9 Data Structures
TQ3CameraPlacement
data type.
typedef struct TQ3CameraPlacement { TQ3Point3D cameraLocation; TQ3Point3D pointOfInterest; TQ3Vector3D upVector; } TQ3CameraPlacement;cameraLocation
The location of the camera, in world-space coordinates.pointOfInterest
The camera's point of interest (that is, the point at which the camera is aimed), in world-space coordinates.upVector
The up-vector of the camera. A camera's up-vector specifies the orientation of the camera. This vector must be normalized and perpendicular to the viewing direction. The up-vector of a camera is mapped to the y axis of the view plane.
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