Microsoft DirectX 8.0 (C++) |
Contains parameters for noise suppression in a capture buffer.
typedef struct _DSCFXNoiseSuppress { BOOL fEnable; BOOL fReset; } DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress; typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;
Applications should not reset an effect except when necessary because it has entered an incorrect state. This might be done in response to user input. The fReset flag must not be set arbitrarily at startup, because another application might be using the same effect.
Header: Declared in dsound.h.
IDirectSoundCaptureFXNoiseSuppress8::GetAllParameters, IDirectSoundCaptureFXNoiseSuppress8::SetAllParameters