

- About QuickDraw3D
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- Modeling and Rendering
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- Interacting
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- Extending QuickDraw3D
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- Naming Conventions
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- Constants
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- Data Types
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- Functions
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- Retained and Immediate Modes
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- Using QuickDraw3D
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- Compiling Your Application
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- Initializing and Terminating QuickDraw3D
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- Creating a Model
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- Configuring a Window
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- Creating Lights
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- Creating a Draw Context
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- Creating a Camera
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- Creating a View
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- Rendering a Model
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- QuickDraw3D Reference
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- Constants
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- Gestalt Selectors and Response Values
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- Boolean Values
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- Constant descriptions
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- Status Values
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- Constant descriptions
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- Coordinate Axes
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- Constant descriptions
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- QuickDraw3D Routines
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- Initializing and Terminating QuickDraw3D
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- Q3Initialize
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- Q3Exit
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- Q3IsInitialized
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- Getting Version Information
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- Q3GetVersion
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- Managing Sets
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- Q3Set_New
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- Q3Set_GetType
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- Q3Set_Add
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- Q3Set_Get
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- Q3Set_Contains
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- Q3Set_GetNextElementType
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- Q3Set_Empty
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- Q3Set_Clear
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- Managing Shapes
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- Q3Shape_GetType
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- Q3Shape_GetSet
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- Q3Shape_SetSet
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- Managing Strings
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- Q3String_GetType
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- Q3CString_New
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- Q3CString_GetLength
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- Q3CString_GetString
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- Q3CString_SetString
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- Q3CString_EmptyData
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- Summary of QuickDraw3D
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- C Summary
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- Constants
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- Gestalt Selector and Response Values
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- Basic Constants
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- QuickDraw3D Routines
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- Initializing and Terminating QuickDraw3D
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- Getting Version Information
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- Managing Sets
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- Managing Shapes
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- Managing Strings
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- Errors, Warnings, and Notices
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3D Graphics Programming with QuickDraw 3D - 14 OCT 1995© Apple Computer, Inc.


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