14 Managing Shader Characteristics
Q3Shader_GetVBoundary
function to get the current boundary-handling mode for v values that are outside the range 0 to 1.
TQ3Status Q3Shader_GetVBoundary ( TQ3ShaderObject shader, TQ3ShaderUVBoundary *vBoundary);shader
A shader.vBoundary
On exit, a value that indicates the current method of handling v values that are outside the range 0 to 1. See "Boundary-Handling Methods" on page 14-17 for a description of the values that can be returned.
Q3Shader_GetVBoundary
function returns, in the vBoundary
parameter, the current method used by the shader specified by the shader
parameter of handling v values that are outside the range 0 to 1. If Q3Shader_GetVBoundary
completes successfully, the vBoundary
parameter contains one of these values:
typedef enum TQ3ShaderUVBoundary { kQ3ShaderUVBoundaryWrap, kQ3ShaderUVBoundaryClamp } TQ3ShaderUVBoundary;
Let us know what you think of these prototype pages.
Generated with Harlequin WebMaker