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Describes the settings needed to create a Microsoft Direct3D device.
Syntax
struct DXUTDeviceSettings { UINT AdapterOrdinal; D3DDEVTYPE DeviceType; D3DFORMAT AdapterFormat; DWORD BehaviorFlags; D3DPRESENT_PARAMETERS pp; };
Members
- AdapterOrdinal
- Ordinal number that denotes the display adapter.
- DeviceType
- Enumerated type of the device. See D3DDEVTYPE.
- AdapterFormat
- Adapter surface format. See D3DFORMAT.
- BehaviorFlags
- Behavior flags. This member can be a combination of one or more of the D3DCREATE values.
- pp
- Presentation parameters structure. See D3DPRESENT_PARAMETERS.
Structure Information
Header dxut.h Minimum operating systems Windows 98
See Also
Modifying Available Device Settings