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Identifies compressed key frame animation data.
Syntax
typedef struct _XFILECOMPRESSEDANIMATIONSET { DWORD CompressedBlockSize; FLOAT TicksPerSec; DWORD PlaybackType; DWORD BufferLength; } XFILECOMPRESSEDANIMATIONSET;
Members
- CompressedBlockSize
- Total size, in bytes, of the compressed data in the compressed key frame animation data buffer.
- TicksPerSec
- Number of animation key frame ticks that occur per second.
- PlaybackType
- Type of the animation set playback loop. See D3DXPLAYBACK_TYPE.
- BufferLength
- Minimum buffer size, in bytes, required to hold compressed key frame animation data. Value is equal to ( ( CompressedBlockSize + 3 ) / 4 ).
Structure Information
Header d3dx9mesh.h Minimum operating systems Windows 98
See Also
ID3DXCompressedAnimationSet