TextureFilename
Microsoft DirectX 9.0 SDK Update (October 2004)

TextureFilename


Enables you to specify the file name of a texture to apply to a mesh or a face. This template should appear within a material object.

        template TextureFilename 
        { 
            < A42790E1-7810-11cf-8F52-0040333594A3 > 
            string filename; 
        } 


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