Constant Integer Register
Microsoft DirectX 9.0 SDK Update (October 2004)

Constant Integer Register


Constant integer registers are used only by loop and rep.

They can be set using def or IDirect3DDevice9::SetPixelShaderConstantI.

When used as an argument to the loop instruction:

Pixel shader versions1_11_21_31_42_02_sw2_x3_03_sw
Constant Integer Registerxxx

The behavior of shader constants has changed between Microsoft DirectX 8.0 and DirectX 9.0.



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