Microsoft DirectX 8.0 (C++) |
Defines constants that describe the type of back buffer.
typedef enum _D3DBACKBUFFER_TYPE { D3DBACKBUFFER_TYPE_MONO = 0, D3DBACKBUFFER_TYPE_LEFT = 1, D3DBACKBUFFER_TYPE_RIGHT = 2, D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff } D3DBACKBUFFER_TYPE;
Note that stereo view in not supported in DirectX 8.0, so the D3DBACKBUFFER_TYPE_LEFT and D3DBACKBUFFER_TYPE_RIGHT values of this enumerated type are not used by Direct3D.
Header: Declared in D3d8types.h.
IDirect3DDevice8::GetBackBuffer, IDirect3DSwapChain8::GetBackBuffer