d3d9.dllSetBoneVertexInfluence
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXSkinInfo::SetBoneVertexInfluence Method


Sets an influence value of a bone on a single vertex.

Syntax

HRESULT SetBoneVertexInfluence(      

    DWORD boneNum,     DWORD influenceNum,     FLOAT weight );

Parameters

boneNum
[in] Index of the bone. Must be between 0 and the number of bones.
influenceNum
[in] Index of the influence array of the specified bone.
weight
[in] Blend factor of the specified bone influence.

Return Value

If the method succeeds, the return value is S_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

ID3DXSkinInfo::GetBoneVertexInfluence, ID3DXSkinInfo::FindBoneVertexInfluenceIndex, ID3DXSkinInfo::GetBoneInfluence


© 2004 Microsoft Corporation. All rights reserved.
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