Microsoft DirectX 8.0 (C++)

Vertex Shaders

This section describes vertex shaders and how they are used in Microsoft® Direct3D® applications. The following topics are discussed.

All vertex shader code and syntax used in this documentation is based on and compatible with the Direct3DX vertex shader assembler. Before reading this section, ensure that you are familiar with the vertex shader assembler by studying the Vertex Shader Assembler Reference.