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Returns a value clamped to the maximum level of detail (LOD) set for a managed texture (this method is not supported for an unmanaged texture).
Syntax
DWORD GetLOD(VOID);
Return Value
A DWORD value, clamped to the maximum LOD value (one less than the total number of levels).Calling IDirect3DVolumeTexture9::GetLOD on an unmanaged texture is not supported and will result in a D3DERR error code being returned.
See Also
IDirect3DBaseTexture9::SetLOD