Manipulating the Depth Buffer
Microsoft DirectX 9.0 SDK Update (October 2004)

Manipulating the Depth Buffer


Depth buffers are associated with the device. Applications are required to move the depth buffers when they set render targets. The IDirect3DDevice9::GetDepthStencilSurface and IDirect3DDevice9::SetDepthStencilSurface methods are used to manipulate depth buffers.



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