

20 QuickDraw3D Mathematical Utilities
20 Transforming Points and Vectors
QuickDraw3D provides routines that you can use to multiply a point or vector by a matrix, thereby applying a transform to that point or vector. QuickDraw3D also provides routines that you can use to apply a transform to each point in an array of points.
- 20 - Q3Vector2D_Transform
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- 20 - Q3Vector3D_Transform
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- 20 - Q3Point2D_Transform
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- 20 - Q3Param2D_Transform
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- 20 - Q3Point3D_Transform
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- 20 - Q3RationalPoint4D_Transform
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- 20 - Q3Point3D_To3DTransformArray
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- 20 - Q3Point3D_To4DTransformArray
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- 20 - Q3RationalPoint4D_To4DTransformArray
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3D Graphics Programming with QuickDraw 3D - 17 OCT 1995© Apple Computer, Inc.


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