Microsoft DirectX 9.0 SDK Update (October 2004)

UnsafeNativeMethods.Vector2.TransformNormal Method

Language:

Note: This documentation is preliminary and is subject to change.

Transforms the 2-D vector normal by a given matrix.

Note: For programming in Microsoft® Visual Basic® .NET or Microsoft® JScript® .NET, use the equivalent method in the Microsoft.DirectX structures.

Definition

Visual Basic .NET Public Shared Function TransformNormal( _
    ByVal pOut As Vector2, _
    ByVal pSource As Vector2, _
    ByVal pSourceMatrix As Matrix _
) As Vector2
C# public static Vector2 TransformNormal(
    Vector2 pOut,
    Vector2 pSource,
    Matrix pSourceMatrix
);
Managed C++ public: static Vector2 TransformNormal(
    Vector2 pOut,
    Vector2 pSource,
    Matrix pSourceMatrix
);
JScript .NET public static function TransformNormal(
    pOut : Vector2,
    pSource : Vector2,
    pSourceMatrix : Matrix
) : Vector2;

Parameters

pOut Microsoft.DirectX.Vector2. A Vector2 structure that contains the results of this method.
pSource Microsoft.DirectX.Vector2. Source Vector2 structure.
pSourceMatrix Microsoft.DirectX.Matrix. Source Matrix structure.

Return Value

Microsoft.DirectX.Vector2 . A Vector2 structure that contains the results of this method.

Remarks

This method transforms the vector normal (x, y, 0, 0) of the pSource vector, by the pSourceMatrix source matrix.

The return value for this method is the same value returned in the pOut parameter. Resultantly, the TransformNormal method can be used as a parameter for another method.

See Also


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