4 Creating and Editing Markers

4 Q3Marker_Submit

You can use the Q3Marker_Submit function to submit an immediate marker for drawing, picking, bounding, or writing.

TQ3Status Q3Marker_Submit (
const TQ3MarkerData *markerData, 
TQ3ViewObject view);
markerData A pointer to a TQ3MarkerData structure.
view A view.

DESCRIPTION


The Q3Marker_Submit function submits for drawing, picking, bounding, or writing the immediate marker whose location, shape, offset, and attribute set are specified by the markerData parameter. The marker is drawn, picked, bounded, or written according to the view characteristics specified in the view parameter.

SPECIAL CONSIDERATIONS


You should call this function only in a submitting loop.

DESCRIPTION
SPECIAL CONSIDERATIONS

3D Graphics Programming with QuickDraw 3D - 21 OCT 1995

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