d3d9.dllGetVertexShader
Microsoft DirectX 9.0 SDK Update (October 2004)

IDirect3DDevice9::GetVertexShader Method


Retrieves the currently set vertex shader.

Syntax

HRESULT GetVertexShader(      

    IDirect3DVertexShader9** ppShader );

Parameters

ppShader
[out, retval] Pointer to a vertex shader interface.

Return Value

If the method succeeds, the return value is D3D_OK.

If ppShader is invalid, D3DERR_INVALIDCALL is returned.

Remarks

Typically, methods that return state will not work on a device that is created using D3DCREATE_PUREDEVICE. This method however, will work even on a pure device because it returns an interface.

See Also

IDirect3DDevice9::SetVertexShader


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