13 View Objects Routines
QuickDraw3D provides routines that you can use to push and pop a graphics state during the rendering of an image or other view operation. You can push a graphics state by calling Q3Push_Submit
. Subsequent rendering may alter the graphics state by drawing materials, styles, and transforms. You can restore a saved graphics state by calling Q3Pop_Submit
. You're likely to use these functions only if you want to simulate the traversal of a hierarchical structure when operating in immediate mode.
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