

7 Transform Objects Reference
7 Data Structures
QuickDraw3D defines a number of data structures that you can use to specify the various kinds of transform objects.
- 7 - Rotate Transform Data Structure
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- 7 - Rotate-About-Point Transform Data Structure
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- 7 - Rotate-About-Axis Data Structure
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3D Graphics Programming with QuickDraw 3D - 20 OCT 1995© Apple Computer, Inc.


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