DMUS_SHAPET_TYPES
Used in the wShape parameter of the IDirectMusicComposer8::ComposeSegmentFromShape and IDirectMusicComposer8::ComposeTemplateFromShape methods to specify the desired pattern of the groove level.
typedef enum enumDMUS_SHAPET_TYPES {
DMUS_SHAPET_FALLING = 0,
DMUS_SHAPET_LEVEL = 1,
DMUS_SHAPET_LOOPABLE = 2,
DMUS_SHAPET_LOUD = 3,
DMUS_SHAPET_QUIET = 4,
DMUS_SHAPET_PEAKING = 5,
DMUS_SHAPET_RANDOM = 6,
DMUS_SHAPET_RISING = 7,
DMUS_SHAPET_SONG = 8
} DMUS_SHAPET_TYPES;
Constants
- DMUS_SHAPET_FALLING
- Groove level falls.
- DMUS_SHAPET_LEVEL
- Groove level remains even.
- DMUS_SHAPET_LOOPABLE
- Segment is arranged to loop back to the beginning.
- DMUS_SHAPET_LOUD
- Groove level is high.
- DMUS_SHAPET_QUIET
- Groove level is low.
- DMUS_SHAPET_PEAKING
- Groove level rises to a peak, and then falls.
- DMUS_SHAPET_RANDOM
- Groove level is random.
- DMUS_SHAPET_RISING
- Groove level rises.
- DMUS_SHAPET_SONG
- Segment is in a song form. Several phrases of 6 to 8 bars are composed and put together to give a verse-chorus effect, with variations in groove level.
Header: Declared in dmusici.h.