FIGHT for LIFE FAQ
THE UNOFFICIAL FIGHT FOR LIFE FAQ V. 0.9
Please send corrections, additions, comments to: svensson@bucknell.edu
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Q. WHAT IS FIGHT FOR LIFE?
A. Quite simply, Fight For Life (FFL) is Atari's answer to Sega's
arcade hit Virtua Fighter (VF). But Atari has one-up'ed Sega. FFL is a
3D polygon based fighting game, but instead of using flat shaded
polygons like VF, it will use texture mapping on those polygons to
enhance the look of the characters and surroundings. FFL also has fast
moving, variable "camera" views to better capture the fast paced
action. It will be on a 4 MegaByte cartridge.
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Q. WHO IS DEVELOPING FIGHT FOR LIFE?
A. FFL is Atari's project, but they have managed to hire Francois
Bertrand (from Sega's AM2 programming team that developed Virtua
Fighter and Virtua Racing) to code it for them. Atari then turned to
an outside developer based in a suburb of Chicago to do the artwork
for this project.
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Q. WHAT IS THE PLOT OF FIGHT FOR LIFE?
A. Missing in action, killed in a bar fight or by a crazy
psychiatrist. Life after life can be a nightmare, especially if your
real life has been a mess. In Hell, there is just one way back... the
annual Hell Fighting Tournament. If you win, you have a chance to
fight against the son of the Devil himself. It's not really a
pleasure, but the prize for victory here is a life, a new life.
Welcome to Fight for Life...
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Q. WHO ARE THE PLAYABLE CHARACTERS IN FIGHT FOR LIFE?
A. There are eight playable characters to chose from. All are human.
They are:
KIMURA - Ninja:
Age: 25
Height: 1m75
Weight: 65kg
Kimura is a vicious Japanese fighter with very fast moves. He excels
in aerial combat and is a master of teleportation.
IAN - U.S. Special Forces
Age: 32
Height: 1m90
Weight: 92kg
Being in the Special Forces, Ian has trained to become a formidable
fighter. His great strength and large size cause even his standard
punches and kicks to do serious damage. However, this strength comes
at the sacrifice of some speed. He was finally declared missing in
action seven years after the end of the Vietnam Conflict. Furthermore,
he is enamored with Jennifer.
SARAH O'CONNOR - Psychiatric Patient
Age: 32
Height: 1m65
Weight: 55kg
With little to do within her psychiatric hospital "cell", Sarah spent
her days excercising over the last two years, in order to prepare
herself physically to survive the rough treatment typical of her
surroundings. She was murdered by an insane psychiatrist. Her fighting
style involves quick, flexible movements.
POG - Dock Worker
Age: 27
Height: 1m85
Weight: 85kg
Left work five years before his "accident". His fighting style
utilizes a balance of fast and powerful moves.
LUN - Arabian Fighter
Age: 35
Height: 1m80
Weight: 78kg
Lahcen has spent the majority of his life traveling from one oasis to
another, participating in fighting tournaments. It was unexpected when
one of his six wives stabbed him to death while sleeping.
MUHALI - Amazon Warrioress
Age: 24
Height: 1m65
Weight: 57kg
Speed is Amazonia's primary weapon. Her fierce attitude and aptness
for tight fighting quarters make her a potentially devastating
opponent.
JENNIFER - "Worldwise" Woman
Age: 29
Height: 1m73
Weight: 69kg
Jennifer has spent her life traveling the globe with her father?.
Throughout these travels, Jennifer has been a student of the martial
arts, picking up techniques here and there.
M.J - Professional Boxer
Age: 31
Height: 1m88
Weight: 85kg
M.J. grew up on the tough streets of Brooklyn so it was only natural
that he excel in boxing. At the beginning of his career, he was one of
the more promising young fighters and eventually managed to win a
championship belt. However, this title was soon stripped, due to the
insider betting that his manager had made upon this fight. His
reputation ruined, M.J. furiously stode out to a city bar, proceeded
to get into a barroom brawl and was killed by the patrons. Some people
believe it was all a setup by the mob, in an effort to make a point to
M.J. manager who was delinquient in his payments to his bookie.
There will be one boss who is the Devil's son. This boss will be able
to morph into one of three different forms. His name and
characteristics are not yet known. There is a code that will allow a
human player to play as the boss.
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Q. WHAT ARE SOME OF THE TECHNICAL SPECS OF FIGHT FOR LIFE?
A.
Resolution: 320 x 240
Color: 16 Bit (65536 colors)
Polygons per Frame: shooting for more than 920 rendered although more
than that are calculated.
Frames per Second: Initially was at 28 fps, presently runs between 25
and 20 fps depending upon the characters
Number of Motions: There are over 220 motions (kicks, flips, punches,
etc.). The motion database should be complete by the end of December.
Q. WHAT IS THE GAMEPLAY LIKE?
A. This is a tournament style fighter similar to Virtua Fighter. It
is the best of three rounds, and it is possible to earn a quick
victory by knocking or throwing your opponent off of the platform. On
the controler is a punch button, kick button and a defense button.
Each character will have his or her specific moves, however, the
concept of "stealing moves" from defeated opponents had been discussed
but is not yet implimented. At any point in the fight, the game can be
paused and "instant replays" can be shown from any camera angle. This
is a true 3D environment where the player has complete control over
the viewing angle.
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This FAQ has been compiled from various magazines, USENET NEWS,
unofficial sources at Atari and elsewhere. Because of the extreme lack
of information about this game, it will be necessary to update this as
more information becomes availible.
This is an unoffical FAQ. It is in NO WAY connected to Atari. It is
provided merely for informational and entertainment purposes... enjoy!
For now the game isn't released, but if anyone has any further knowledge of
this game, please e-mail me with details. Thanks!!!
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Please send all comments or suggestions to
Christian Svensson (a.k.a Sven!!!) at svensson@bucknell.edu
PROWLER The Atari Console Disk Magazine February 27, 1996
Copyright (c) 1996 All Rights Reserved Issue No. 01