15 Managing Pick Objects

15 Q3Hit_EmptyData

You can use the Q3Hit_EmptyData function to empty a hit data structure.

TQ3Status Q3Hit_EmptyData (TQ3HitData *hitData);
hitData A pointer to a hit data structure.

DESCRIPTION


The Q3Hit_EmptyData function disposes of all QuickDraw3D-allocated memory occupied by the data in the hit data structure specified by the hitData parameter. You should call Q3Hit_EmptyData for any hit data structures you had filled out by Q3Pick_GetHitData.

DESCRIPTION

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

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