

7 Transform Objects Reference
7 Transform Objects Routines
This section describes the routines you can use to manage transforms.
- 7 - Managing Transforms
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- 7 - Creating and Manipulating Matrix Transforms
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- 7 - Creating and Manipulating Rotate Transforms
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- 7 - Creating and Manipulating Rotate-About-Point Transforms
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- 7 - Creating and Manipulating Rotate-About-Axis Transforms
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- 7 - Creating and Manipulating Scale Transforms
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- 7 - Creating and Manipulating Translate Transforms
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- 7 - Creating and Manipulating Quaternion Transforms
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3D Graphics Programming with QuickDraw 3D - 20 OCT 1995© Apple Computer, Inc.


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