GraphicsStream.Read Method
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Language: |
Note: This documentation is preliminary and is subject to change.
Reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read.
Definition
Visual Basic .NET |
Overrides Public Function Read( _ ByVal buffer() As Byte, _ ByVal offset As Integer, _ ByVal count As Integer _ ) As Integer |
C# |
public override int Read( byte[] buffer, int offset, int count ); |
Managed C++ |
public: int Read( Byte buffer __gc[], int offset, int count ); |
JScript .NET |
public override function Read( buffer : byte[], offset : int, count : int ) :
int; |
Parameters
buffer
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System.Byte[]. Reference to a Byte array that is used as the read buffer. |
offset
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System.Int32. Value that specifies the offset of the data read from buffer. |
count
|
System.Int32. Value that specifies the number of bytes to read. |
Return Value
System.Int32
. Integer that represents the number of bytes read into buffer from the graphics stream.
Remarks
Exceptions
NotSupportedException  |
Unable to read from the stream buffer, or there is no data to read. |
ArgumentException  |
One of the parameters is invalid, the stream buffer is not large enough to hold the requested data, or ranks is greater than three. |
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