Microsoft DirectX 9.0 SDK Update (October 2004)

Buffer3D.op_Equality Method

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Note: This documentation is preliminary and is subject to change.

Compares the current instance of a class to another instance to determine whether they are the same.

Definition

Visual Basic .NET Public Shared Function op_Equality( _
    ByVal left As Buffer3D, _
    ByVal right As Buffer3D _
) As Boolean
C# public static bool op_Equality(
    Buffer3D left,
    Buffer3D right
);
Managed C++ public: static bool op_Equality(
    Buffer3D *left,
    Buffer3D *right
);
JScript .NET public static function op_Equality(
    left : Buffer3D,
    right : Buffer3D
) : boolean;

Parameters

left Microsoft.DirectX.DirectSound.Buffer3D. The Buffer3D object to the left of the equality operator.
right Microsoft.DirectX.DirectSound.Buffer3D. The Buffer3D object to the right of the equality operator.

Return Value

System.Boolean . Returns true if the objects are the same; otherwise, false.


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