public function GenerateAdjacency( epsilon : float, adjacency : int[] );
Parameters
epsilon
System.Single. Specifies that vertices that differ in position by less than epsilon should be treated as coincident.
adjacency
System.Int32[]. Array of three Int32 values per face to be filled with adjacent face indices. The size of this array must be at least 3 * BaseMesh.NumberFaces.
Remarks
The GenerateAdjacency method determines which patches are adjacent (within the provided tolerance). This information is used internally to optimize tessellation.