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UnsafeNativeMethods.Vector2.TransformCoordinate Method |
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Transforms a 2-D vector or an array of 2-D vectors by a given matrix, projecting the result back into w = 1.
Visual Basic .NET Public Shared Function TransformCoordinate( _
ByVal pOut As Vector2, _
ByVal pSource As Vector2, _
ByVal pSourceMatrix As Matrix _
) As Vector2C# public static Vector2 TransformCoordinate(
Vector2 pOut,
Vector2 pSource,
Matrix pSourceMatrix
);Managed C++ public: static Vector2 TransformCoordinate(
Vector2 pOut,
Vector2 pSource,
Matrix pSourceMatrix
);JScript .NET public static function TransformCoordinate(
pOut : Vector2,
pSource : Vector2,
pSourceMatrix : Matrix
) : Vector2;
pOut Microsoft.DirectX.Vector2. A Vector2 structure that represents the results of the method. pSource Microsoft.DirectX.Vector2. Source Vector2 structure. pSourceMatrix Microsoft.DirectX.Matrix. Source Matrix structure.
Microsoft.DirectX.Vector2 . A Vector2 structure that represents the results of the method.
This method transforms the source vector, pOut (x, y, 0, 1), by the matrix pSourceMatrix, projecting the result back into w = 1.
The return value for this method is the same value returned in the pOut parameter. Resultantly, the TransformCoordinate method can be used as a parameter for another method.
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