D3DBACKBUFFER_TYPE
Microsoft DirectX 9.0 SDK Update (October 2004)

D3DBACKBUFFER_TYPE Enumerated Type


Defines constants that describe the type of back buffer.

Syntax

typedef enum _D3DBACKBUFFER_TYPE {
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2,
    D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
} D3DBACKBUFFER_TYPE;

Constants

D3DBACKBUFFER_TYPE_MONO

Specifies a nonstereo swap chain.

D3DBACKBUFFER_TYPE_LEFT

Specifies the left side of a stereo pair in a swap chain.

D3DBACKBUFFER_TYPE_RIGHT

Specifies the right side of a stereo pair in a swap chain.

D3DBACKBUFFER_TYPE_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. This value is not used.

Remarks

Microsoft DirectX 9.0 does not support stereo view, so Microsoft Direct3D does not use the D3DBACKBUFFER_TYPE_LEFT and D3DBACKBUFFER_TYPE_RIGHT values of this enumerated type.

Enumerated Type Information

Headerd3d9types.h
Minimum operating systems Windows 98

See Also

IDirect3DDevice9::GetBackBuffer, IDirect3DSwapChain9::GetBackBuffer


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