacementMap |
JScript .NET |
public enum DisplacementMap |
Members
Member |
Value |
Description |
VertexTextureSampler3 |
260 |
Texture sampler stage 3. |
VertexTextureSampler2 |
259 |
Texture sampler stage 2. |
VertexTextureSampler1 |
258 |
Texture sampler stage 1. |
VertexTextureSampler0 |
257 |
Texture sampler stage 0. |
Sampler |
256 |
Internal constant used by the texture sampler in the tessellator. |
Remarks
These values are returned by the Manager.CheckDeviceFormat method. They also can be used in the Device.SetTexture method.
Enumeration Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) |
Strong Name |
Microsoft.DirectX.Direct3D,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35 |
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