Microsoft DirectX 8.0 (C++) |
Retrieves a description of the specified cube texture level
HRESULT GetLevelDesc( UINT Level, D3DSURFACE_DESC* pDesc );
If the method succeeds, the return value is D3D_OK.
D3DERR_INVALIDCALL is returned if one or more of the arguments are invalid.
Header: Declared in D3d8.h.
Import Library: Use D3d8.lib.
IDirect3DCubeTexture8::AddDirtyRect, IDirect3DCubeTexture8::LockRect, IDirect3DCubeTexture8::UnlockRect