13 Getting a View's Transforms

13 Q3View_GetLocalToWorldMatrixState

You can use the Q3View_GetLocalToWorldMatrixState function to get a view's local-to-world transform matrix.

TQ3Status Q3View_GetLocalToWorldMatrixState (
TQ3ViewObject view, 
TQ3Matrix4x4 *matrix);
view A view.
matrix On exit, a 4-by-4 matrix representing the local-to-world transform of the specified view.

DESCRIPTION


The Q3View_GetLocalToWorldMatrixState function returns, in the matrix parameter, a 4-by-4 matrix that represents the local-to-world transform of the view specified by the view parameter.

DESCRIPTION

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

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