MeshMaterialList
Microsoft DirectX 9.0 SDK Update (October 2004)

MeshMaterialList


Used in a mesh object to specify which material applies to which faces. The nMaterials member specifies how many materials are present, and materials specify which material to apply.

        template MeshMaterialList
        {
            < F6F23F42-7686-11CF-8F52-0040333594A3 >
            DWORD nMaterials;
            DWORD nFaceIndexes;
            array DWORD faceIndexes[nFaceIndexes];
            [Material <3D82AB4D-62DA-11CF-AB39-0020AF71E433>]
        } 

Where:



© 2004 Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center.