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Sets a floating-point number.
Syntax
HRESULT SetFloat(
D3DXHANDLE hConstant, FLOAT f );
Parameters
- hConstant
- [in] Unique identifier to the constant. See D3DXHANDLE.
- f
- [in] Floating-point number.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.