Microsoft DirectX 8.0 (C++) |
Describes the 3-D world parameters and position of the listener. This structure is used with the IDirectSound3DListener8::GetAllParameters and IDirectSound3DListener8::SetAllParameters methods.
typedef struct { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; D3DVECTOR vOrientFront; D3DVECTOR vOrientTop; D3DVALUE flDistanceFactor; D3DVALUE flRolloffFactor; D3DVALUE flDopplerFactor; } DS3DLISTENER, *LPDS3DLISTENER; typedef const DS3DLISTENER *LPCDS3DLISTENER;
Header: Declared in dsound.h.