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Gets the maximum number of influences for any vertex in the mesh.
Syntax
HRESULT GetMaxVertexInfluences(
DWORD *maxVertexInfluences );
Parameters
- maxVertexInfluences
- [in] Pointer to the maximum vertex influence.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.