![]() |
![]() |
![]() |
Defines the type of animation set looping modes used for playback.
Syntax
typedef enum _D3DXPLAYBACK_TYPE { D3DXPLAY_LOOP = 0, D3DXPLAY_ONCE = 1, D3DXPLAY_PINGPONG = 2, D3DXEDT_FORCE_DWORD = 0x7fffffff } D3DXPLAYBACK_TYPE;
Constants
- D3DXPLAY_LOOP
The animation repeats endlessly.
- D3DXPLAY_ONCE
The animation plays once, and then it stops on the last frame.
- D3DXPLAY_PINGPONG
The animation alternates endlessly between playing forward and playing backward.
- D3DXEDT_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Enumerated Type Information
Header d3dx9anim.h Minimum operating systems Windows 98