Microsoft DirectX 8.0 (C++)

D3DXPASS_DESC

Describes a pass for an effect object.

typedef struct _D3DXPASS_DESC
{
    DWORD Name;

} D3DXPASS_DESC;

Members

Name
Four-character code used for the name of the pass.

Remarks

A four-character code (FOURCC) is a string that is four characters in length. For more information, see Four-Character Codes (FOURCC).

Requirements

  Header: Declared in D3dx8effect.h.

See Also

ID3DXTechnique::GetPassDesc