In this tutorial I show how to do some magic with registered Visual Logo.
Black & White logo with text: "BORiNG".
Use AddSpace.rexx script to add 20 (white) pixels around.
Close that original B&W-logo, we don't need it anymore. Use Visual Logo with Effect "Glow" to "GELOGO" with options:
(I call this as DGLOGO.) Use Visual Logo with Effect "Color" to "GELOGO" with options:
(I call the output as CBLOGO)
Mark DGLOGO as SECONDARY.
(I call this as DIFLOGO) Load tileable texture, Bumps2.iff
Use Visual Texture B with Effect Type 3 to it.
Mark Contrast's output as Secondary and activate window of GELOGO.
Mark DIFLOGO as SECONDARY. Negative the textured logo and keep that window active. Then choose Alpha/Composite. Use method Difference, Maximum or Add.
Hey, it really is easier than it might seem to! |