Microsoft DirectX 8.0 (Visual Basic)

DirectSound3DBuffer8

Used to set and retrieve the position, orientation, and other parameters of a sound buffer in 3-D space.

A DirectSound3DBuffer8 object is obtained by using the DirectSoundSecondaryBuffer8.GetDirectSound3DBuffer method on a secondary buffer created with 3-D capabilities. The object can also be obtained from an audiopath.

The methods of the DirectSound3DBuffer8 class can be organized into the following groups.

Batch parameter manipulation GetAllParameters
  SetAllParameters
Distance GetMaxDistance
  GetMinDistance
  SetMaxDistance
  SetMinDistance
Obtaining objects GetDirectSoundBuffer
Operation mode GetMode
  SetMode
Position GetPosition
  SetPosition
Sound projection cones GetConeAngles
  GetConeOrientation
  GetConeOutsideVolume
  SetConeAngles
  SetConeOrientation
  SetConeOutsideVolume
Velocity GetVelocity
  SetVelocity

See Also

Obtaining the 3-D Buffer Object