Q3Mesh_FirstMeshComponent
function to get the first component in a mesh; then you can call the Q3Mesh_NextMeshComponent
function to get any subsequent mesh components.
For even simpler mesh traversal, QuickDraw3D defines a large number of macros modeled on the standard C language for
statement. For example, the Q3ForEachMeshComponent
macro uses the Q3Mesh_FirstMeshComponent
function and the Q3Mesh_NextMeshComponent
function to iterate through all the components of a mesh.
Adding or deleting vertices or faces within the scope of these iterators might produce unpredictable results.<8bat>s
#define Q3ForEachMeshComponent(m,c,i) \ for ( (c) = Q3Mesh_FirstMeshComponent((m),(i)); \ (c); \ (c) = Q3Mesh_NextMeshComponent((i)) ) #define Q3ForEachComponentVertex(c,v,i) \ for ( (v) = Q3Mesh_FirstComponentVertex((c),(i)); \ (v); \ (v) = Q3Mesh_NextComponentVertex((i)) ) #define Q3ForEachComponentEdge(c,e,i) \ for ( (e) = Q3Mesh_FirstComponentEdge((c),(i)); \ (e); \ (e) = Q3Mesh_NextComponentEdge((i)) ) #define Q3ForEachMeshVertex(m,v,i) \ for ( (v) = Q3Mesh_FirstMeshVertex((m),(i)); \ (v); \ (v) = Q3Mesh_NextMeshVertex((i)) ) #define Q3ForEachMeshFace(m,f,i) \ for ( (f) = Q3Mesh_FirstMeshFace((m),(i)); \ (f); \ (f) = Q3Mesh_NextMeshFace((i)) ) #define Q3ForEachMeshEdge(m,e,i) \ for ( (e) = Q3Mesh_FirstMeshEdge((m),(i)); \ (e); \ (e) = Q3Mesh_NextMeshEdge((i)) ) #define Q3ForEachVertexEdge(v,e,i) \ for ( (e) = Q3Mesh_FirstVertexEdge((v),(i)); \ (e); \ (e) = Q3Mesh_NextVertexEdge((i)) ) #define Q3ForEachVertexVertex(v,n,i) \ for ( (n) = Q3Mesh_FirstVertexVertex((v),(i)); \ (n); \ (n) = Q3Mesh_NextVertexVertex((i)) ) #define Q3ForEachVertexFace(v,f,i) \ for ( (f) = Q3Mesh_FirstVertexFace((v),(i)); \ (f); \ (f) = Q3Mesh_NextVertexFace((i)) ) #define Q3ForEachFaceEdge(f,e,i) \ for ( (e) = Q3Mesh_FirstFaceEdge((f),(i)); \ (e); \ (e) = Q3Mesh_NextFaceEdge((i)) ) #define Q3ForEachFaceVertex(f,v,i) \ for ( (v) = Q3Mesh_FirstFaceVertex((f),(i)); \ (v); \ (v) = Q3Mesh_NextFaceVertex((i)) ) #define Q3ForEachFaceFace(f,n,i) \ for ( (n) = Q3Mesh_FirstFaceFace((f),(i)); \ (n); \ (n) = Q3Mesh_NextFaceFace((i)) ) #define Q3ForEachFaceContour(f,h,i) \ for ( (h) = Q3Mesh_FirstFaceContour((f),(i)); \ (h); \ (h) = Q3Mesh_NextFaceContour((i)) ) #define Q3ForEachContourEdge(h,e,i) \ for ( (e) = Q3Mesh_FirstContourEdge((h),(i)); \ (e); \ (e) = Q3Mesh_NextContourEdge((i)) ) #define Q3ForEachContourVertex(h,v,i) \ for ( (v) = Q3Mesh_FirstContourVertex((h),(i)); \ (v); \ (v) = Q3Mesh_NextContourVertex((i)) ) #define Q3ForEachContourFace(h,f,i) \ for ( (f) = Q3Mesh_FirstContourFace((h),(i)); \ (f); \ (f) = Q3Mesh_NextContourFace((i)) )
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