

20 QuickDraw3D Mathematical Utilities Reference
20 Data Structures
This section describes the data structures you can use to define bounding volumes. QuickDraw3D provides two kinds of bounding volumes:
- bounding boxes
- bounding spheres
- 20 - Bounding Boxes
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- 20 - Bounding Spheres
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3D Graphics Programming with QuickDraw 3D - 17 OCT 1995© Apple Computer, Inc.


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