Microsoft DirectX 9.0 SDK Update (October 2004)

MeshOptions.WriteOnly Property

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Note: This documentation is preliminary and is subject to change.

Specifies whether Usage.WriteOnly should be used for vertex and index buffers.

Definition

Visual Basic .NET Public ReadOnly Property WriteOnly As Boolean
C# public bool WriteOnly { get; }
Managed C++ public: __property bool get_WriteOnly();
JScript .NET public function get WriteOnly() : boolean

Property Value

System.Boolean . Value that is true if Usage.WriteOnly should be used, or false if it should not.

This property is read-only. 

Remarks

This property is equivalent to specifying both MeshOptions.IndexBufferWriteOnly and MeshOptions.VertexBufferWriteOnly.


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