d3d9.dllEvalGH
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXPRTBuffer::EvalGH Method


Applies stored texture gutter data to an ID3DXPRTBuffer texture buffer.

Syntax

HRESULT EvalGH(VOID);

Return Value

If the method succeeds, the return value is S_OK.

If the method fails, the following value will be returned.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.


Remarks

This method makes an internal call to ID3DXTextureGutterHelper::ApplyGuttersFloat to retrieve and apply texture gutter data.



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