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A callback function that must be implemented by a user to set a sampler.
Syntax
HRESULT SetSamplerState(
DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value );
Parameters
- Sampler
- [in] The zero-based sampler number.
- Type
- [in] Identifies sampler state, which can specify the filtering, addressing, or the border color. See D3DSAMPLERSTATETYPE.
- Value
- [in] A value from one of the sampler state types in Type.
Return Value
The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:
- The effect will fail during ID3DXEffect::BeginPass.
- The dynamic effect state call (such as IDirect3DDevice9::SetSamplerState) will fail.