d3d9.dllSetPriorityBlend
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXAnimationController::SetPriorityBlend Method


Sets the priority blending weight used by the animation controller.

Syntax

HRESULT SetPriorityBlend(      

    FLOAT BlendWeight );

Parameters

BlendWeight
[in] Priority blending weight used by the animation controller.

Return Value

If the method succeeds, the return value is S_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.


Remarks

The blend weight is used to blend high and low priority tracks together.

See Also

ID3DXAnimationController::GetPriorityBlend


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