Group Objects


This chapter describes group objects and the functions you can use to manipulate them. You can use groups to collect objects into lists or hierarchical models, which you can draw or otherwise manipulate with group object routines.

To use this chapter, you should already be familiar with the QuickDraw3D class hierarchy, described in the chapter "QuickDraw 3D Objects" earlier in
this book.

This chapter begins by describing group objects and their features. Then it shows how to create and manipulate groups. The section "Group Objects Reference," beginning on page 10-11 provides a complete description of the group objects and the routines you can use to create and manipulate them.

10 - About Group Objects
10 - Using Group Objects
10 - Group Objects Reference
10 - Summary of Group Objects

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

© Apple Computer, Inc.

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