d3d9.dllSetFaceMap
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXTextureGutterHelper::SetFaceMap Method


Sets the index of the mesh face to which each texel belongs.

Syntax

HRESULT SetFaceMap(      

    UINT *pFaceData );

Parameters

pFaceData
[in] Pointer to the index of the mesh face to which each texel belongs.

Return Value

If the method succeeds, the return value is S_OK.

If the method fails, the following value will be returned.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.


Remarks

The mesh face data input to this method is valid only for valid (non-class 0) texels. ID3DXTextureGutterHelper::GetGutterMap will return non-zero values for valid texels.



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