d3d9.dllAdvanceTime
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXAnimationController::AdvanceTime Method


Animates the mesh and advances the global animation time by a specified amount.

Syntax

HRESULT AdvanceTime(      

    DOUBLE TimeDelta,     LPD3DXANIMATIONCALLBACKHANDLER pCallbackHandler );

Parameters

TimeDelta
[in] Amount, in seconds, by which to advance the global animation time. TimeDelta value must be non-negative or zero.
pCallbackHandler
[in] Pointer to a user-defined animation callback handler interface, ID3DXAnimationCallbackHandler.

Return Value

If the method succeeds, the return value is S_OK.

If the method fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft Direct3D could not allocate sufficient memory to complete the call.




© 2004 Microsoft Corporation. All rights reserved.
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