Microsoft DirectX 8.0 (Visual Basic)

D3DXMatrixPerspectiveOffCenterRH

Builds a customized, right-handed perspective projection matrix.

D3DXMatrixPerspectiveOffCenterRH( _ 
    MOut As D3DMATRIX, _ 
    l As Single, _ 
    r As Single, _ 
    b As Single, _ 
    t As Single, _ 
    zn As Single, _ 
    zf As Single)

Parameters

MOut
D3DMATRIX type that is the result of the operation, a customized, right-handed perspective projection matrix.
l
X-value of the near view-plane.
r
X-value of the far view-plane.
b
Y-value of the far view-plane.
t
Y-value of the near view-plane.
zn
Z-value of the near view-plane.
zf
Z-value of the far view-plane.

Error Codes

If the function fails, an error is raised and Err.Number can be set to one of the following values:

D3DERR_INVALIDCALL
D3DERR_OUTOFVIDEOMEMORY

For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.

Remarks

All the parameters of the D3DXMatrixPerspectiveOffCenterRH function are distances in camera-space. The parameters describe the dimensions of the view-volume.

See Also

D3DXMatrixPerspectiveRH, D3DXMatrixPerspectiveLH, D3DXMatrixPerspectiveFovRH, D3DXMatrixPerspectiveFovLH, D3DXMatrixPerspectiveOffCenterLH