PatchMesh
Microsoft DirectX 9.0 SDK Update (October 2004)

PatchMesh


Defines a mesh defined by Bézier patches. The first array is a list of vertices, and the second array defines the patches for the mesh by indexing into the vertex array.

        template PatchMesh
        {
            < D02C95CC-EDBA-4305-9B5D-1820D7704BBF >
            DWORD nVertices;
            array Vector vertices[nVertices];
            DWORD nPatches;
            array Patch patches[nPatches];
            [ ... ]
        }

Where:

The patches use the vertices in the array of vertices as the control points for each patch. This is a legacy template. The latest patch mesh template is PatchMesh9.



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