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Defines constants that describe the type of back buffer.
Syntax
typedef enum _D3DBACKBUFFER_TYPE { D3DBACKBUFFER_TYPE_MONO = 0, D3DBACKBUFFER_TYPE_LEFT = 1, D3DBACKBUFFER_TYPE_RIGHT = 2, D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff } D3DBACKBUFFER_TYPE;
Constants
- D3DBACKBUFFER_TYPE_MONO
Specifies a nonstereo swap chain.
- D3DBACKBUFFER_TYPE_LEFT
Specifies the left side of a stereo pair in a swap chain.
- D3DBACKBUFFER_TYPE_RIGHT
Specifies the right side of a stereo pair in a swap chain.
- D3DBACKBUFFER_TYPE_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Remarks
Microsoft DirectX 9.0 does not support stereo view, so Microsoft Direct3D does not use the D3DBACKBUFFER_TYPE_LEFT and D3DBACKBUFFER_TYPE_RIGHT values of this enumerated type.
Enumerated Type Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
IDirect3DDevice9::GetBackBuffer, IDirect3DSwapChain9::GetBackBuffer