Microsoft DirectX 8.0 (Visual Basic) |
Used in the fDensity member of the DSFXI3DL2REVERB type.
Enum CONST_DSFX_I3DL2REVERB_DENSITY DSFX_I3DL2REVERB_DENSITY_DEFAULT = 100 (&H64) DSFX_I3DL2REVERB_DENSITY_MAX = 100 (&H64) DSFX_I3DL2REVERB_DENSITY_MIN = 0 End Enum