Microsoft DirectX 9.0 SDK Update (October 2004)

Buffer3D.MinDistance Property

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Note: This documentation is preliminary and is subject to change.

Retrieves or sets the minimum distance, from the listener, at which sounds in this buffer begin to be attenuated.

Definition

Visual Basic .NET Public Property MinDistance As Single
C# public float MinDistance { get; set; }
Managed C++ public: __property float get_MinDistance();
public: __property void set_MinDistance(float);
JScript .NET public function get MinDistance() : float
public function set MinDistance(float);

Property Value

System.Single . Minimum distance in meters to set or retrieve.

This property is read/write. 

Remarks

The default minimum distance, DSoundHelper.DefaultMinDistance, is defined as 1.0 (corresponding to 1.0 meter at the default distance factor of 1.0 meters per unit).

The default unit of measurement is meters, but this can be changed by using the Listener3D.DistanceFactor property.

Exceptions
ArgumentException Leave Site An invalid parameter was passed to the called method.

See Also


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