

- About Renderer Objects
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- Types of Renderers
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- Constructive Solid Geometry
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- Transparency
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- Using Renderer Objects
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- Renderer Objects Reference
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- Constants
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- Vendor IDs
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- Engine IDs
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- CSG Object IDs
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- CSG Equations
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- Renderer Objects Routines
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- Creating and Managing Renderers
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- Q3Renderer_NewFromType
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- Q3Renderer_GetType
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- Q3Renderer_Sync
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- Q3Renderer_Flush
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- Managing Interactive Renderers
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- Q3InteractiveRenderer_GetPreferences
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- Q3InteractiveRenderer_SetPreferences
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- Q3InteractiveRenderer_GetCSGEquation
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- Q3InteractiveRenderer_SetCSGEquation
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- Q3InteractiveRenderer_GetDoubleBufferBypass
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- Q3InteractiveRenderer_SetDoubleBufferBypass
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- Summary of Renderer Objects
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- C Summary
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- Constants
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- Renderer Types
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- Vendor IDs
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- Engine IDs
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- CSG Attribute Type
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- CSG Object IDs
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- CSG Equations
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- Renderer Objects Routines
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- Creating and Managing Renderers
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- Managing Interactive Renderers
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- Errors and Warnings
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3D Graphics Programming with QuickDraw 3D - 17 OCT 1995© Apple Computer, Inc.


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