Microsoft DirectX 8.0 (Visual Basic) |
You create a cubic environment map texture by calling the D3DX8.CreateCubeTexture method. Cubic-environment map textures must be square, with dimensions that are a power of two.
The following code shows how your Microsoft® Visual Basic® application might create a simple cubic-environment map.
' ' For this example, d3dDevice is a valid Direct3DDevice8 ' object and g_D3DX is a valid D3DX object. ' Dim CubeMap As Direct3DCubeTexture8 CubeTexture Set CubeMap = g_D3DX.CreateCubeTexture( d3dDevice, 256, 1, D3DUSAGE_RENDERTARGET, _ D3DFMT_R8G8B8, D3DPOOL_MANAGED );