4 Creating and Editing Markers

4 Q3Marker_GetData

You can use the Q3Marker_GetData function to get the data associated with a marker.

TQ3Status Q3Marker_GetData (
TQ3GeometryObject marker, 
TQ3MarkerData *markerData);
marker A marker.
markerData On exit, a pointer to a TQ3MarkerData structure.

DESCRIPTION


The Q3Marker_GetData function returns, through the markerData parameter, information about the marker specified by the marker parameter. QuickDraw3D allocates memory for the TQ3MarkerData structure internally; you must call Q3Marker_EmptyData to dispose of that memory.

DESCRIPTION

3D Graphics Programming with QuickDraw 3D - 21 OCT 1995

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