Microsoft DirectX 8.0

DEXTER_PARAM Structure

Specifies the value that a property assumes at a given time.

Syntax

typedef struct {
    BSTR      Name;
    DISPID    dispID;
    LONG      nValues;
} DEXTER_PARAM;

Members

Name
Name of the property.
dispID
Dispatch ID (DISPID) of the property, or zero if the Name member is specified.
nValues
Number of values that the property assumes.

Remarks

The object must support the IDispatch interface.

If you know the DISPID of the property, you can set the dispID member. Typically, however, you would set the Name member equal to the text name of the property and set dispID to 0. The property setter calls IDispatch::GetIDsOfNames to retrieve the DISPID.

See Also

IPropertySetter, DEXTER_VALUE,