d3d9.dllSetPixelShaderConstantI
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXEffectStateManager::SetPixelShaderConstantI Method


A callback function that must be implemented by a user to set an array of vertex shader integer constants.

Syntax

HRESULT SetPixelShaderConstantI(      

    UINT StartRegister,     CONST INT* pConstantData,     UINT RegisterCount );

Parameters

StartRegister
[out] The zero-based index of the first constant register.
pConstantData
[out] An array of integer constants.
RegisterCount
[out] The number of registers in pConstantData.

Return Value

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:





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