![]() |
![]() |
![]() |
PixelShader.PixelShader Constructor |
Language: |
Initializes a new instance of the PixelShader class.
Visual Basic .NET Public Sub New( _
ByVal lp As IDirect3DPixelShader9, _
ByVal device As Device _
)C# public PixelShader(
IDirect3DPixelShader9 lp,
Device device
);Managed C++ public: PixelShader(
IDirect3DPixelShader9 lp,
Device *device
);JScript .NET public function PixelShader(
lp : IDirect3DPixelShader9,
device : Device
);
lp Microsoft.DirectX.PrivateImplementationDetails.IDirect3DPixelShader9. Unmanaged Component Object Model (COM) IDirect3DPixelShader9 interface pointer. device Microsoft.DirectX.Direct3D.Device. Reference to an instance of a Device object.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfVideoMemoryException Microsoft® Direct3D® does not have enough display memory to perform the operation. OutOfMemoryException Direct3D could not allocate sufficient memory to complete the call.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center