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Restore all render targets and, if needed, compose all the rendered faces into the environment map surface.
Syntax
HRESULT End(
DWORD MipFilter );
Parameters
- MipFilter
- [in] A valid combination of one or more D3DX_FILTER flags.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
See Also
ID3DXRenderToEnvMap::Face