Microsoft DirectX 8.0 (C++) |
Initializes the play state. This method was for internal use and is not implemented in versions later than DirectX 7.0.
HRESULT InitPlay( IDirectMusicSegmentState** ppSegState, IDirectMusicPerformance* pPerformance, DWORD dwFlags );
In DirectX 8.0 and later, the method returns E_NOTIMPL.
In earlier versions, if the method succeeds, the return value is S_OK. If it fails, it can return one of the following error values:
E_POINTER |
E_OUTOFMEMORY |
Header: Declared in dmusici.h.