Microsoft DirectX 9.0 SDK Update (October 2004)

VertexProcessingCaps Structure

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Note: This documentation is preliminary and is subject to change.

Describes vertex processing capabilities.

Definition

Visual Basic .NET Public Structure VertexProcessingCaps
C# public struct VertexProcessingCaps
Managed C++ public __value struct VertexProcessingCaps
JScript .NET In JScript .NET, you can use structures, but you cannot define your own.

Members Table

Method Description
ToString Obtains a string representation of the current instance.
Property Description
SupportsDirectionalLights Specifies whether directional lights are supported on a device.
SupportsLocalViewer Specifies whether a device supports the local viewer mode.
SupportsMaterialSource Specifies whether a device can perform Microsoft® DirectX® 7.0 colormaterialsource operations.
SupportsNoTextureGenerationNonLocalViewer Specifies whether a device supports texture generation in non-local viewer mode.
SupportsPositionalLights Specifies whether positional lights, including point and spot, are supported on a device.
SupportsTextureGeneration Specifies whether a device supports texture generation.
SupportsTextureGenerationSphereMap Specifies whether a device supports texture generation for sphere maps.
SupportsTweening Specifies whether a device supports vertex tweening.

Remarks

For a given physical device, these capabilities might vary across Device objects, depending on the parameters supplied to the Device constructor.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.2902.0,  Culture=neutral,  PublicKeyToken=31bf3856ad364e35

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