Field |
Description |
Animation
|
Retrieves the GUID for animation. |
AnimationKey
|
Retrieves the GUID for animation keys. |
AnimationOptions
|
Retrieves the GUID for animation options. |
AnimationSet
|
Retrieves the GUID for an animation set. |
ApplicationData
|
Retrieves the GUID for application data. Provided for legacy applications. Not supported. |
Boolean
|
Retrieves the GUID for simple Boolean types. |
Boolean2d
|
Retrieves the GUID for a set of two Boolean values that are used in the MeshFaceWraps template to define the texture topology of an individual face. |
Camera
|
Retrieves the GUID for a camera. Provided for legacy applications. Not supported. |
ColorRgb
|
Retrieves the GUID for a basic RGB color object. |
ColorRgba
|
Retrieves the GUID for an RGB color object that has an alpha component. |
Coordinates2D
|
Retrieves the GUID for a two-dimensional vector that is used to define a mesh's (u, v) texture coordinates. |
ExternalVisual
|
Retrieves the GUID for an external visual. Used internally by DirectX. Do not use. |
FloatKeys
|
Retrieves the GUID for an array of floating-point numbers (floats) and the number of floats in the array. |
Frame
|
Retrieves the GUID for a frame. |
FramePosition
|
Retrieves the GUID for a frame position. Provided for legacy applications. Not supported. |
FrameRotation
|
Retrieves the GUID for a frame rotation. Provided for legacy applications. Not supported. |
FrameTransformMatrix
|
Retrieves the GUID for a frame transform matrix. |
FrameVelocity
|
Retrieves the GUID for a frame velocity. Provided for legacy applications. Not supported. |
IndexedColor
|
Retrieves the GUID for indexed color. |
Info
|
Retrieves the GUID for information. Provided for legacy applications. Not supported. |
InlineData
|
Retrieves the GUID for inline data. Used internally by DirectX. Do not use. |
Light
|
Retrieves the GUID for light templates. Provided for legacy applications. Not supported. |
LightAttenuation
|
Retrieves the GUID for light attenuation templates. Provided for legacy applications. Not supported. |
LightPenumbra
|
Retrieves the GUID for light penumbra templates. Provided for legacy applications. Not supported. |
LightRange
|
Retrieves the GUID for light range templates. Provided for legacy applications. Not supported. |
LightUmbra
|
Retrieves the GUID for light umbra templates. Provided for legacy applications. Not supported. |
Material
|
Retrieves the GUID for material templates. |
MaterialAmbientColor
|
Retrieves the GUID for material ambient color templates. Provided for legacy applications. Not supported. |
MaterialArray
|
Retrieves the GUID for material array templates. Provided for legacy applications. Not supported. |
MaterialDiffuseColor
|
Retrieves the GUID for material diffuse color templates. Provided for legacy applications. Not supported. |
MaterialEmissiveColor
|
Retrieves the GUID for material emissive color templates. Provided for legacy applications. Not supported. |
MaterialPower
|
Retrieves the GUID for material power templates. Provided for legacy applications. Not supported. |
MaterialSpecularColor
|
Retrieves the GUID for material specular color templates. Provided for legacy applications. Not supported. |
MaterialWrap
|
Retrieves the GUID for material wrap templates. |
Matrix4x4
|
Retrieves the GUID for matrix 4x4 templates. |
Mesh
|
Retrieves the GUID for mesh templates. |
MeshFace
|
Retrieves the GUID for mesh face templates. |
MeshFaceWraps
|
Retrieves the GUID for mesh face wrap templates. |
MeshMaterialList
|
Retrieves the GUID for mesh material list templates. |
MeshNormals
|
Retrieves the GUID for mesh normal templates. |
MeshTextureCoords
|
Retrieves the GUID for mesh texture coordinate templates. |
MeshVertexColors
|
Retrieves the GUID for mesh vertex color templates. |
ProgressiveMesh
|
Retrieves the GUID for progressive mesh templates. Used internally by DirectX. Do not use. |
PropertyBag
|
Retrieves the GUID for property bag templates. Used internally by DirectX. Do not use. |
RightHanded
|
Retrieves the GUID for right-handed templates. Used internally by DirectX. Do not use. |
RmGuid
|
Retrieves the GUID for RMGuid templates. Provided for legacy applications. Not supported. |
StringProperty
|
Retrieves the GUID for string property templates. Used internally by DirectX. Do not use. |
TextureFilename
|
Retrieves the GUID for texture file-name templates. |
TextureReference
|
Retrieves the GUID for texture reference templates. Provided for legacy applications. Not supported. |
TimedFloatKeys
|
Retrieves the GUID for timed float-key templates. |
Url
|
Retrieves the GUID for URL templates. Used internally by Microsoft® DirectX®. Do not use. |
Vector
|
Retrieves the GUID for vector templates. |