XFILECOMPRESSEDANIMATIONSET
Microsoft DirectX 9.0 SDK Update (October 2004)

XFILECOMPRESSEDANIMATIONSET Structure


Identifies compressed key frame animation data.

Syntax

typedef struct _XFILECOMPRESSEDANIMATIONSET {
    DWORD CompressedBlockSize;
    FLOAT TicksPerSec;
    DWORD PlaybackType;
    DWORD BufferLength;
} XFILECOMPRESSEDANIMATIONSET;

Members

CompressedBlockSize
Total size, in bytes, of the compressed data in the compressed key frame animation data buffer.
TicksPerSec
Number of animation key frame ticks that occur per second.
PlaybackType
Type of the animation set playback loop. See D3DXPLAYBACK_TYPE.
BufferLength
Minimum buffer size, in bytes, required to hold compressed key frame animation data. Value is equal to ( ( CompressedBlockSize + 3 ) / 4 ).

Structure Information

Headerd3dx9mesh.h
Minimum operating systems Windows 98

See Also

ID3DXCompressedAnimationSet


© 2004 Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center.