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Sets a vector.
Syntax
HRESULT SetVector(
D3DXHANDLE hParameter, CONST D3DXVECTOR4* pVector );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- pVector
- [in] Pointer to a 4-D vector.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
If the destination vector is smaller than the source vector, the additional components of the source vector will be ignored.
See Also
ID3DXBaseEffect::GetVector