17 File Objects Reference

17 File Objects Routines

This section describes routines you can use to create and manage file objects.

17 - Creating File Objects
17 - Attaching File Objects to Storage Objects
17 - Accessing File Objects
17 - Accessing Objects Directly
17 - Setting Idle Methods
17 - Reading and Writing File Subobjects
17 - Reading and Writing File Data
17 - Managing Unknown Objects
17 - Managing View Hints Objects

3D Graphics Programming with QuickDraw 3D - 17 OCT 1995

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