

13 View Objects Routines
13 Getting a View's Transforms
QuickDraw3D provides routines that you can use to get matrix representations of the transforms associated with a view.
You should call these routines only between calls to Q3View_StartRendering
and Q3View_EndRendering
(or similar submitting loops). If you call them at any other time, they return kQ3Failure
.<8bat>s
- 13 - Q3View_GetLocalToWorldMatrixState
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- 13 - Q3View_GetWorldToFrustumMatrixState
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- 13 - Q3View_GetFrustumToWindowMatrixState
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3D Graphics Programming with QuickDraw 3D - 17 OCT 1995© Apple Computer, Inc.


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