D3DXPASS_DESC
Microsoft DirectX 9.0 SDK Update (October 2004)

D3DXPASS_DESC Structure


Describes a pass for an effect object.

Syntax

typedef struct _D3DXPASS_DESC {
    LPCSTR Name;
    UINT Annotations;
    const DWORD *pVertexShaderFunction;
    const DWORD *pPixelShaderFunction;
} D3DXPASS_DESC;

Members

Name
String value used for the pass.
Annotations
Annotations are user-specific data that can be attached to any technique, pass, or parameter. See Add Information to Effect Parameters with Annotations.
pVertexShaderFunction
Pointer to the vertex shader function.
pPixelShaderFunction
Pointer to the pixel shader function.

Structure Information

Headerd3dx9effect.h
Minimum operating systems Windows 98


© 2004 Microsoft Corporation. All rights reserved.
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