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Version token that creates a procedural texture filler in effects. This macro is used by the D3DXFillxxxTX functions.
Syntax
#define D3DXTX_VERSION(_Major,_Minor) (('T' << 24) | ('X' << 16) | ((_Major) << 8) | (_Minor))
Return Value
The macro returns the procedural texture version token.
Macro Information
Header d3dx9shader.h Minimum operating systems Windows 98
See Also
D3DXFillTextureTX, D3DXFillCubeTextureTX, D3DXFillVolumeTextureTX