This section provides information about programming Microsoft DirectX graphics using C and C++.
Roadmap
Discover the features of DirectX 9.0 in one of these sections:
- What's New in DirectX Graphics - This section highlights new 3-D graphics features and functionality.
- Converting to DirectX 9.0 - This section introduces new features and will help you port an application to DirectX 9.0.
- Programming Guide - This section contains architecture descriptions, functional block diagrams, descriptions of the building blocks in the pipeline, code snippets, and sample applications.
- Tools - This section contains tools such as the DirectX Extensions for Visual Studio .NET for debugging DirectX applications.
- Tutorials and Samples - This section contains tutorials and sample applications for using DirectX graphics.
- Reference - This section contains the reference pages for the Microsoft Direct3D and D3DX application programming interface (API). This includes the syntax for the API methods, functions, instructions, and data structures. It includes an explanation of how each API method works and often includes code snippets.