20 Setting Up Transformation Matrices
Q3Matrix4x4_SetRotate_Y
function to configure a 4-by-4 transformation matrix that rotates objects around the y axis.
TQ3Matrix4x4 *Q3Matrix4x4_SetRotate_Y ( TQ3Matrix4x4 *matrix4x4, float angle);matrix4x4
A 4-by-4 matrix.angle
The desired angle of rotation around the y coordinate axis, in radians.
Q3Matrix4x4_SetRotate_Y
function returns, as its function result and in the matrix4x4
parameter, a rotational matrix that rotates an object by the angle angle
around the y axis.
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