

1 QuickDraw3D Reference
1 QuickDraw3D Routines
This section describes the routines you must call to initialize and terminate QuickDraw3D. It also describes the routines you can use to create and manipulate sets, shapes, and strings.
- Initializing and Terminating QuickDraw3D
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- Getting Version Information
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- Managing Sets
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- Managing Shapes
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- Managing Strings
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3D Graphics Programming with QuickDraw 3D - 14 OCT 1995© Apple Computer, Inc.


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