Tutorial 5: Using Action Mapping
Microsoft DirectX 9.0 SDK Update (October 2004)

Tutorial 5: Using Action Mapping


This tutorial guides you through the setup, modification, and application of an action map. Examples are based written as though they were to be used in a space combat game.

The first step of setting up the Microsoft DirectInput system and the final step of closing it down are the same for any application and are covered in Tutorial 1: Using the Keyboard. The keyboard, a mouse, and a joystick are all used in the sample, so each of those devices needs to be set up.

This tutorial divides the required tasks into the following steps.



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