20 QuickDraw3D Mathematical Utilities

20 Managing Matrices

QuickDraw3D provides routines that you can use to perform standard operations on 3-by-3 and 4-by-4 matrices. Each routine performs some operation on one or more source matrices and returns a pointer to the destination matrix in the result parameter. Any of the source or destination matrices may be the same matrix. The source matrices are unchanged, unless one of them is also specified as the destination matrix.

20 - Q3Matrix3x3_Copy
20 - Q3Matrix4x4_Copy
20 - Q3Matrix3x3_SetIdentity
20 - Q3Matrix4x4_SetIdentity
20 - Q3Matrix3x3_Transpose
20 - Q3Matrix4x4_Transpose
20 - Q3Matrix3x3_Invert
20 - Q3Matrix4x4_Invert
20 - Q3Matrix3x3_Adjoint
20 - Q3Matrix3x3_Multiply
20 - Q3Matrix4x4_Multiply
20 - Q3Matrix3x3_Determinant
20 - Q3Matrix4x4_Determinant

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

© Apple Computer, Inc.

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