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Applications use the ID3DXEffectPool interface to identify parameters that are going to be shared across effects. See parameter sharing in Cloning and Sharing. This interface has no methods.
Remarks
The ID3DXEffectPool interface is obtained by calling D3DXCreateEffectPool.
The LPD3DXEFFECTPOOL type is defined as a pointer to this interface.
typedef interface ID3DXEffectPool ID3DXEffectPool; typedef interface ID3DXEffectPool *LPD3DXEFFECTPOOL;
Interface Information
Inherits from IUnknown Header d3dx9effect.h Import library d3dx9.lib Minimum operating systems Windows 98