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Disassemble an effect.
Syntax
HRESULT WINAPI D3DXDisassembleEffect(
LPD3DXEFFECT pEffect, BOOL EnableColorCode, LPD3DXBUFFER *ppDisassembly );
Parameters
- pEffect
- [in] Pointer to an ID3DXEffect interface that contains the effect.
- EnableColorCode
- [in] Enable color coding to make the disassembly easier to read.
- ppDisassembly
- [out] Returns a buffer containing the disassembled shader. See ID3DXBuffer.
Return Value
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following:
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. D3DXERR_INVALIDDATA The data is invalid. E_OUTOFMEMORY Microsoft Direct3D could not allocate sufficient memory to complete the call.
Function Information
Header d3dx9effect.h Import library d3dx9.lib Minimum operating systems Windows 98