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The sample framework is a layer used by most of the Microsoft Direct3D tutorials and samples and is built on top of the Microsoft Windows application programming interface (API) and the Direct3D API. Its goal is to make Direct3D samples, prototypes, and tools as well as professional games more robust and easier to build. It simplifies the Windows and Direct3D APIs for typical usage and is designed to help make simple to moderately complex Direct3D applications.
Use of the framework is covered in the following topics:
For documentation on the API elements provided by the framework, see Sample Framework Reference.