D3DXCOMPRESSION_FLAGS
Microsoft DirectX 9.0 SDK Update (October 2004)

D3DXCOMPRESSION_FLAGS Enumerated Type


Defines the compression mode used for storing compressed animation set data.

Syntax

typedef enum _D3DXCOMPRESSION_FLAGS {
    D3DXCOMPRESS_DEFAULT = 0,
    D3DXCOMPRESS_FORCE_DWORD = 0x7fffffff
} D3DXCOMPRESSION_FLAGS;

Constants

D3DXCOMPRESS_DEFAULT

Implements fast compression.

D3DXCOMPRESS_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. This value is not used.

Enumerated Type Information

Headerd3dx9anim.h
Minimum operating systems Windows 98


© 2004 Microsoft Corporation. All rights reserved.
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