9 Data Structures

9 Camera Data Structure

You use a camera data structure to get or set basic information about a camera of any kind. A camera data structure is defined by the TQ3CameraData data type.

typedef struct TQ3CameraData {
 TQ3CameraPlacement         placement;
 TQ3CameraRange         range;
 TQ3CameraViewPort         viewPort;
} TQ3CameraData;
placement A camera placement structure that specifies the current placement and orientation of the camera.
range A camera range structure that specifies the current hither and yon clipping planes for the camera.
viewPort A camera view port structure that specifies the current view port of the camera.

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

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