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Clones, or copies, an animation controller.
Syntax
HRESULT CloneAnimationController(
UINT MaxNumAnimationOutputs, UINT MaxNumAnimationSets, UINT MaxNumTracks, UINT MaxNumEvents, LPD3DXANIMATIONCONTROLLER *ppAnimController );
Parameters
- MaxNumAnimationOutputs
- [in] Maximum number of animation outputs the controller can support.
- MaxNumAnimationSets
- [in] Maximum number of animation sets the controller can support.
- MaxNumTracks
- [in] Maximum number of tracks the controller can support.
- MaxNumEvents
- [in] Maximum number of events the controller can support.
- ppAnimController
- [in] Address of a pointer to the cloned ID3DXAnimationController animation controller.
Return Value
If the method succeeds, the return value is S_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft Direct3D could not allocate sufficient memory to complete the call.