Here are some features I consider implementing in the future.
- 15 and 24 bit true colour modes. These would use HAM8.
- 030 compatibility by using the MMU, have to get the M68030 users
manual first though.
- A special mode of operation especially optimized for games. This
would analyze the screen so it can remember the changed parts. This has
several advantages because you don't have to compare with the delta
buffer and update it. Also it would be easy to implement double
buffering for raster split free gaming.