VertexShader Class
Language: Visual Basic .NET C# Managed C++ JScript .NET (Show All)
Note: This documentation is preliminary and is subject to change.
Encapsulates the functionality of a vertex shader.
Definition
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Events
Event
Description
Disposing
Occurs when the Dispose method is called or when the VertexShader object is finalized and collected by the garbage collector of the .NET common language runtime.
Methods
Method
Description
Dispose
Immediately releases the unmanaged resources used by the VertexShader object.
Equals
Returns a value that indicates whether the current instance is equal to a specified object.
Finalize
Allows the VertexShader object to free resources before it is destroyed by the garbage collector.
GetFunction
Retrieves an array that contains shader data.
GetHashCode
Returns the hash code for the current instance.
GetObjectByValue
This member supports the infrastructure for Microsoft® DirectX® 9.0 for Managed Code and is not intended to be used directly from your code.
op_Equality
Compares the current instance of a class to another instance to determine whether they are the same.
op_Inequality
Compares the current instance of a class to another instance to determine whether they are different.
raise_Disposing
Raises the Microsoft.DirectX.Direct3D.VertexShader.Disposing event when called from within a derived class.
UpdateUnmanagedPointer
Updates the unmanaged pointer for this VertexShader object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code.
VertexShader
Initializes a new instance of the VertexShader class.
Properties
Property
Description
Device
Retrieves the Microsoft Direct3D® device associated with a vertex shader object.
Disposed
Gets a value that indicates whether the object is disposed.
UnmanagedComPointer
Returns the unmanaged Component Object Model (COM) IDirect3DVertexShader9 interface pointer.
Inheritance Hierarchy
Class Information
Namespace
Microsoft.DirectX.Direct3D
Assembly
Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name
Microsoft.DirectX.Direct3D,
Version=1.0.2902.0,
Culture=neutral,
PublicKeyToken=31bf3856ad364e35
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