Note: This documentation is preliminary and is subject to change.
Defines texture-stage state values.
Definition
Visual Basic .NET
Public Enum TextureTransform
C#
public enum TextureTransform
Managed C++
__value public enum TextureTransform
JScript .NET
public enum TextureTransform
Members
Member
Value
Description
Projected
256
All texture coordinates are divided by the last element before being passed to the rasterizer. For example, if this flag is specified with the Count3 flag, the first and second texture coordinates are divided by the third coordinate before being passed to the rasterizer.
Count4
4
4-D texture coordinates are passed to the rasterizer.
Count3
3
3-D texture coordinates are passed to the rasterizer.
Count2
2
2-D texture coordinates are passed to the rasterizer.
Count1
1
1-D texture coordinates are passed to the rasterizer.
Disable
0
Texture coordinates are passed directly to the rasterizer.