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Sets a 4-D vector.
Syntax
HRESULT SetVector(
D3DXHANDLE hConstant, CONST D3DXVECTOR4* pVector );
Parameters
- hConstant
- [in] Unique identifier to the vector constant. See D3DXHANDLE.
- pVector
- [in] Pointer to a 4-D vector. See D3DXVECTOR4.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.