d3d9.dllFace
Microsoft DirectX 9.0 SDK Update (October 2004)

ID3DXRenderToEnvMap::Face Method


Initiate the drawing of each face of an environment map.

Syntax

HRESULT Face(      

    D3DCUBEMAP_FACES Face,     DWORD MipFilter );

Parameters

Face
[in] The first face of the environmental cube map. See D3DCUBEMAP_FACES.
MipFilter
[in] A valid combination of one or more D3DX_FILTER flags.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



Remarks

This method must be called once for each type of environment map. The only exception is a cubic environment map which requires this method to be called six times, once for each face in D3DCUBEMAP_FACES. For more information, see Environment Mapping.



© 2004 Microsoft Corporation. All rights reserved.
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