Microsoft DirectX 8.0 (Visual Basic) |
Retrieves the frequency at which the buffer is playing.
object.GetFrequency() As Long
Returns the frequency in hertz, or samples per second.
If the method fails, an error is raised and Err.Number may be set to one of the following error codes.
DSERR_CONTROLUNAVAIL |
DSERR_INVALIDPARAM |
DSERR_PRIOLEVELNEEDED |
The frequency value is in the range from DSBFREQUENCY_MIN (100) to DSBFREQUENCY_MAX (100,000).