13 View Objects Routines

13 Getting a View's Transforms

QuickDraw3D provides routines that you can use to get matrix representations of the transforms associated with a view.

You should call these routines only between calls to Q3View_StartRendering and Q3View_EndRendering (or similar submitting loops). If you call them at any other time, they return kQ3Failure.<8bat>s

13 - Q3View_GetLocalToWorldMatrixState
13 - Q3View_GetWorldToFrustumMatrixState
13 - Q3View_GetFrustumToWindowMatrixState

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

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