LPDXUTCALLBACKDEVICELOST
Microsoft DirectX 9.0 SDK Update (October 2004)

LPDXUTCALLBACKDEVICELOST Prototype


Application-defined resource deletion callback function, called by the sample framework after the Microsoft Direct3D device is lost.

Syntax

typedef VOID (CALLBACK *LPDXUTCALLBACKDEVICELOST)(VOID);

Return Value

No return value.

Remarks

This callback function should be used to delete resources created in the LPDXUTCALLBACKDEVICERESET callback function. The deleted resources will generally include all resources created in D3DPOOL_DEFAULT memory.

Prototype Information

Headerdxut.h
Import libraryNone
Minimum operating systems Windows 98

See Also

Device Events, DXUTSetCallbackDeviceLost, DXUTSetCallbackDeviceReset, LPDXUTCALLBACKDEVICERESET, Lost Devices


© 2004 Microsoft Corporation. All rights reserved.
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