Microsoft DirectX 9.0 SDK Update (October 2004)

ProgressiveMesh.Optimize Method

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Note: This documentation is preliminary and is subject to change.

Generates an output mesh with reordered faces and vertices to optimize performance.

Definition

Visual Basic .NET Public Function Optimize( _
    ByVal flags As MeshFlags _
) As Mesh
C# public Mesh Optimize(
    MeshFlags flags
);
Managed C++ public: Mesh* Optimize(
    MeshFlags flags
);
JScript .NET public function Optimize(
    flags : MeshFlags
) : Mesh;

Parameters

flags Microsoft.DirectX.Direct3D.MeshFlags. Type of optimization to perform. This parameter can be set to one or more flags from MeshFlags (except Use32Bit, WriteOnly, IbWriteOnly, SimplifyFace, or SimplifyVertex).

Return Value

Microsoft.DirectX.Direct3D.Mesh . A Mesh object that represents the optimized mesh.

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft® Direct3D® could not allocate sufficient memory to complete the call.


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