Microsoft DirectX 9.0 SDK Update (October 2004)

SaveUserData Class

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Note: This documentation is preliminary and is subject to change.

Implemented by the application to save frame and mesh container objects.

Definition

Visual Basic .NET MustInherit Public Class SaveUserData
   Inherits Object 
C# public abstract class SaveUserData : Object
Managed C++ public __gc __abstract class SaveUserData  : public Object
JScript .NET public abstract class SaveUserData extends Object

Members Table

Method Description
AddFrameChildData Adds child data to a frame.
AddMeshChildData Adds child data to a mesh.
AddTopLevelDataObjectsPost Adds a top-level object after the frame hierarchy.
AddTopLevelDataObjectsPre Adds a top-level object before the frame hierarchy.
Finalize Allows the SaveUserData object to free resources before it is destroyed by the garbage collector.
RegisterTemplates Registers a .x file template.
SaveTemplates Saves a .x file template.
SaveUserData Initializes a new instance of the SaveUserData class.

Inheritance Hierarchy

Object Leave Site
SaveUserData

Class Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

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