d3d9.dllAttachGH
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXPRTBuffer::AttachGH Method


Associates an ID3DXTextureGutterHelper object with the ID3DXPRTBuffer object.

Syntax

HRESULT AttachGH(      

    LPD3DXTEXTUREGUTTERHELPER pGH );

Parameters

pGH
[in] Pointer to the ID3DXTextureGutterHelper interface of an object that contains texture gutter data.

Return Value

If the method succeeds, the return value is D3D_OK.



Remarks

The reference count of the ID3DXTextureGutterHelper object will automatically be incremented by one. Any existing ID3DXTextureGutterHelper pointers will be released.

You must ensure that the number of ID3DXPRTBuffer::AttachGH calls matches the number of ID3DXPRTBuffer::ReleaseGH calls. After calling ID3DXPRTBuffer::ReleaseGH, the pGH pointer returned by ID3DXPRTBuffer::AttachGH should no longer be used.

See Also

ID3DXPRTBuffer::ReleaseGH


© 2004 Microsoft Corporation. All rights reserved.
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