1 QuickDraw3D Reference

1 QuickDraw3D Routines

This section describes the routines you must call to initialize and terminate QuickDraw3D. It also describes the routines you can use to create and manipulate sets, shapes, and strings.

Initializing and Terminating QuickDraw3D
Getting Version Information
Managing Sets
Managing Shapes
Managing Strings

3D Graphics Programming with QuickDraw 3D - 14 OCT 1995

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