Microsoft DirectX 9.0 SDK Update (October 2004)

UnsafeNativeMethods.Vector4.Add Method

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Note: This documentation is preliminary and is subject to change.

Adds two 4-D vectors.

Note: For programming in Microsoft® Visual Basic® .NET or Microsoft® JScript® .NET, use the equivalent method in the Microsoft.DirectX structures.

Definition

Visual Basic .NET Public Shared Function Add( _
    ByVal pOut As Vector4, _
    ByVal pLeft As Vector4, _
    ByVal pRight As Vector4 _
) As Vector4
C# public static Vector4 Add(
    Vector4 pOut,
    Vector4 pLeft,
    Vector4 pRight
);
Managed C++ public: static Vector4 Add(
    Vector4 pOut,
    Vector4 pLeft,
    Vector4 pRight
);
JScript .NET public static function Add(
    pOut : Vector4,
    pLeft : Vector4,
    pRight : Vector4
) : Vector4;

Parameters

pOut Microsoft.DirectX.Vector4. Sum of the two Vector4 structures.
pLeft Microsoft.DirectX.Vector4. Source Vector4.
pRight Microsoft.DirectX.Vector4. Source Vector4.

Return Value

Microsoft.DirectX.Vector4 . Sum of the two Vector4 structures.

Remarks

The return value for this method is the same value returned in the pOut parameter. Resultantly, the Add method can be used as a parameter for another method.

See Also


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