

18 QuickDraw3D Pointing Device Manager Reference
18 QuickDraw3D Pointing Device Manager Routines
This section describes routines you can use to manage various aspects of your application's user interface or to create and manage controllers and trackers.
- 18 - Creating and Managing Controllers
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- 18 - Managing Controller States
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- 18 - Creating and Managing Trackers
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3D Graphics Programming with QuickDraw 3D - 21 OCT 1995© Apple Computer, Inc.


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