Microsoft DirectX 9.0 SDK Update (October 2004)

Listener3D.raise_Disposing Method

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Note: This documentation is preliminary and is subject to change.

Raises the Listener3D.Disposing event when called from within a derived class.

Definition

Visual Basic .NET Protected Sub raise_Disposing( _
    ByVal i1 As Object, _
    ByVal i2 As EventArgs _
)
C# protected void raise_Disposing(
    object i1,
    EventArgs i2
);
Managed C++ protected: void raise_Disposing(
    Object *i1,
    EventArgs *i2
);
JScript .NET protected function raise_Disposing(
    i1 : Object,
    i2 : EventArgs
);

Parameters

i1 System.Object. Invoking object reference; should be this object.
i2 System.EventArgs. Arguments to pass to the event handler.

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