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The HLSL Workshop is a set of tutorials that make it easy to learn how to generate high-level shader language (HLSL) shaders. These tutorials are .fx files designed to run in the EffectEdit Sample. The tutorials offer a step-by-step approach to learning how to use vertex, pixel, and texture shaders in HLSL to create the following functionality:
If you already have the right tools installed, you can also try the Goal 5: Shader Debugging Tutorial. To see more about all the features of the debugger, see DirectX Extensions for Visual Studio .NET.