Microsoft DirectX 8.0 (C++) |
Retrieves the orientation of the sound projection cone for this sound buffer.
HRESULT GetConeOrientation( D3DVECTOR * pvOrientation );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
The values returned are not necessarily the same as those set by using the IDirectSound3DBuffer8::SetConeOrientation method. DirectSound adjusts orientation vectors so that they are have a magnitude of less than or equal to 1.0.
Header: Declared in dsound.h.
IDirectSound3DBuffer8::SetConeOrientation, IDirectSound3DBuffer8::SetConeAngles, IDirectSound3DBuffer8::SetConeOutsideVolume