Remove buffers from memory now.

=> R0 = 3



Because of a problem with PlayIt automatically deallocating dynamic areas in a callback this pseudo configuration reason allows a foreground task to manually command PlayIt to remove them.



PlayIt must not be using its buffers (ie not playing) for this call to work. It is ignored if the buffers are being used. After using this command successfully PlayIt_Config 1 will return 0 in R2 (ie no currently allocated buffers).


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