Microsoft DirectX 9.0 SDK Update (October 2004)

MeshOptions.DoNotClip Property

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Note: This documentation is preliminary and is subject to change.

Specifies whether Usage.DoNotClip should be used for vertex and index buffers.

Definition

Visual Basic .NET Public ReadOnly Property DoNotClip As Boolean
C# public bool DoNotClip { get; }
Managed C++ public: __property bool get_DoNotClip();
JScript .NET public function get DoNotClip() : boolean

Property Value

System.Boolean . Value that is true if Usage.DoNotClip should be used, or false if it should not.

This property is read-only. 

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