d3d9.dllGetPriorityBlend
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXAnimationController::GetPriorityBlend Method


Gets the current priority blending weight used by the animation controller.

Syntax

FLOAT GetPriorityBlend(VOID);

Return Value

Returns the current priority blending weight.

Remarks

The priority blending weight is used to blend high and low priority tracks together.

See Also

ID3DXAnimationController::SetPriorityBlend


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