15 Pick Objects Reference

15 Data Structures

This section describes the data structures you need to use for creating pick objects and retrieving the information returned in a hit list.

15 - Pick Data Structure
15 - Window-Point Pick Data Structure
15 - Window-Rectangle Pick Data Structure
15 - Hit Path Structure
15 - Hit Data Structure

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

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