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Sets the constant table with the data in the buffer.
Syntax
HRESULT SetValue(
D3DXHANDLE hConstant, LPCVOID pData, UINT Bytes );
Parameters
- hConstant
- [in] Unique identifier to a constant. See D3DXHANDLE.
- pData
- [in] A pointer to a buffer containing the constant data.
- Bytes
- [in] Size of the buffer, in bytes.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.