![]() |
![]() |
![]() |
Gets a vector.
Syntax
HRESULT GetVector(
D3DXHANDLE hParameter, D3DXVECTOR4* pVector );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- pVector
- [out] Returns a 4-D vector.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
If the destination vector is larger than the source vector, only the initial components of the destination vector will be filled, and the remaining components will be set to zero.
See Also
ID3DXBaseEffect::SetVector