GameInputDevice Class
Manages a specific game input device. Not supported on Linux.
Notes
A GameInputDevice is a specialized input device used for gaming, such as a joystick. REALbasic also reads the keyboard and the standard mouse as GameInputDevices. The Device and DeviceCount properties of the GameInputManager class enable you to read the user's GameInputDevices and the Name property of the GameInputDevice class gives you the name of each device.
Each of the device's controls is a GameInputElement.
See Also
GameInputElement, GameInputManager classes.