Microsoft DirectX 9.0 SDK Update (October 2004)

Device.GetVertexShaderInt32Constant Method

Language:

Note: This documentation is preliminary and is subject to change.

Retrieves an integer vertex shader constant.

Definition

Visual Basic .NET Public Function GetVertexShaderInt32Constant( _
    ByVal startRegister As Integer, _
    ByVal constantCount As Integer _
) As Integer()
C# public int[] GetVertexShaderInt32Constant(
    int startRegister,
    int constantCount
);
Managed C++ public: int GetVertexShaderInt32Constant(
    int startRegister,
    int constantCount
) __gc[];
JScript .NET public function GetVertexShaderInt32Constant(
    startRegister : int,
    constantCount : int
) : int[];

Parameters

startRegister System.Int32. Register number that contains the first constant value.
constantCount System.Int32. Number of four-integer vectors in the array of constants.

Return Value

System.Int32[]. Array of constants.

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.

See Also


© 2004 Microsoft Corporation. All rights reserved. Terms of use.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center