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Gets the index of an animation, given its name.
Syntax
HRESULT GetAnimationIndexByName(
LPCSTR pName, UINT *pIndex );
Parameters
- pName
- [in] Name of the animation.
- pIndex
- [out] Pointer to the animation index.
Return Value
The return values of this method are implemented by an application programmer. In general, if no error occurs, program the method to return D3D_OK. Otherwise, program the method to return an appropriate error message from D3DERR or D3DXERR.