Microsoft DirectX 8.0 (C++)

D3DCLIPSTATUS8

Describes the current clip status.

typedef struct _D3DCLIPSTATUS8 {
   DWORD ClipUnion;
   DWORD ClipIntersection;
} D3DCLIPSTATUS8;

Members

ClipUnion
Clip union flags that describe the current clip status. This member can be one or more of the following flags.
D3DCS_ALL
Combination of all clip flags.
D3DCS_BACK
All vertices are clipped by the back plane of the viewing frustum.
D3DCS_BOTTOM
All vertices are clipped by the bottom plane of the viewing frustum.
D3DCS_FRONT
All vertices are clipped by the front plane of the viewing frustum.
D3DCS_LEFT
All vertices are clipped by the left plane of the viewing frustum.
D3DCS_RIGHT
All vertices are clipped by the right plane of the viewing frustum.
D3DCS_TOP
All vertices are clipped by the top plane of the viewing frustum.
D3DCS_PLANE0 through D3DCS_PLANE5
Application-defined clipping planes.
ClipIntersection
Clip intersection flags that describe the current clip status. This member can take the same flags as ClipUnion.

Requirements

  Header: Declared in D3d8types.h.

See Also

IDirect3DDevice8::GetClipStatus, IDirect3DDevice8::SetClipStatus