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Supplies the following operator overloads and type casts for D3DXCOLOR structures.
Syntax
typedef struct D3DXCOLOR { #ifdef __cplusplus public: D3DXCOLOR() {} D3DXCOLOR( DWORD argb ); D3DXCOLOR( CONST FLOAT * ); D3DXCOLOR( CONST D3DXFLOAT16 * ); D3DXCOLOR( CONST D3DCOLORVALUE& ); D3DXCOLOR( FLOAT r, FLOAT g, FLOAT b, FLOAT a ); // casting operator DWORD () const; operator FLOAT* (); operator CONST FLOAT* () const; operator D3DCOLORVALUE* (); operator CONST D3DCOLORVALUE* () const; operator D3DCOLORVALUE& (); operator CONST D3DCOLORVALUE& () const; // assignment operators D3DXCOLOR& operator += ( CONST D3DXCOLOR& ); D3DXCOLOR& operator -= ( CONST D3DXCOLOR& ); D3DXCOLOR& operator *= ( FLOAT ); D3DXCOLOR& operator /= ( FLOAT ); // unary operators D3DXCOLOR operator + () const; D3DXCOLOR operator - () const; // binary operators D3DXCOLOR operator + ( CONST D3DXCOLOR& ) const; D3DXCOLOR operator - ( CONST D3DXCOLOR& ) const; D3DXCOLOR operator * ( FLOAT ) const; D3DXCOLOR operator / ( FLOAT ) const; friend D3DXCOLOR operator * ( FLOAT, CONST D3DXCOLOR& ); BOOL operator == ( CONST D3DXCOLOR& ) const; BOOL operator != ( CONST D3DXCOLOR& ) const; #endif //__cplusplus FLOAT r, g, b, a; } D3DXCOLOR, *LPD3DXCOLOR;
Members
- For more information about structure members, refer to D3DXCOLOR.
Remarks
Operator overloads and type casts for this structure are implemented in d3dx9math.inl.
Structure Information
Header d3dx9math.h Minimum operating systems Windows 98