

20 QuickDraw3D Mathematical Utilities
20 Converting Points from Cartesian to Polar or Spherical Form
QuickDraw3D provides routines that you can use to convert two-dimensional points from Cartesian form (x, y) to polar form (r, q), and vice versa. QuickDraw3D also provides routines that you can use to convert three-dimensional points from Cartesian form (x, y, z) to spherical form (r, q, f), and vice versa.
- 20 - Q3Point2D_ToPolar
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- 20 - Q3PolarPoint_ToPoint2D
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- 20 - Q3Point3D_ToSpherical
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- 20 - Q3SphericalPoint_ToPoint3D
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3D Graphics Programming with QuickDraw 3D - 17 OCT 1995© Apple Computer, Inc.


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