Microsoft DirectX 8.0 (C++) |
Contains parameters for acoustic echo cancellation in a capture buffer.
typedef struct _DSCFXAec { BOOL fEnable; BOOL fReset; } DSCFXAec, *LPDSCFXAec; typedef const DSCFXAec *LPCDSCFXAec;
Applications should not reset an effect except when necessary because it has entered an incorrect state. This might be done in response to user input. The fReset flag must not be set arbitrarily at startup, because another application might be using the same effect.
Header: Declared in dsound.h.
IDirectSoundCaptureFXAec8::GetAllParameters, IDirectSoundCaptureFXAec8::SetAllParameters