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Set the range of an array to pass to the device.
Syntax
HRESULT SetArrayRange(
D3DXHANDLE hParameter, UINT Start, UINT Stop );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- Start
- [in] Start index.
- Stop
- [in] Stop index.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.