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Returns an event handle to the event currently running on the specified animation track.
Syntax
D3DXEVENTHANDLE GetCurrentTrackEvent(
UINT Track, D3DXEVENT_TYPE EventType );
Parameters
- Track
- [in] Track identifier.
- EventType
- [in] Type of event to query.
Return Value
Event handle to the event currently running on the specified track. NULL is returned if no event is running on the specified track.