Microsoft DirectX 9.0 SDK Update (October 2004)

CacheUtilization.PostTransformVertexCacheHitRate Property

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Note: This documentation is preliminary and is subject to change.

Retrieves the hit rate for finding transformed vertices in the vertex cache.

Definition

Visual Basic .NET Public ReadOnly Property PostTransformVertexCacheHitRate As Single
C# public float PostTransformVertexCacheHitRate { get; }
Managed C++ public: __property float get_PostTransformVertexCacheHitRate();
JScript .NET public function get PostTransformVertexCacheHitRate() : float

Property Value

System.Single . A Single Leave Site value that represents the hit rate for finding transformed vertices in the vertex cache.

This property is read-only. 

Remarks

The graphics processing unit (GPU) is designed to transform indexed vertices and store them in a vertex cache. If you are using meshes, Mesh.Optimize may result in better vertex cache utilization.


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