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Animates the mesh and advances the global animation time by a specified amount.
Syntax
HRESULT AdvanceTime(
DOUBLE TimeDelta, LPD3DXANIMATIONCALLBACKHANDLER pCallbackHandler );
Parameters
- TimeDelta
- [in] Amount, in seconds, by which to advance the global animation time. TimeDelta value must be non-negative or zero.
- pCallbackHandler
- [in] Pointer to a user-defined animation callback handler interface, ID3DXAnimationCallbackHandler.
Return Value
If the method succeeds, the return value is S_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft Direct3D could not allocate sufficient memory to complete the call.